Player Matchup

Ra
Ra
CanadianBadgers
Ra
Level 128
God Stats
1W - 3L
1,118 SR
Queue Stats
253W - 192L
1,645 Elo+
Party 2
Kuzenbo
Kuzenbo
OutlawFox
Kuzenbo
Level 25
God Stats
10W - 5L
1,697 SR
Queue Stats
18W - 13L
1,510 Elo+
Party 2
Cliodhna
Cliodhna
WolfSavant
Cliodhna
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 217L
1,597 Elo+
Party 2
Team Averages
Level 94
1,439 SR
1,584 Elo+

VS

Team Averages
Level 40
1,527 SR
1,337 Elo+
Sun Wukong
Sun Wukong
Ephraim6047
Sun Wukong
Level 29
God Stats
1W - 1L
1,525 SR
Queue Stats
1W - 4L
1,283 Elo+
Party 1
Kali
Kali
SINCDAKU
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 307L
1,333 Elo+
Party 1
Baron Samedi
Baron Samedi
Suniziado
Baron Samedi
Level 26
God Stats
24W - 21L
1,557 SR
Queue Stats
63W - 76L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 11
13,242
697
16,881
11,567
7,586
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
OutlawFox
Kuzenbo
16
3 / 1 / 16
13,336
702
5,201
12,046
16,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
WolfSavant
Cliodhna
17
8 / 2 / 12
13,300
700
19,333
13,999
6,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ephraim6047
Sun Wukong
13
1 / 7 / 1
10,073
530
8,096
19,200
9,697
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
14
0 / 9 / 1
9,877
520
5,190
17,420
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Suniziado
Baron Samedi
15
2 / 5 / 1
11,004
579
13,536
16,356
7,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
20
Kills
3
3
Deaths
21
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
9
0
11
14.5
L
Sun Wukong
Ephraim6047
Sun Wukong
1
7
1
0.21
W
Kuzenbo
OutlawFox
Kuzenbo
3
1
16
11
L
Kali
0
9
1
0.06
L
Baron Samedi
Suniziado
Baron Samedi
2
5
1
0.5
W
Cliodhna
WolfSavant
Cliodhna
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,415
Damage
26,822
37,612
Taken
52,976
30,727
Mitigated
24,900
23,967
Healing
11,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,881
1,534
5,234
7,700
11,567
7,586
779
3,578
7,989
81,339
0
L
Sun Wukong
Ephraim6047
Sun Wukong
8,096
1,578
0
3,956
19,200
9,697
0
7,643
11,557
0
42,423
W
Kuzenbo
OutlawFox
Kuzenbo
5,201
2,371
114
2,752
12,046
16,931
571
3,890
8,156
14,500
0
L
Kali
5,190
1,076
0
1,309
17,420
7,595
0
7,335
10,085
0
39,681
L
Baron Samedi
Suniziado
Baron Samedi
13,536
328
1,206
4,787
16,356
7,608
0
7,901
8,455
41,273
0
W
Cliodhna
WolfSavant
Cliodhna
19,333
1,830
0
8,167
13,999
6,210
1,508
7,730
6,269
0
50,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,878
Gold Earned
30,954
201
Minions Killed
205
7
Camps Cleared
9
1,132,210
Distance Traveled
972,767
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,242
697
136
7
4
375,987
4
L
Sun Wukong
10,073
530
57
3
4
334,868
1
W
Kuzenbo
13,336
702
14
1
0
378,936
0
L
Kali
9,877
520
68
4
4
315,668
1
L
Baron Samedi
11,004
579
80
4
1
322,231
1
W
Cliodhna
13,300
700
51
3
3
377,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role