Player Matchup

Izanami
Izanami
Gomezticlipz7
Izanami
Level 27
God Stats
7W - 9L
1,419 SR
Queue Stats
60W - 69L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
KanekiXtouka
Cthulhu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,419 Elo+
Party 3
Achilles
Achilles
Reaper4199
Achilles
Level 5
God Stats
0W - 1L
1,217 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Janus
Janus
lilmex713
Janus
Level 98
God Stats
0W - 3L
1,298 SR
Queue Stats
102W - 141L
1,422 Elo+
Party 1
Pele
Pele
lochness_basilis
Pele
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,383 Elo+
Party 1
Team Averages
Level 60
1,387 SR
1,428 Elo+

VS

Team Averages
Level 85
1,526 SR
1,443 Elo+
Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
BukColombian
Sobek
Level 64
God Stats
13W - 4L
1,787 SR
Queue Stats
75W - 68L
1,462 Elo+
Party 2
Ratatoskr
Ratatoskr
FDM xCurse
Ratatoskr
Level 103
God Stats
2W - 2L
1,419 SR
Queue Stats
116W - 116L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
Its Itachi69
Heimdallr
Level 67
God Stats
6W - 1L
1,549 SR
Queue Stats
133W - 117L
1,444 Elo+
Party 2
Chaac
Chaac
koqrocket
Chaac
Level 33
God Stats
9W - 3L
1,376 SR
Queue Stats
63W - 60L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
1 / 4 / 0
5,495
458
6,250
8,344
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KanekiXtouka
Cthulhu
7
0 / 1 / 2
4,841
403
2,831
6,746
2,807
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Reaper4199
Achilles
7
0 / 5 / 1
4,509
376
1,907
8,500
4,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
lilmex713
Janus
10
2 / 3 / 0
5,785
482
1,043
4,411
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
3 / 6 / 1
5,426
452
4,251
9,277
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 0 / 4
7,218
602
3,068
3,674
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
2 / 2 / 6
6,107
509
3,541
11,157
8,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
FDM xCurse
Ratatoskr
13
9 / 1 / 3
7,987
666
7,414
7,816
2,640
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Its Itachi69
Heimdallr
11
3 / 2 / 5
6,291
524
7,007
6,798
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
koqrocket
Chaac
11
2 / 1 / 1
6,506
542
5,151
6,590
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
6
Kills
19
19
Deaths
6
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
4
5
W
2
2
6
2.5
W
Ratatoskr
FDM xCurse
Ratatoskr
9
1
3
10.5
L
Izanami
1
4
0
0.25
W
Heimdallr
Its Itachi69
Heimdallr
3
2
5
2.75
L
Cthulhu
KanekiXtouka
Cthulhu
0
1
2
1
L
Achilles
Reaper4199
Achilles
0
5
1
0.1
W
Chaac
koqrocket
Chaac
2
1
1
2.5
L
Janus
lilmex713
Janus
2
3
0
0.67
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,282
Damage
26,181
37,278
Taken
36,035
11,931
Mitigated
18,426
8,751
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,068
201
817
2,605
3,674
1,106
416
208
3,466
42,085
0
W
3,541
647
0
2,946
11,157
8,310
0
956
10,191
17,159
0
W
Ratatoskr
FDM xCurse
Ratatoskr
7,414
2,171
0
3,790
7,816
2,640
393
831
6,943
0
46,880
L
Izanami
6,250
4,639
0
3,581
8,344
1,814
0
1,049
7,295
0
37,590
W
Heimdallr
Its Itachi69
Heimdallr
7,007
3,017
0
1,694
6,798
2,244
458
567
6,191
0
35,807
L
Cthulhu
KanekiXtouka
Cthulhu
2,831
440
614
1,526
6,746
2,807
0
527
6,002
18,742
0
L
Achilles
Reaper4199
Achilles
1,907
614
0
815
8,500
4,043
0
1,939
6,347
0
8,929
W
Chaac
koqrocket
Chaac
5,151
1,304
0
2,105
6,590
4,126
22
1,220
5,370
0
32,775
L
Janus
lilmex713
Janus
1,043
38
0
425
4,411
1,060
0
1,765
2,646
24,875
0
L
4,251
1,287
0
1,790
9,277
2,207
0
1,329
7,948
0
14,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
34,109
191
Minions Killed
318
0
Camps Cleared
0
1,213,137
Distance Traveled
1,147,703
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,218
602
84
7
0
205,751
5
W
Sobek
6,107
509
19
2
0
229,642
4
W
Ratatoskr
7,987
666
97
8
0
254,424
4
L
Izanami
5,495
458
72
6
0
216,378
1
W
Heimdallr
6,291
524
58
5
0
207,951
3
L
Cthulhu
4,841
403
31
3
0
236,355
0
L
Achilles
4,509
376
15
1
0
273,126
2
W
Chaac
6,506
542
60
5
0
249,935
0
L
Janus
5,785
482
46
4
0
215,233
5
L
Pele
5,426
452
27
2
0
272,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role