Player Matchup

Chaac
Chaac
CrusaderLord326
Chaac
Level 29
God Stats
4W - 3L
1,708 SR
Queue Stats
20W - 13L
1,554 Elo+
Party 1
Izanami
Izanami
DrizzySZN
Izanami
Level 62
God Stats
12W - 4L
1,703 SR
Queue Stats
39W - 32L
1,495 Elo+
Party 1
Geb
Geb
KeyCoyote6030
Geb
Level 49
God Stats
5W - 2L
1,624 SR
Queue Stats
12W - 13L
1,360 Elo+
Party 1
Zhong Kui
Zhong Kui
Navi the gamer
Zhong Kui
Level 105
God Stats
5W - 2L
1,671 SR
Queue Stats
44W - 35L
1,483 Elo+
Party 1
Bakasura
Bakasura
ghoul striker
Bakasura
Level 43
God Stats
10W - 17L
1,283 SR
Queue Stats
20W - 30L
1,352 Elo+
Party 1
Team Averages
Level 58
1,598 SR
1,449 Elo+

VS

Team Averages
Level 63
1,381 SR
1,389 Elo+
Bastet
Bastet
KKslider101
Bastet
Level 100
God Stats
0W - 2L
1,195 SR
Queue Stats
15W - 16L
1,418 Elo+
Party 2
Artio
Artio
QUICKBLADEKILL37
Artio
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
Starkiller092
Sun Wukong
Level 66
God Stats
0W - 4L
1,273 SR
Queue Stats
21W - 29L
1,360 Elo+
Party 2
Neith
Neith
SwaggyE266
Neith
Level 34
God Stats
12W - 12L
1,450 SR
Queue Stats
16W - 19L
1,357 Elo+
Party 2
Ra
Ra
josue7478
Ra
Level 46
God Stats
3W - 5L
1,488 SR
Queue Stats
50W - 69L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,507
701
1,411
2,431
1,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
DrizzySZN
Izanami
6
1 / 0 / 0
3,642
728
2,299
1,511
315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 0 / 1
3,718
744
276
1,523
557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Navi the gamer
Zhong Kui
6
0 / 0 / 0
3,747
749
659
1,944
1,118
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ghoul striker
Bakasura
6
1 / 0 / 0
3,835
767
1,120
2,711
612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
6
0 / 1 / 1
3,265
653
2,212
3,188
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
2,982
596
532
3,390
1,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Starkiller092
Sun Wukong
5
1 / 0 / 0
3,168
634
1,432
3,201
1,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
5
0 / 0 / 0
2,891
578
749
1,628
231
Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
945
189
0
0
0

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
1
0
0
W
Izanami
DrizzySZN
Izanami
1
0
0
1
L
Bastet
0
1
1
0.5
W
0
0
1
0.5
W
Zhong Kui
Navi the gamer
Zhong Kui
0
0
0
0
L
0
1
0
0
L
Sun Wukong
Starkiller092
Sun Wukong
1
0
0
1
L
Neith
0
0
0
0
W
Bakasura
ghoul striker
Bakasura
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,765
Damage
4,925
10,120
Taken
11,407
3,692
Mitigated
3,257
4,236
Healing
4,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,411
0
0
1,091
2,431
1,090
51
0
2,260
0
10,158
W
Izanami
DrizzySZN
Izanami
2,299
1,882
0
913
1,511
315
269
368
1,143
0
20,859
L
Bastet
2,212
350
0
1,422
3,188
790
0
659
2,446
0
9,850
W
276
0
62
525
1,523
557
69
164
1,359
3,397
0
W
Zhong Kui
Navi the gamer
Zhong Kui
659
59
0
1,296
1,944
1,118
1,115
0
1,944
16,162
0
L
532
63
112
694
3,390
1,121
0
224
3,166
3,560
0
L
Sun Wukong
Starkiller092
Sun Wukong
1,432
271
0
870
3,201
1,115
0
0
2,913
0
6,539
L
Neith
749
257
0
1,069
1,628
231
0
52
1,576
0
12,328
W
Bakasura
ghoul striker
Bakasura
1,120
761
0
349
2,711
612
0
0
2,678
0
16,387
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,449
Gold Earned
13,251
158
Minions Killed
68
0
Camps Cleared
0
480,947
Distance Traveled
390,604
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
3,507
701
22
4
0
102,306
1
W
Izanami
3,642
728
48
10
0
80,955
0
L
Bastet
3,265
653
26
5
0
106,832
0
W
Geb
3,718
744
5
1
0
100,947
0
W
Zhong Kui
3,747
749
37
7
0
78,872
1
L
Artio
2,982
596
10
2
0
108,027
1
L
Sun Wukong
3,168
634
13
3
0
95,094
0
L
Neith
2,891
578
19
4
0
80,651
0
W
Bakasura
3,835
767
46
9
0
117,867
0
L
Ra
945
189
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role