Player Matchup

Merlin
Merlin
BagOfChip
Merlin
Level 109
God Stats
0W - 1L
1,766 SR
Queue Stats
27W - 18L
1,603 Elo+
Party 1
Janus
Janus
Gilgamale
Janus
Level 111
God Stats
0W - 2L
1,018 SR
Queue Stats
22W - 19L
1,562 Elo+
Party 1
Izanami
Izanami
ItsTangyTay
Izanami
Level 27
God Stats
7W - 3L
1,652 SR
Queue Stats
21W - 14L
1,603 Elo+
Party 1
Hachiman
Hachiman
Zuber83
Hachiman
Level 106
God Stats
3W - 3L
1,627 SR
Queue Stats
22W - 19L
1,557 Elo+
Party 1
Ra
Ra
kingjulia
Ra
Level 3
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,443 Elo+
Party 1
Team Averages
Level 71
1,513 SR
1,554 Elo+

VS

Team Averages
Level 66
1,575 SR
1,643 Elo+
Nemesis
Nemesis
Adenir
Nemesis
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,640 Elo+
Solo
Thor
Thor
Aquatinted
Thor
Level 7
God Stats
1W - 1L
1,537 SR
Queue Stats
18W - 3L
1,691 Elo+
Party 2
Merlin
Merlin
Darkemporor15
Merlin
Level 126
God Stats
1W - 0L
1,335 SR
Queue Stats
21W - 5L
1,710 Elo+
Party 2
Artio
Artio
LightLord51
Artio
Level 101
God Stats
4W - 1L
1,767 SR
Queue Stats
56W - 36L
1,548 Elo+
Party 2
Hercules
Hercules
paarthurnax17
Hercules
Level 61
God Stats
3W - 0L
1,734 SR
Queue Stats
17W - 4L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BagOfChip
Merlin
20
3 / 6 / 11
13,219
1,017
20,040
13,127
3,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Gilgamale
Janus
20
9 / 10 / 6
15,288
1,176
24,072
17,633
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
ItsTangyTay
Izanami
18
0 / 14 / 7
11,460
882
8,980
23,420
7,446
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Zuber83
Hachiman
20
7 / 3 / 10
14,903
1,146
25,276
17,455
5,371
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 11 / 4
10,562
812
2,935
15,627
4,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Adenir
Nemesis
20
10 / 2 / 22
14,955
1,150
16,742
16,713
6,110
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 6 / 20
12,013
924
6,659
11,978
5,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 6 / 28
12,754
981
18,753
20,970
8,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 32
13,938
1,072
17,786
25,055
33,042
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
paarthurnax17
Hercules
20
21 / 2 / 15
15,597
1,200
25,457
17,128
13,986
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
161
19
Kills
44
44
Deaths
19
38
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Adenir
Nemesis
10
2
22
10.5
W
3
6
20
2.17
L
Merlin
BagOfChip
Merlin
3
6
11
1.42
W
3
6
28
2.83
L
Janus
Gilgamale
Janus
9
10
6
1.2
L
Izanami
ItsTangyTay
Izanami
0
14
7
0.25
W
7
3
32
7.67
L
Hachiman
Zuber83
Hachiman
7
3
10
4
L
0
11
4
0.18
W
Hercules
paarthurnax17
Hercules
21
2
15
14.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,303
Damage
85,397
87,262
Taken
91,844
26,534
Mitigated
66,904
7,590
Healing
23,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Adenir
Nemesis
16,742
6,838
0
1,667
16,713
6,110
0
7,635
9,078
0
50,472
W
6,659
198
0
375
11,978
5,228
0
6,622
5,356
0
22,616
L
Merlin
BagOfChip
Merlin
20,040
1,309
0
832
13,127
3,872
0
5,446
7,469
44,461
0
W
18,753
597
177
7,661
20,970
8,538
0
12,623
8,347
42,401
0
L
Janus
Gilgamale
Janus
24,072
743
0
555
17,633
5,187
0
7,930
9,085
52,217
0
L
Izanami
ItsTangyTay
Izanami
8,980
6,155
0
876
23,420
7,446
0
8,166
14,182
0
33,983
W
17,786
1,901
2,883
6,371
25,055
33,042
0
10,157
14,898
32,979
0
L
Hachiman
Zuber83
Hachiman
25,276
16,864
0
4,195
17,455
5,371
0
7,179
9,647
0
56,780
L
2,935
666
330
802
15,627
4,658
0
5,938
8,982
5,904
0
W
Hercules
paarthurnax17
Hercules
25,457
4,864
0
4,101
17,128
13,986
0
10,010
7,118
0
33,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,432
Gold Earned
69,257
240
Minions Killed
225
9
Camps Cleared
10
1,196,557
Distance Traveled
1,211,952
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,955
1,150
77
6
3
276,179
0
W
Thor
12,013
924
39
3
1
204,822
0
L
Merlin
13,219
1,017
37
3
1
269,721
0
W
Merlin
12,754
981
54
4
3
227,167
0
L
Janus
15,288
1,176
81
6
0
259,419
0
L
Izanami
11,460
882
44
3
1
227,262
1
W
Artio
13,938
1,072
34
3
1
251,616
0
L
Hachiman
14,903
1,146
69
5
7
259,131
1
L
Ra
10,562
812
9
1
0
181,024
0
W
Hercules
15,597
1,200
21
2
2
252,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role