Player Matchup

Hera
Hera
 
Hera
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
AXEM4N2213
Awilix
Level 73
God Stats
0W - 3L
1,075 SR
Queue Stats
136W - 184L
1,374 Elo+
Party 3
Hercules
Hercules
Eyemori
Hercules
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 94L
1,375 Elo+
Party 1
Atlas
Atlas
MR MESEEKS8332
Atlas
Level 143
God Stats
29W - 34L
1,440 SR
Queue Stats
685W - 744L
1,397 Elo+
Party 3
Rama
Rama
YT HUSTLE 48
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Party 3
Team Averages
Level 76
1,403 SR
1,395 Elo+

VS

Team Averages
Level 88
1,412 SR
1,367 Elo+
Chang'e
Chang'e
EndOfTheLine1933
Chang'e
Level 46
God Stats
11W - 8L
1,327 SR
Queue Stats
69W - 91L
1,285 Elo+
Party 2
Geb
Geb
FearBuntata
Geb
Level 87
God Stats
6W - 8L
1,545 SR
Queue Stats
116W - 131L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
FryktlosSjel
Danzaburou
Level 119
God Stats
14W - 12L
1,380 SR
Queue Stats
119W - 119L
1,408 Elo+
Party 2
Arachne
Arachne
O OEpioTnc
Arachne
Level 59
God Stats
22W - 22L
1,577 SR
Queue Stats
67W - 81L
1,413 Elo+
Party 2
Guan Yu
Guan Yu
T00GRIM
Guan Yu
Level 127
God Stats
3W - 1L
1,233 SR
Queue Stats
20W - 32L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 8 / 2
7,005
467
8,619
8,441
2,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
AXEM4N2213
Awilix
12
5 / 6 / 1
7,321
488
3,976
11,666
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Eyemori
Hercules
13
1 / 3 / 0
7,528
502
5,185
15,943
8,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 5 / 1
6,859
457
4,898
13,343
7,962
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 4 / 1
5,280
352
1,454
6,712
1,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 7 / 0
7,190
479
3,826
11,653
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
0 / 2 / 9
6,926
462
2,923
12,656
7,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
FryktlosSjel
Danzaburou
14
8 / 1 / 3
9,327
622
13,191
7,652
2,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
O OEpioTnc
Arachne
15
12 / 0 / 6
9,300
620
10,941
6,466
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
T00GRIM
Guan Yu
14
2 / 1 / 0
8,311
554
10,274
11,257
15,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
11
Kills
26
26
Deaths
11
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
8
2
0.5
L
Awilix
AXEM4N2213
Awilix
5
6
1
0.92
W
4
7
0
0.57
L
Hercules
Eyemori
Hercules
1
3
0
0.33
W
0
2
9
2.25
W
Danzaburou
FryktlosSjel
Danzaburou
8
1
3
9.5
L
2
5
1
0.5
W
Arachne
O OEpioTnc
Arachne
12
0
6
15
W
Guan Yu
T00GRIM
Guan Yu
2
1
0
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
41,155
56,105
Taken
49,684
24,555
Mitigated
32,076
13,395
Healing
18,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,619
2,510
0
256
8,441
2,626
215
2,698
5,743
35,449
0
L
Awilix
AXEM4N2213
Awilix
3,976
1,363
0
2,488
11,666
3,636
0
1,710
9,956
0
36,186
W
3,826
126
819
3,068
11,653
3,673
693
5,364
5,891
33,806
0
L
Hercules
Eyemori
Hercules
5,185
1,873
0
5,764
15,943
8,616
0
195
14,604
1,730
44,828
W
2,923
404
377
1,937
12,656
7,545
0
3,920
8,624
17,207
0
W
Danzaburou
FryktlosSjel
Danzaburou
13,191
5,907
415
2,571
7,652
2,776
1,172
2,829
4,823
0
63,320
L
4,898
1,068
1,050
3,622
13,343
7,962
0
1,985
11,358
25,294
0
W
Arachne
O OEpioTnc
Arachne
10,941
8,204
244
3,627
6,466
2,362
202
1,035
5,353
0
37,510
W
Guan Yu
T00GRIM
Guan Yu
10,274
1,570
0
5,399
11,257
15,720
134
627
10,630
195
54,548
L
1,454
1,385
0
215
6,712
1,715
0
356
6,356
0
15,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,993
Gold Earned
41,054
315
Minions Killed
351
0
Camps Cleared
0
1,326,256
Distance Traveled
1,454,134
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,005
467
63
4
0
240,388
2
L
Awilix
7,321
488
61
4
0
293,659
3
W
Chang'e
7,190
479
54
4
0
275,227
0
L
Hercules
7,528
502
110
7
0
284,852
4
W
Geb
6,926
462
20
1
0
278,606
3
W
Danzaburou
9,327
622
111
7
0
276,070
6
L
Atlas
6,859
457
40
3
0
262,246
3
W
Arachne
9,300
620
66
4
0
347,981
5
W
Guan Yu
8,311
554
100
7
0
276,250
0
L
Rama
5,280
352
41
3
0
245,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role