Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
MRSPePeHD
Fenrir
Level 97
God Stats
1W - 1L
1,794 SR
Queue Stats
74W - 61L
1,558 Elo+
Party 3
Ra
Ra
Topologic
Ra
Level 20
God Stats
5W - 5L
1,562 SR
Queue Stats
31W - 30L
1,497 Elo+
Party 3
Neith
Neith
bautivaldecantos
Neith
Level 107
God Stats
12W - 11L
1,562 SR
Queue Stats
420W - 434L
1,515 Elo+
Party 3
Gilgamesh
Gilgamesh
iiPandaSage
Gilgamesh
Level 147
God Stats
16W - 8L
1,680 SR
Queue Stats
495W - 515L
1,519 Elo+
Party 3
Team Averages
Level 97
1,620 SR
1,518 Elo+

VS

Team Averages
Level 81
1,553 SR
1,515 Elo+
Artemis
Artemis
AmogusNoSus
Artemis
Level 28
God Stats
2W - 1L
1,769 SR
Queue Stats
55W - 37L
1,560 Elo+
Party 2
Scylla
Scylla
CastelvaniaZ
Scylla
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,544 Elo+
Party 1
Horus
Horus
GENESIS0735
Horus
Level 43
God Stats
7W - 7L
1,473 SR
Queue Stats
145W - 153L
1,356 Elo+
Solo
Nemesis
Nemesis
XMooonX
Nemesis
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,545 Elo+
Party 1
Chaac
Chaac
thelord2
Chaac
Level 158
God Stats
2W - 1L
1,526 SR
Queue Stats
104W - 70L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
1 / 7 / 4
7,687
452
7,154
17,642
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
MRSPePeHD
Fenrir
15
7 / 10 / 1
9,752
574
10,700
18,008
8,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 8 / 3
8,393
494
6,082
10,162
3,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 4 / 6
8,653
509
11,332
13,938
3,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
iiPandaSage
Gilgamesh
13
3 / 4 / 3
7,990
470
7,847
14,805
9,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AmogusNoSus
Artemis
16
4 / 2 / 2
9,652
568
11,737
11,829
3,472
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
16
16 / 5 / 6
10,730
631
16,570
10,633
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 1 / 8
8,802
518
6,686
11,704
10,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
XMooonX
Nemesis
14
1 / 5 / 12
8,500
500
6,549
13,942
5,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
thelord2
Chaac
17
8 / 2 / 8
10,791
635
17,194
17,199
14,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
15
Kills
33
33
Deaths
15
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
1
7
4
0.43
W
Artemis
AmogusNoSus
Artemis
4
2
2
2.5
W
Scylla
16
5
6
3.8
W
4
1
8
8
L
Fenrir
MRSPePeHD
Fenrir
7
10
1
0.75
L
3
8
3
0.56
W
Nemesis
XMooonX
Nemesis
1
5
12
1.4
L
1
4
6
1
L
Gilgamesh
iiPandaSage
Gilgamesh
3
4
3
1.13
W
Chaac
thelord2
Chaac
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,115
Damage
58,736
74,555
Taken
65,307
31,929
Mitigated
37,753
20,364
Healing
26,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
7,154
2,212
229
5,704
17,642
7,031
574
4,044
12,925
0
36,556
W
Artemis
AmogusNoSus
Artemis
11,737
6,223
0
3,877
11,829
3,472
1,329
0
11,757
0
78,506
W
Scylla
16,570
2,805
0
1,612
10,633
3,944
334
2,831
7,383
58,052
0
W
6,686
2,360
1,237
3,250
11,704
10,993
402
1,740
9,713
0
31,846
L
Fenrir
MRSPePeHD
Fenrir
10,700
4,287
0
4,753
18,008
8,503
0
3,623
13,788
0
52,983
L
6,082
560
1,326
1,883
10,162
3,299
106
4,819
4,948
35,645
0
W
Nemesis
XMooonX
Nemesis
6,549
2,575
0
5,037
13,942
5,071
0
347
13,240
0
45,999
L
11,332
4,324
0
5,117
13,938
3,757
1,488
1,599
11,862
0
63,950
L
Gilgamesh
iiPandaSage
Gilgamesh
7,847
1,636
0
1,352
14,805
9,339
0
3,483
10,830
0
28,826
W
Chaac
thelord2
Chaac
17,194
4,175
534
10,474
17,199
14,273
787
716
15,581
6,849
66,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,475
Gold Earned
48,475
389
Minions Killed
497
0
Camps Cleared
0
1,563,749
Distance Traveled
1,657,453
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,687
452
66
4
0
334,750
7
W
Artemis
9,652
568
131
8
0
302,711
8
W
Scylla
10,730
631
100
6
0
310,675
6
W
Horus
8,802
518
57
3
0
328,785
0
L
Fenrir
9,752
574
90
5
0
301,773
2
L
Ra
8,393
494
75
4
0
318,156
1
W
Nemesis
8,500
500
80
5
0
360,603
6
L
Neith
8,653
509
116
7
0
291,213
2
L
Gilgamesh
7,990
470
42
2
0
317,857
1
W
Chaac
10,791
635
129
8
0
354,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role