Player Matchup

Hercules
Hercules
Astral-Solitary
Hercules
Level 104
God Stats
28W - 33L
1,430 SR
Queue Stats
748W - 833L
1,470 Elo+
Party 3
Susano
Susano
GothGίrl
Susano
Level 139
God Stats
4W - 1L
1,846 SR
Queue Stats
27W - 9L
1,753 Elo+
Party 3
Neith
Neith
Leorothy_Flare
Neith
Level 7
God Stats
2W - 2L
1,425 SR
Queue Stats
8W - 21L
1,360 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
xb Graveborn dx
Morgan Le Fay
Level 44
God Stats
3W - 6L
1,419 SR
Queue Stats
135W - 154L
1,409 Elo+
Party 1
Cernunnos
Cernunnos
xb Reaper dx
Cernunnos
Level 101
God Stats
0W - 2L
1,300 SR
Queue Stats
58W - 76L
1,411 Elo+
Party 1
Team Averages
Level 79
1,484 SR
1,481 Elo+

VS

Team Averages
Level 73
1,488 SR
1,459 Elo+
Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Father_Hidalgo
Cthulhu
Level 23
God Stats
1W - 1L
1,281 SR
Queue Stats
2W - 2L
1,387 Elo+
Party 2
Yemoja
Yemoja
FlamingGaze
Yemoja
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,428 Elo+
Solo
Ymir
Ymir
MVG_STAR_20
Ymir
Level 132
God Stats
4W - 3L
1,509 SR
Queue Stats
107W - 98L
1,500 Elo+
Party 2
Bacchus
Bacchus
ShadowvVortex
Bacchus
Level 82
God Stats
12W - 8L
1,649 SR
Queue Stats
58W - 60L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
1 / 2 / 3
8,953
895
6,103
15,250
11,091
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
GothGίrl
Susano
15
0 / 6 / 4
8,474
847
12,105
17,076
7,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 4 / 2
8,300
830
5,243
9,661
3,601
Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
xb Graveborn dx
Morgan Le Fay
15
2 / 3 / 2
9,285
929
12,907
11,736
4,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
xb Reaper dx
Cernunnos
15
2 / 6 / 2
9,242
924
11,891
13,517
5,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

179

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
11 / 2 / 7
11,123
1,112
18,880
13,061
10,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 0 / 12
9,710
971
8,765
7,310
5,408
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
16
1 / 1 / 10
9,190
919
5,528
7,773
7,531
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
3 / 1 / 16
10,672
1,067
14,493
14,157
15,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bacchus
16
4 / 1 / 15
11,055
1,106
14,944
13,995
21,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
81
5
Kills
21
21
Deaths
5
13
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
7
7.25
L
Hercules
1
2
3
1.25
W
2
0
12
8
W
Yemoja
1
1
10
6
L
Susano
GothGίrl
Susano
0
6
4
0.33
L
0
4
2
0.25
W
3
1
16
11
W
Bacchus
4
1
15
11.5
L
Morgan Le Fay
xb Graveborn dx
Morgan Le Fay
2
3
2
1
L
Cernunnos
xb Reaper dx
Cernunnos
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,249
Damage
62,610
67,240
Taken
56,296
31,448
Mitigated
60,347
7,149
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
18,880
5,873
0
4,585
13,061
10,402
0
1,376
11,525
0
26,277
L
Hercules
6,103
2,415
0
2,431
15,250
11,091
0
10,903
4,121
0
18,978
W
8,765
312
276
657
7,310
5,408
0
2,129
4,993
35,239
0
W
Yemoja
5,528
1,632
3,200
632
7,773
7,531
0
1,784
5,841
14,861
0
L
Susano
GothGίrl
Susano
12,105
2,568
330
713
17,076
7,460
0
9,882
6,808
0
18,172
L
5,243
2,707
0
250
9,661
3,601
0
6,794
2,760
0
14,959
W
14,493
1,056
0
3,480
14,157
15,805
0
2,978
10,939
25,276
0
W
Bacchus
14,944
1,906
0
3,207
13,995
21,201
0
3,606
10,091
24,436
0
L
Morgan Le Fay
xb Graveborn dx
Morgan Le Fay
12,907
1,736
169
2,172
11,736
4,161
0
9,514
2,185
32,927
0
L
Cernunnos
xb Reaper dx
Cernunnos
11,891
4,969
0
1,084
13,517
5,135
0
6,637
6,590
0
31,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,254
Gold Earned
51,750
163
Minions Killed
150
6
Camps Cleared
2
774,343
Distance Traveled
944,384
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,123
1,112
22
2
1
195,297
0
L
Hercules
8,953
895
44
4
2
172,703
0
W
Cthulhu
9,710
971
65
7
0
187,170
0
W
Yemoja
9,190
919
12
1
0
171,274
0
L
Susano
8,474
847
14
1
2
176,151
0
L
Neith
8,300
830
22
2
1
125,185
0
W
Ymir
10,672
1,067
33
3
1
196,108
0
W
Bacchus
11,055
1,106
18
2
0
194,535
0
L
Morgan Le Fay
9,285
929
49
5
0
158,100
2
L
Cernunnos
9,242
924
34
3
1
142,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role