Player Matchup

Kuzenbo
Kuzenbo
Diamond IV
ChampagneMarky
Kuzenbo
Diamond IV
Level 160
God Stats
3W - 2L
1,655 SR
Queue Stats
296W - 293L
2,158 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
CrankyDrop23001
Ah Muzen Cab
Diamond V
Level 65
God Stats
15W - 9L
1,807 SR
Queue Stats
90W - 83L
2,198 MMR
Solo
Sol
Sol
Diamond II
Triggerman007
Sol
Diamond II
Level 159
God Stats
5W - 5L
1,567 SR
Queue Stats
469W - 441L
2,271 MMR
Solo
Nike
Nike
Diamond III
iChunkyyyyy
Nike
Diamond III
Level 158
God Stats
10W - 4L
1,851 SR
Queue Stats
128W - 113L
2,220 MMR
Party 1
Fenrir
Fenrir
Diamond II
imstuckstepbro
Fenrir
Diamond II
Level 160
God Stats
28W - 18L
1,735 SR
Queue Stats
398W - 374L
2,312 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,723 SR
2,232 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,555 SR
2,230 MMR
Awilix
Awilix
Diamond V
EDR-Blade
Awilix
Diamond V
Level 68
God Stats
1W - 4L
1,310 SR
Queue Stats
34W - 21L
2,128 MMR
Party 2
Gilgamesh
Gilgamesh
Masters
PlayerNamedHero
Gilgamesh
Masters
Level 146
God Stats
18W - 9L
1,744 SR
Queue Stats
163W - 147L
2,235 MMR
Solo
Kukulkan
Kukulkan
Diamond III
Zaya23l
Kukulkan
Diamond III
Level 109
God Stats
18W - 16L
1,621 SR
Queue Stats
192W - 181L
2,292 MMR
Solo
Ganesha
Ganesha
Diamond IV
lDuhallanl
Ganesha
Diamond IV
Level 160
God Stats
6W - 6L
1,601 SR
Queue Stats
641W - 623L
2,182 MMR
Solo
Olorun
Olorun
Diamond IV
oHillside
Olorun
Diamond IV
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 52L
2,315 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
8,934
496
6,275
12,823
14,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
CrankyDrop23001
Ah Muzen Cab
18
2 / 2 / 3
10,810
601
8,578
7,800
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 6
10,101
561
12,702
10,008
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 0 / 6
10,931
607
10,620
12,486
8,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
9 / 2 / 5
11,567
643
13,314
11,804
4,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
Morgan Le FayBastetCamazotz

VS

Bans
GebOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
EDR-Blade
Awilix
14
3 / 4 / 1
8,657
481
6,708
13,957
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
PlayerNamedHero
Gilgamesh
14
0 / 3 / 1
7,976
443
5,981
14,026
6,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Zaya23l
Kukulkan
14
2 / 4 / 1
8,344
464
9,695
9,563
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
lDuhallanl
Ganesha
11
0 / 4 / 4
7,513
417
5,496
15,526
13,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
oHillside
Olorun
16
1 / 3 / 0
9,447
525
5,375
13,557
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
18
Kills
6
6
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
9
4.5
W
Ah Muzen Cab
CrankyDrop23001
Ah Muzen Cab
2
2
3
1.75
L
Awilix
EDR-Blade
Awilix
3
4
1
0.88
L
Gilgamesh
PlayerNamedHero
Gilgamesh
0
3
1
0.17
W
3
1
6
6
L
Kukulkan
Zaya23l
Kukulkan
2
4
1
0.63
W
4
0
6
7
W
9
2
5
5.75
L
Ganesha
lDuhallanl
Ganesha
0
4
4
0.5
L
Olorun
oHillside
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,489
Damage
33,255
54,921
Taken
66,629
34,098
Mitigated
33,864
22,414
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,275
2,195
0
3,236
12,823
14,549
0
8,217
4,569
21,406
0
W
Ah Muzen Cab
CrankyDrop23001
Ah Muzen Cab
8,578
2,418
0
4,222
7,800
2,651
1,394
3,682
4,118
0
89,179
L
Awilix
EDR-Blade
Awilix
6,708
2,627
0
3,839
13,957
5,308
0
3,177
10,650
0
61,315
L
Gilgamesh
PlayerNamedHero
Gilgamesh
5,981
1,270
0
3,818
14,026
6,808
0
4,720
8,812
2,816
42,728
W
12,702
3,779
0
4,560
10,008
3,454
2,480
3,385
6,544
75,916
6,636
L
Kukulkan
Zaya23l
Kukulkan
9,695
912
0
1,514
9,563
3,520
0
4,660
4,676
67,952
0
W
10,620
1,510
645
4,927
12,486
8,594
700
3,846
8,363
4,646
55,170
W
13,314
3,476
0
4,824
11,804
4,850
76
3,149
8,537
0
82,560
L
Ganesha
lDuhallanl
Ganesha
5,496
416
0
3,664
15,526
13,948
0
5,124
10,223
24,318
0
L
Olorun
oHillside
Olorun
5,375
4,507
167
6,177
13,557
4,280
0
1,950
11,561
80,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,343
Gold Earned
41,937
562
Minions Killed
582
0
Camps Cleared
0
1,795,143
Distance Traveled
1,687,778
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,934
496
17
1
0
354,503
9
W
Ah Muzen Cab
10,810
601
164
9
0
336,647
7
L
Awilix
8,657
481
116
6
0
376,509
4
L
Gilgamesh
7,976
443
107
6
0
347,010
5
W
Sol
10,101
561
131
7
0
337,086
3
L
Kukulkan
8,344
464
165
9
0
315,981
5
W
Nike
10,931
607
119
7
0
366,263
2
W
Fenrir
11,567
643
131
7
0
400,644
4
L
Ganesha
7,513
417
7
0
0
335,739
8
L
Olorun
9,447
525
187
10
0
312,539
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role