Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Brees069
Artemis
Level 69
God Stats
68W - 97L
1,446 SR
Queue Stats
294W - 344L
1,422 Elo+
Solo
Bacchus
Bacchus
gro0t754
Bacchus
Level 79
God Stats
8W - 11L
1,439 SR
Queue Stats
148W - 158L
1,398 Elo+
Solo
Chang'e
Chang'e
maheeon
Chang'e
Level 97
God Stats
13W - 12L
1,489 SR
Queue Stats
224W - 226L
1,369 Elo+
Solo
Team Averages
Level 90
1,475 SR
1,438 Elo+

VS

Team Averages
Level 101
1,525 SR
1,417 Elo+
Skadi
Skadi
BOATSNHOES_74
Skadi
Level 57
God Stats
99W - 113L
1,451 SR
Queue Stats
220W - 245L
1,351 Elo+
Solo
Bastet
Bastet
Billbro11
Bastet
Level 100
God Stats
9W - 9L
1,582 SR
Queue Stats
427W - 450L
1,390 Elo+
Solo
Hades
Hades
MillerMizer
Hades
Level 141
God Stats
62W - 33L
1,605 SR
Queue Stats
182W - 199L
1,409 Elo+
Solo
Cthulhu
Cthulhu
NACHIWIS_
Cthulhu
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Hercules
Hercules
iceguy_
Hercules
Level 150
God Stats
35W - 33L
1,485 SR
Queue Stats
616W - 705L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
4 / 5 / 5
10,565
528
13,567
16,832
6,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
 
Hades
16
3 / 2 / 6
10,236
512
13,541
15,153
11,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Brees069
Artemis
15
1 / 3 / 5
9,026
451
9,360
10,207
3,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
gro0t754
Bacchus
14
4 / 5 / 8
9,908
495
7,482
22,112
25,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
maheeon
Chang'e
14
4 / 7 / 2
9,210
461
15,030
17,852
6,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 3
10,469
523
6,104
9,770
3,640
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
Billbro11
Bastet
18
9 / 5 / 4
11,314
566
13,408
21,158
8,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
5 / 4 / 7
10,294
515
14,158
17,773
9,143
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
NACHIWIS_
Cthulhu
16
5 / 3 / 10
10,357
518
16,925
22,623
27,484
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
iceguy_
Hercules
14
1 / 2 / 7
8,789
439
7,950
18,019
17,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
53
16
Kills
22
22
Deaths
17
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
5
5
1.3
L
Hades
 
Hades
3
2
6
3
W
2
3
3
1.17
W
Bastet
Billbro11
Bastet
9
5
4
2.2
L
Artemis
Brees069
Artemis
1
3
5
1.17
W
5
4
7
2.13
W
Cthulhu
NACHIWIS_
Cthulhu
5
3
10
3.33
L
Bacchus
gro0t754
Bacchus
4
5
8
1.6
W
Hercules
iceguy_
Hercules
1
2
7
2.25
L
Chang'e
maheeon
Chang'e
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,980
Damage
58,545
82,156
Taken
89,343
53,229
Mitigated
66,316
29,290
Healing
28,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
13,567
3,174
0
5,652
16,832
6,384
112
4,069
12,763
0
90,184
L
Hades
 
Hades
13,541
739
771
6,872
15,153
11,274
234
5,964
9,189
58,140
0
W
6,104
3,505
0
3,028
9,770
3,640
3,413
2,317
7,453
0
81,376
W
Bastet
Billbro11
Bastet
13,408
5,216
0
10,006
21,158
8,487
472
6,020
14,946
0
70,805
L
Artemis
Brees069
Artemis
9,360
5,309
0
1,756
10,207
3,600
0
4,789
5,418
0
61,392
W
14,158
1,285
801
6,275
17,773
9,143
315
8,917
8,440
62,193
0
W
Cthulhu
NACHIWIS_
Cthulhu
16,925
1,994
422
1,587
22,623
27,484
148
9,779
12,517
52,450
0
L
Bacchus
gro0t754
Bacchus
7,482
877
674
5,414
22,112
25,912
0
10,654
11,458
21,027
0
W
Hercules
iceguy_
Hercules
7,950
1,999
0
5,914
18,019
17,562
31
8,045
9,770
4,303
31,750
L
Chang'e
maheeon
Chang'e
15,030
947
2,745
5,406
17,852
6,059
1,071
6,867
10,985
51,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,945
Gold Earned
51,223
493
Minions Killed
464
0
Camps Cleared
0
1,867,374
Distance Traveled
1,837,526
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,565
528
146
7
0
392,146
1
L
Hades
10,236
512
130
7
0
382,594
5
W
Skadi
10,469
523
137
7
0
356,955
2
W
Bastet
11,314
566
106
5
0
361,426
0
L
Artemis
9,026
451
115
6
0
339,856
3
W
Hades
10,294
515
97
5
0
341,935
0
W
Cthulhu
10,357
518
64
3
0
394,610
3
L
Bacchus
9,908
495
23
1
0
382,239
2
W
Hercules
8,789
439
60
3
0
382,600
3
L
Chang'e
9,210
461
79
4
0
370,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role