Player Matchup

Ne Zha
Ne Zha
Blaz3yyB3ar
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 24L
1,644 Elo+
Party 2
Danzaburou
Danzaburou
MLBxLENERS
Danzaburou
Level 111
God Stats
26W - 20L
1,548 SR
Queue Stats
493W - 465L
1,559 Elo+
Party 3
Olorun
Olorun
NFL_Armstrong
Olorun
Level 126
God Stats
16W - 4L
1,796 SR
Queue Stats
495W - 468L
1,602 Elo+
Party 3
Baron Samedi
Baron Samedi
ShottGunn88
Baron Samedi
Level 158
God Stats
6W - 4L
1,526 SR
Queue Stats
226W - 203L
1,556 Elo+
Party 2
Odin
Odin
netlalan
Odin
Level 48
God Stats
3W - 0L
1,817 SR
Queue Stats
107W - 94L
1,602 Elo+
Party 3
Team Averages
Level 94
1,637 SR
1,593 Elo+

VS

Team Averages
Level 80
1,410 SR
1,500 Elo+
Chronos
Chronos
FalconChoke
Chronos
Level 113
God Stats
0W - 2L
1,257 SR
Queue Stats
145W - 147L
1,557 Elo+
Party 1
Izanami
Izanami
HotHeadItaliano
Izanami
Level 27
God Stats
3W - 6L
1,543 SR
Queue Stats
15W - 15L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KiLLaBouTtE-
Tsukuyomi
Level 38
God Stats
0W - 4L
1,098 SR
Queue Stats
44W - 36L
1,521 Elo+
Solo
Scylla
Scylla
Lukeiscool10
Scylla
Level 119
God Stats
0W - 1L
1,653 SR
Queue Stats
15W - 33L
1,384 Elo+
Party 1
Mulan
Mulan
Snakiestsatyr39
Mulan
Level 102
God Stats
0W - 5L
1,500 SR
Queue Stats
75W - 89L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
10 / 4 / 9
12,737
637
11,057
25,603
23,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
MLBxLENERS
Danzaburou
20
4 / 1 / 8
13,136
657
14,928
17,003
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 1 / 12
11,999
600
12,819
20,211
8,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
ShottGunn88
Baron Samedi
19
6 / 2 / 8
12,457
623
17,178
16,716
8,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
19
5 / 2 / 3
12,488
624
13,148
14,033
12,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
FalconChoke
Chronos
17
1 / 4 / 2
10,698
535
8,009
20,816
12,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 6 / 1
9,021
451
4,566
13,279
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
KiLLaBouTtE-
Tsukuyomi
15
4 / 7 / 0
9,438
472
7,751
18,653
7,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
13
0 / 6 / 1
8,324
416
11,015
11,227
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 2
8,635
432
11,172
20,722
14,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
16
29
Kills
10
10
Deaths
29
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
10
4
9
3.63
L
Chronos
FalconChoke
Chronos
1
4
2
0.5
L
2
6
1
0.42
L
Tsukuyomi
KiLLaBouTtE-
Tsukuyomi
4
7
0
0.57
L
Scylla
0
6
1
0.08
W
Danzaburou
MLBxLENERS
Danzaburou
4
1
8
8
W
4
1
12
10
W
Baron Samedi
ShottGunn88
Baron Samedi
6
2
8
5
L
3
6
2
0.67
W
Odin
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,130
Damage
42,513
93,566
Taken
84,697
59,456
Mitigated
41,254
50,314
Healing
17,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
11,057
2,879
3,436
9,216
25,603
23,033
656
3,973
20,974
542
34,607
L
Chronos
FalconChoke
Chronos
8,009
2,434
0
4,323
20,816
12,643
1,014
6,443
14,336
68,728
0
L
4,566
3,401
0
1,497
13,279
3,656
74
3,490
9,755
0
62,324
L
Tsukuyomi
KiLLaBouTtE-
Tsukuyomi
7,751
1,303
0
5,429
18,653
7,075
285
7,385
11,111
0
59,994
L
Scylla
11,015
267
0
728
11,227
3,322
0
5,688
5,219
48,211
0
W
Danzaburou
MLBxLENERS
Danzaburou
14,928
6,615
0
11,091
17,003
7,268
5,271
1,728
14,404
0
122,309
W
12,819
6,894
1,200
11,576
20,211
8,114
5,483
5,819
13,997
99,302
0
W
Baron Samedi
ShottGunn88
Baron Samedi
17,178
1,399
2,093
7,371
16,716
8,867
1,456
4,506
11,769
88,398
0
L
11,172
779
113
5,232
20,722
14,558
0
8,238
12,253
3,760
43,381
W
Odin
13,148
4,132
0
4,331
14,033
12,174
138
4,728
9,291
6,716
74,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,817
Gold Earned
46,116
661
Minions Killed
589
0
Camps Cleared
0
1,960,686
Distance Traveled
1,714,727
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,737
637
29
1
0
417,870
3
L
Chronos
10,698
535
149
7
0
391,040
4
L
Izanami
9,021
451
131
7
0
300,682
0
L
Tsukuyomi
9,438
472
112
6
0
327,565
0
L
Scylla
8,324
416
111
6
0
339,699
6
W
Danzaburou
13,136
657
191
10
0
362,336
2
W
Olorun
11,999
600
126
6
0
402,511
3
W
Baron Samedi
12,457
623
162
8
0
373,685
5
L
Mulan
8,635
432
86
4
0
355,741
1
W
Odin
12,488
624
153
8
0
404,284
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role