Player Matchup

Tsukuyomi
Tsukuyomi
DrearPlague5
Tsukuyomi
Level 103
God Stats
4W - 3L
1,492 SR
Queue Stats
247W - 230L
1,501 Elo+
Solo
Scylla
Scylla
H0rs3Guy
Scylla
Level 123
God Stats
1W - 0L
1,636 SR
Queue Stats
36W - 26L
1,509 Elo+
Solo
Ao Kuang
Ao Kuang
SilvesTrexsi
Ao Kuang
Level 81
God Stats
1W - 0L
1,619 SR
Queue Stats
1W - 4L
1,123 Elo+
Solo
Serqet
Serqet
TymberTree
Serqet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,468 Elo+
Party 2
He Bo
He Bo
marktheshark87
He Bo
Level 134
God Stats
1W - 1L
1,296 SR
Queue Stats
11W - 12L
1,451 Elo+
Party 2
Team Averages
Level 118
1,509 SR
1,411 Elo+

VS

Team Averages
Level 90
1,491 SR
1,395 Elo+
Raijin
Raijin
Alorik Ok
Raijin
Level 105
God Stats
3W - 7L
1,449 SR
Queue Stats
209W - 207L
1,449 Elo+
Party 1
Artio
Artio
Nutorious B
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Susano
Susano
Quantum Death
Susano
Level 124
God Stats
4W - 2L
1,514 SR
Queue Stats
243W - 241L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
SnowMan6406
Danzaburou
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,418 Elo+
Party 1
Khepri
Khepri
wrathofmajora
Khepri
Level 148
God Stats
10W - 9L
1,493 SR
Queue Stats
320W - 327L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrearPlague5
Tsukuyomi
16
3 / 4 / 10
9,032
821
9,615
11,713
5,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
H0rs3Guy
Scylla
18
3 / 1 / 10
9,229
839
13,268
7,022
2,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
SilvesTrexsi
Ao Kuang
17
9 / 1 / 7
10,645
968
7,662
10,405
4,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
TymberTree
Serqet
13
1 / 4 / 7
7,894
718
5,165
10,711
5,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

15
2 / 4 / 5
8,485
771
4,816
8,128
2,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alorik Ok
Raijin
15
3 / 5 / 4
8,705
791
8,933
8,083
4,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 2 / 3
6,865
624
2,286
6,126
4,619
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 3 / 9
8,475
770
12,239
10,377
9,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
SnowMan6406
Danzaburou
14
4 / 5 / 7
8,228
748
7,929
9,692
4,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 5
8,062
733
3,104
10,244
12,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
18
Kills
14
14
Deaths
18
39
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
Alorik Ok
Raijin
3
5
4
1
W
Tsukuyomi
DrearPlague5
Tsukuyomi
3
4
10
2
W
Scylla
H0rs3Guy
Scylla
3
1
10
8
L
0
2
3
0.75
L
4
3
9
2.83
W
Ao Kuang
SilvesTrexsi
Ao Kuang
9
1
7
12.5
L
Danzaburou
SnowMan6406
Danzaburou
4
5
7
1.5
W
Serqet
TymberTree
Serqet
1
4
7
1.13
W
2
4
5
1.13
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,526
Damage
34,491
47,979
Taken
44,522
20,694
Mitigated
35,758
20,034
Healing
9,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Alorik Ok
Raijin
8,933
979
570
435
8,083
4,186
0
4,571
3,041
29,195
0
W
Tsukuyomi
DrearPlague5
Tsukuyomi
9,615
2,005
991
4,428
11,713
5,912
104
4,466
7,247
0
24,804
W
Scylla
H0rs3Guy
Scylla
13,268
858
902
2,086
7,022
2,521
1,002
1,646
5,376
30,569
0
L
2,286
292
0
244
6,126
4,619
0
1,657
3,931
3,454
0
L
12,239
880
416
2,549
10,377
9,840
0
5,651
3,909
0
17,308
W
Ao Kuang
SilvesTrexsi
Ao Kuang
7,662
1,482
1,654
3,885
10,405
4,390
438
3,036
7,369
9,924
0
L
Danzaburou
SnowMan6406
Danzaburou
7,929
2,431
629
2,144
9,692
4,815
0
7,209
2,209
0
19,169
W
Serqet
TymberTree
Serqet
5,165
843
492
1,429
10,711
5,230
899
2,781
7,930
0
7,181
W
4,816
100
2,492
1,675
8,128
2,641
497
2,394
5,734
11,807
0
L
3,104
186
1,057
1,839
10,244
12,298
0
5,711
3,305
8,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,285
Gold Earned
40,335
105
Minions Killed
99
0
Camps Cleared
0
1,089,623
Distance Traveled
977,305
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,705
791
51
5
0
195,086
1
W
Tsukuyomi
9,032
821
31
3
0
225,881
0
W
Scylla
9,229
839
43
4
0
217,882
0
L
Artio
6,865
624
8
1
0
170,199
1
L
Susano
8,475
770
8
1
0
232,415
0
W
Ao Kuang
10,645
968
2
0
0
238,046
3
L
Danzaburou
8,228
748
20
2
0
185,280
0
W
Serqet
7,894
718
11
1
0
206,232
0
W
He Bo
8,485
771
18
2
0
201,582
1
L
Khepri
8,062
733
12
1
0
194,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role