Player Matchup

Thor
Thor
Diamond III
LuisLeKing
Thor
Diamond III
Level 141
God Stats
8W - 5L
1,650 SR
Queue Stats
267W - 254L
2,258 MMR
Solo
Sol
Sol
Diamond III
TheSiegeQueen
Sol
Diamond III
Level 155
God Stats
66W - 45L
1,740 SR
Queue Stats
649W - 633L
2,313 MMR
Solo
Xing Tian
Xing Tian
Diamond V
eddieinfamy
Xing Tian
Diamond V
Level 160
God Stats
6W - 5L
1,687 SR
Queue Stats
267W - 251L
2,217 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
gueroluis700
Erlang Shen
Diamond II
Level 138
God Stats
1W - 2L
1,274 SR
Queue Stats
233W - 227L
2,269 MMR
Solo
Zhong Kui
Zhong Kui
Diamond IV
o0Truth0o
Zhong Kui
Diamond IV
Level 160
God Stats
42W - 20L
1,746 SR
Queue Stats
703W - 702L
2,229 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,619 SR
2,257 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,667 SR
2,257 MMR
Olorun
Olorun
Diamond IV
Itz SuNs
Olorun
Diamond IV
Level 85
God Stats
3W - 2L
1,702 SR
Queue Stats
376W - 350L
2,211 MMR
Solo
Anubis
Anubis
Diamond II
MyBestYourWorst
Anubis
Diamond II
Level 159
God Stats
36W - 31L
1,684 SR
Queue Stats
573W - 550L
2,310 MMR
Solo
Hun Batz
Hun Batz
Diamond IV
R1FL3TH3ORY
Hun Batz
Diamond IV
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 75L
2,249 MMR
Solo
Serqet
Serqet
Diamond IV
blu22q
Serqet
Diamond IV
Level 123
God Stats
0W - 3L
1,877 SR
Queue Stats
176W - 168L
2,182 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
lxTryMeOnGODxl
Cu Chulainn
Diamond II
Level 151
God Stats
47W - 48L
1,570 SR
Queue Stats
424W - 415L
2,336 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 13
21,063
620
28,718
28,767
16,948
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 2 / 11
18,816
553
28,684
21,318
10,316
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
eddieinfamy
Xing Tian
20
3 / 5 / 14
16,077
473
14,465
32,823
40,069
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
gueroluis700
Erlang Shen
20
4 / 5 / 12
18,810
553
16,337
26,255
35,281
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
o0Truth0o
Zhong Kui
20
11 / 12 / 13
19,071
561
35,771
31,397
19,171
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
LokiCliodhnaGeb

VS

Bans
OdinMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Itz SuNs
Olorun
20
3 / 7 / 7
16,330
480
16,450
27,717
10,185
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 12 / 8
15,652
460
18,889
29,553
14,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
R1FL3TH3ORY
Hun Batz
20
3 / 9 / 11
15,626
460
17,514
27,963
12,747
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Serqet
blu22q
Serqet
20
0 / 4 / 19
14,854
437
11,547
35,769
40,999
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cu Chulainn
lxTryMeOnGODxl
Cu Chulainn
20
17 / 6 / 6
18,044
531
29,716
36,841
46,547
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
82
37
Kills
31
33
Deaths
38
63
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Olorun
Itz SuNs
Olorun
3
7
7
0.93
W
13
9
13
2.17
L
8
12
8
1
L
Hun Batz
R1FL3TH3ORY
Hun Batz
3
9
11
0.94
W
6
2
11
5.75
L
Serqet
blu22q
Serqet
0
4
19
2.38
W
Xing Tian
eddieinfamy
Xing Tian
3
5
14
2
W
Erlang Shen
gueroluis700
Erlang Shen
4
5
12
2
L
Cu Chulainn
lxTryMeOnGODxl
Cu Chulainn
17
6
6
3.33
W
Zhong Kui
o0Truth0o
Zhong Kui
11
12
13
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,975
Damage
94,116
140,560
Taken
157,843
121,785
Mitigated
125,287
34,140
Healing
38,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Itz SuNs
Olorun
16,450
9,701
440
10,509
27,717
10,185
1,651
13,903
13,814
140,918
0
W
28,718
7,016
0
3,264
28,767
16,948
4,805
8,136
19,738
0
165,661
L
18,889
796
0
8,883
29,553
14,809
0
17,951
11,602
97,924
0
L
Hun Batz
R1FL3TH3ORY
Hun Batz
17,514
3,810
0
6,788
27,963
12,747
0
11,032
16,931
0
145,310
W
28,684
9,779
0
11,216
21,318
10,316
10,469
7,362
13,624
176,771
15,117
L
Serqet
blu22q
Serqet
11,547
2,092
942
5,128
35,769
40,999
341
17,820
17,949
0
57,353
W
Xing Tian
eddieinfamy
Xing Tian
14,465
1,289
1,020
3,451
32,823
40,069
170
9,269
23,100
52,846
0
W
Erlang Shen
gueroluis700
Erlang Shen
16,337
6,789
0
7,565
26,255
35,281
1,263
9,093
16,927
0
126,603
L
Cu Chulainn
lxTryMeOnGODxl
Cu Chulainn
29,716
3,550
0
5,734
36,841
46,547
718
16,340
20,501
17,574
86,741
W
Zhong Kui
o0Truth0o
Zhong Kui
35,771
1,676
0
7,624
31,397
19,171
738
13,872
16,726
146,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,837
Gold Earned
80,506
828
Minions Killed
836
0
Camps Cleared
0
3,116,368
Distance Traveled
2,922,574
70
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
16,330
480
234
7
0
544,180
8
W
Thor
21,063
620
183
5
0
620,493
6
L
Anubis
15,652
460
168
5
0
484,696
1
L
Hun Batz
15,626
460
184
5
0
592,477
9
W
Sol
18,816
553
225
7
0
648,805
13
L
Serqet
14,854
437
80
2
0
698,628
10
W
Xing Tian
16,077
473
39
1
0
668,746
16
W
Erlang Shen
18,810
553
197
6
0
654,520
21
L
Cu Chulainn
18,044
531
170
5
0
602,593
2
W
Zhong Kui
19,071
561
184
5
0
523,804
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role