Player Matchup

Hachiman
Hachiman
Andresthemess1
Hachiman
Level 95
God Stats
7W - 7L
1,463 SR
Queue Stats
131W - 151L
1,449 Elo+
Party 2
Ra
Ra
MySp00nz2Big
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 66L
1,453 Elo+
Party 2
Loki
Loki
Zero_Kainin
Loki
Level 158
God Stats
5W - 2L
1,736 SR
Queue Stats
120W - 115L
1,483 Elo+
Solo
Team Averages
Level 92
1,566 SR
1,461 Elo+

VS

Team Averages
Level 96
1,501 SR
1,522 Elo+
Vulcan
Vulcan
ArKingCrow
Vulcan
Level 157
God Stats
12W - 9L
1,550 SR
Queue Stats
278W - 235L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
CesarTheSupreme
Gilgamesh
Level 108
God Stats
6W - 9L
1,451 SR
Queue Stats
28W - 32L
1,496 Elo+
Solo
Apollo
Apollo
DANIELSAN987123
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
6 / 6 / 7
10,842
723
14,937
13,255
4,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
3 / 8 / 11
10,093
673
8,139
11,980
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 5 / 6
10,589
706
9,228
11,745
4,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ArKingCrow
Vulcan
18
9 / 2 / 9
12,123
808
13,795
11,522
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
CesarTheSupreme
Gilgamesh
16
9 / 4 / 8
11,907
794
15,210
15,751
12,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 9 / 6
9,048
603
2,916
11,248
3,410
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
15
Kills
19
19
Deaths
15
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
6
6
7
1.58
W
Vulcan
ArKingCrow
Vulcan
9
2
9
6.75
W
Gilgamesh
CesarTheSupreme
Gilgamesh
9
4
8
3.25
W
1
9
6
0.44
L
3
8
11
1.06
L
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,304
Damage
31,921
36,980
Taken
38,521
13,056
Mitigated
20,530
5,371
Healing
7,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
14,937
8,913
138
1,732
13,255
4,571
889
5,707
7,127
0
35,835
W
Vulcan
ArKingCrow
Vulcan
13,795
4,421
242
2,531
11,522
4,265
1,041
2,337
9,185
63,761
0
W
Gilgamesh
CesarTheSupreme
Gilgamesh
15,210
2,807
621
3,987
15,751
12,855
1,040
3,168
12,583
3,932
25,408
W
2,916
1,160
0
426
11,248
3,410
465
3,197
8,051
0
9,753
L
8,139
363
959
2,079
11,980
4,052
287
4,651
6,781
29,640
0
L
9,228
881
0
463
11,745
4,433
255
5,530
5,804
0
38,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
33,078
156
Minions Killed
173
4
Camps Cleared
9
768,560
Distance Traveled
801,587
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,842
723
50
3
0
230,483
2
W
Vulcan
12,123
808
120
8
5
293,484
3
W
Gilgamesh
11,907
794
28
2
4
281,473
11
W
Apollo
9,048
603
25
2
0
226,630
0
L
Ra
10,093
673
75
5
0
260,227
0
L
Loki
10,589
706
31
2
4
277,850
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role