Player Matchup

Izanami
Izanami
Arlong
Izanami
Level 89
God Stats
30W - 22L
1,605 SR
Queue Stats
453W - 448L
1,457 Elo+
Solo
Bacchus
Bacchus
Camero22
Bacchus
Level 89
God Stats
9W - 12L
1,488 SR
Queue Stats
248W - 231L
1,488 Elo+
Solo
Bellona
Bellona
Hiiitsu
Bellona
Level 35
God Stats
4W - 7L
1,583 SR
Queue Stats
81W - 85L
1,584 Elo+
Solo
Bastet
Bastet
Invidente
Bastet
Level 102
God Stats
1W - 2L
1,507 SR
Queue Stats
38W - 54L
1,418 Elo+
Solo
Janus
Janus
Nsoiaf
Janus
Level 138
God Stats
1W - 5L
1,297 SR
Queue Stats
472W - 461L
1,499 Elo+
Solo
Team Averages
Level 91
1,496 SR
1,489 Elo+

VS

Team Averages
Level 108
1,551 SR
1,547 Elo+
Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Daamduu
Medusa
Level 7
God Stats
5W - 3L
1,503 SR
Queue Stats
12W - 7L
1,465 Elo+
Party 1
Aphrodite
Aphrodite
Jabylani
Aphrodite
Level 89
God Stats
95W - 88L
1,523 SR
Queue Stats
318W - 337L
1,478 Elo+
Solo
Sylvanus
Sylvanus
NicoMUI
Sylvanus
Level 160
God Stats
1W - 0L
1,731 SR
Queue Stats
99W - 57L
1,647 Elo+
Party 1
King Arthur
King Arthur
Oyaman
King Arthur
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 73L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Arlong
Izanami
20
4 / 3 / 4
12,825
534
14,081
15,742
5,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Camero22
Bacchus
16
2 / 5 / 10
10,004
417
8,012
23,378
28,281
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Hiiitsu
Bellona
15
4 / 4 / 2
10,614
442
11,738
16,670
10,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bastet
Invidente
Bastet
17
4 / 6 / 7
11,119
463
13,632
17,618
6,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Nsoiaf
Janus
18
7 / 3 / 6
12,093
504
20,543
10,355
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
8 / 3 / 7
12,411
517
16,193
21,391
14,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Daamduu
Medusa
18
2 / 1 / 7
11,779
491
11,516
15,632
7,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Jabylani
Aphrodite
19
3 / 5 / 9
12,183
508
7,560
16,815
8,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
NicoMUI
Sylvanus
17
7 / 5 / 7
11,714
488
14,381
21,280
26,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Oyaman
King Arthur
16
1 / 7 / 9
10,491
437
11,931
25,360
21,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
60
21
Kills
21
21
Deaths
21
29
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
3
7
3.83
L
Izanami
Arlong
Izanami
4
3
4
2
L
Bacchus
Camero22
Bacchus
2
5
10
1.4
W
Medusa
Daamduu
Medusa
2
1
7
5.5
L
Bellona
Hiiitsu
Bellona
4
4
2
1.25
L
Bastet
Invidente
Bastet
4
6
7
1.25
W
Aphrodite
Jabylani
Aphrodite
3
5
9
1.5
W
Sylvanus
NicoMUI
Sylvanus
7
5
7
2.1
L
Janus
Nsoiaf
Janus
7
3
6
3.33
W
King Arthur
Oyaman
King Arthur
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,006
Damage
61,581
83,763
Taken
100,478
54,558
Mitigated
78,789
22,233
Healing
44,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,193
4,339
0
7,056
21,391
14,660
0
6,931
14,460
0
90,004
L
Izanami
Arlong
Izanami
14,081
9,657
0
7,248
15,742
5,674
1,556
4,377
11,267
0
113,467
L
Bacchus
Camero22
Bacchus
8,012
1,103
75
2,475
23,378
28,281
0
7,843
15,341
22,035
0
W
Medusa
Daamduu
Medusa
11,516
4,691
0
4,451
15,632
7,246
752
4,745
10,887
0
92,692
L
Bellona
Hiiitsu
Bellona
11,738
5,653
0
6,678
16,670
10,229
0
1,073
14,717
0
64,750
L
Bastet
Invidente
Bastet
13,632
3,661
0
5,337
17,618
6,826
0
4,534
12,931
0
67,303
W
Aphrodite
Jabylani
Aphrodite
7,560
308
8,154
9,040
16,815
8,395
110
5,299
11,516
84,044
0
W
Sylvanus
NicoMUI
Sylvanus
14,381
2,898
5,279
5,730
21,280
26,534
69
6,358
14,922
50,493
17,044
L
Janus
Nsoiaf
Janus
20,543
811
0
420
10,355
3,548
0
3,773
6,484
101,882
0
W
King Arthur
Oyaman
King Arthur
11,931
1,040
470
4,276
25,360
21,954
35
5,222
20,138
547
59,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,655
Gold Earned
58,578
594
Minions Killed
660
0
Camps Cleared
0
2,192,865
Distance Traveled
2,253,110
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,411
517
136
6
0
493,734
5
L
Izanami
12,825
534
206
9
0
426,530
6
L
Bacchus
10,004
417
21
1
0
494,944
15
W
Medusa
11,779
491
155
6
0
487,128
0
L
Bellona
10,614
442
112
5
0
285,922
1
L
Bastet
11,119
463
89
4
0
496,994
5
W
Aphrodite
12,183
508
159
7
0
459,292
6
W
Sylvanus
11,714
488
100
4
0
379,560
1
L
Janus
12,093
504
166
7
0
488,475
9
W
King Arthur
10,491
437
110
5
0
433,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role