Player Matchup

Izanami
Izanami
FlamingRabbit160
Izanami
Level 73
God Stats
0W - 7L
1,457 SR
Queue Stats
116W - 101L
1,529 Elo+
Party 2
Sol
Sol
MermaidMama219
Sol
Level 145
God Stats
75W - 104L
1,506 SR
Queue Stats
1,053W - 1,682L
1,410 Elo+
Party 1
Cliodhna
Cliodhna
SWEnoble
Cliodhna
Level 73
God Stats
3W - 2L
1,583 SR
Queue Stats
94W - 86L
1,486 Elo+
Party 2
Mulan
Mulan
StagierArrow798
Mulan
Level 98
God Stats
26W - 30L
1,500 SR
Queue Stats
413W - 524L
1,361 Elo+
Party 1
Horus
Horus
dadadigs
Horus
Level 97
God Stats
5W - 3L
1,726 SR
Queue Stats
313W - 307L
1,573 Elo+
Party 1
Team Averages
Level 97
1,554 SR
1,472 Elo+

VS

Team Averages
Level 112
1,552 SR
1,532 Elo+
Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
DJPhatgrindz
Kuzenbo
Level 66
God Stats
4W - 1L
1,858 SR
Queue Stats
22W - 22L
1,492 Elo+
Solo
Arachne
Arachne
IcarusRed
Arachne
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 27L
1,755 Elo+
Solo
Achilles
Achilles
MD Kappy
Achilles
Level 143
God Stats
3W - 8L
1,422 SR
Queue Stats
245W - 263L
1,454 Elo+
Party 3
Cernunnos
Cernunnos
RoyIribarren
Cernunnos
Level 153
God Stats
18W - 25L
1,479 SR
Queue Stats
469W - 508L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 0
8,076
475
6,234
12,792
3,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 7 / 1
7,464
439
6,668
12,024
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
SWEnoble
Cliodhna
15
2 / 5 / 0
8,960
527
4,698
13,654
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 5 / 0
8,974
528
10,604
16,723
11,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
dadadigs
Horus
11
0 / 2 / 2
7,507
442
5,496
14,860
12,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 1 / 5
10,303
606
13,297
6,212
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
DJPhatgrindz
Kuzenbo
13
2 / 1 / 7
9,171
539
5,003
9,146
10,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
IcarusRed
Arachne
17
8 / 0 / 6
10,452
615
13,157
17,616
11,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MD Kappy
Achilles
16
4 / 0 / 4
10,057
592
10,277
13,284
8,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
RoyIribarren
Cernunnos
16
3 / 1 / 5
9,650
568
10,148
11,016
3,701
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
23
23
Deaths
3
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
1
5
8.5
W
Kuzenbo
DJPhatgrindz
Kuzenbo
2
1
7
5.5
L
1
4
0
0.25
W
Arachne
IcarusRed
Arachne
8
0
6
11
W
Achilles
MD Kappy
Achilles
4
0
4
6
L
0
7
1
0.07
W
Cernunnos
RoyIribarren
Cernunnos
3
1
5
5.5
L
Cliodhna
SWEnoble
Cliodhna
2
5
0
0.4
L
0
5
0
0
L
Horus
dadadigs
Horus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,700
Damage
51,882
70,053
Taken
57,274
36,132
Mitigated
36,662
24,070
Healing
26,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
13,297
633
0
2,108
6,212
2,263
1,096
1,293
4,873
76,985
0
W
Kuzenbo
DJPhatgrindz
Kuzenbo
5,003
2,586
2,059
2,552
9,146
10,564
789
1,075
7,942
21,919
0
L
6,234
3,450
0
3,130
12,792
3,001
0
3,741
9,002
0
69,348
W
Arachne
IcarusRed
Arachne
13,157
9,369
0
9,092
17,616
11,466
105
2,307
15,234
0
74,736
W
Achilles
MD Kappy
Achilles
10,277
1,772
0
7,644
13,284
8,668
558
980
11,520
3,792
52,591
L
6,668
1,484
0
3,234
12,024
4,074
1,525
4,094
7,838
43,747
4,277
W
Cernunnos
RoyIribarren
Cernunnos
10,148
4,811
0
3,266
11,016
3,701
2,558
2,181
8,835
0
75,342
L
Cliodhna
SWEnoble
Cliodhna
4,698
997
0
5,084
13,654
5,247
0
2,609
11,045
0
65,334
L
10,604
1,062
0
5,988
16,723
11,309
0
3,254
12,342
5,247
61,028
L
Horus
dadadigs
Horus
5,496
2,408
1,813
4,821
14,860
12,501
0
5,797
9,021
0
17,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,981
Gold Earned
49,633
533
Minions Killed
515
0
Camps Cleared
0
1,616,980
Distance Traveled
1,688,899
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,303
606
125
7
0
338,673
7
W
Kuzenbo
9,171
539
30
2
0
303,368
5
L
Izanami
8,076
475
137
8
0
309,805
5
W
Arachne
10,452
615
100
6
0
389,160
1
W
Achilles
10,057
592
121
7
0
349,072
4
L
Sol
7,464
439
101
6
0
289,904
7
W
Cernunnos
9,650
568
139
8
0
308,626
2
L
Cliodhna
8,960
527
123
7
0
356,990
9
L
Mulan
8,974
528
149
9
0
302,991
2
L
Horus
7,507
442
23
1
0
357,290
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role