Player Matchup

Danzaburou
Danzaburou
Crunchiii
Danzaburou
Level 29
God Stats
4W - 6L
1,573 SR
Queue Stats
25W - 31L
1,492 Elo+
Party 2
Zeus
Zeus
Goober2k14
Zeus
Level 61
God Stats
1W - 2L
1,528 SR
Queue Stats
70W - 58L
1,477 Elo+
Solo
Xing Tian
Xing Tian
NPV_BadKarma
Xing Tian
Level 40
God Stats
1W - 1L
1,773 SR
Queue Stats
17W - 34L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
NPV_MrReindeer
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,306 Elo+
Party 2
Thor
Thor
chattdaddy
Thor
Level 110
God Stats
1W - 4L
1,486 SR
Queue Stats
120W - 109L
1,594 Elo+
Party 2
Team Averages
Level 52
1,572 SR
1,435 Elo+

VS

Team Averages
Level 76
1,476 SR
1,440 Elo+
Kuzenbo
Kuzenbo
Dragon10789
Kuzenbo
Level 92
God Stats
7W - 4L
1,426 SR
Queue Stats
303W - 274L
1,542 Elo+
Party 1
Hun Batz
Hun Batz
GoblinArmada
Hun Batz
Level 55
God Stats
3W - 5L
1,390 SR
Queue Stats
148W - 162L
1,472 Elo+
Party 1
Discordia
Discordia
Pyrius7
Discordia
Level 96
God Stats
7W - 2L
1,644 SR
Queue Stats
141W - 142L
1,446 Elo+
Party 1
Hel
Hel
Spartanpred
Hel
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,272 Elo+
Party 1
Hou Yi
Hou Yi
dro0w
Hou Yi
Level 80
God Stats
42W - 57L
1,420 SR
Queue Stats
379W - 407L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crunchiii
Danzaburou
15
5 / 7 / 1
9,785
408
9,222
16,078
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 12 / 1
9,778
407
13,973
16,572
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
NPV_BadKarma
Xing Tian
13
0 / 8 / 4
8,902
371
5,032
25,091
30,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
NPV_MrReindeer
Sun Wukong
16
2 / 4 / 1
10,235
426
9,176
19,310
11,738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 7 / 4
10,582
441
7,244
19,897
7,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dragon10789
Kuzenbo
20
7 / 0 / 7
13,324
555
16,236
16,831
27,212
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
GoblinArmada
Hun Batz
20
11 / 3 / 11
14,059
586
22,236
19,506
8,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Pyrius7
Discordia
19
2 / 4 / 13
12,547
523
9,920
14,362
5,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 5 / 6
9,330
389
3,912
9,190
2,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
dro0w
Hou Yi
20
18 / 0 / 8
14,193
591
24,336
15,819
6,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
12
Kills
38
38
Deaths
12
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Crunchiii
Danzaburou
5
7
1
0.79
W
Kuzenbo
Dragon10789
Kuzenbo
7
0
7
10.5
W
Hun Batz
GoblinArmada
Hun Batz
11
3
11
5.5
L
4
12
1
0.38
L
Xing Tian
NPV_BadKarma
Xing Tian
0
8
4
0.25
L
Sun Wukong
NPV_MrReindeer
Sun Wukong
2
4
1
0.63
W
Discordia
Pyrius7
Discordia
2
4
13
2.13
W
0
5
6
0.6
L
1
7
4
0.43
W
Hou Yi
dro0w
Hou Yi
18
0
8
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,647
Damage
76,640
96,948
Taken
75,708
60,204
Mitigated
49,912
19,583
Healing
28,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Crunchiii
Danzaburou
9,222
4,179
0
3,632
16,078
5,838
408
4,159
11,799
0
66,402
W
Kuzenbo
Dragon10789
Kuzenbo
16,236
4,116
0
3,851
16,831
27,212
0
3,598
13,233
88,922
0
W
Hun Batz
GoblinArmada
Hun Batz
22,236
7,464
0
5,783
19,506
8,044
579
5,130
14,376
0
121,325
L
13,973
1,487
0
464
16,572
4,803
220
5,416
10,812
55,884
0
L
Xing Tian
NPV_BadKarma
Xing Tian
5,032
497
462
3,099
25,091
30,269
0
5,239
19,762
21,681
0
L
Sun Wukong
NPV_MrReindeer
Sun Wukong
9,176
1,265
0
6,292
19,310
11,738
39
10,459
8,779
0
57,735
W
Discordia
Pyrius7
Discordia
9,920
67
108
3,437
14,362
5,812
1,216
4,845
9,517
85,173
0
W
3,912
505
2,226
2,255
9,190
2,577
90
782
8,408
34,673
0
L
7,244
1,073
0
5,634
19,897
7,556
0
4,059
15,728
0
94,431
W
Hou Yi
dro0w
Hou Yi
24,336
14,437
454
10,762
15,819
6,267
3,076
4,833
10,986
0
114,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,282
Gold Earned
63,453
507
Minions Killed
669
0
Camps Cleared
0
2,070,600
Distance Traveled
2,245,010
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,785
408
125
5
0
402,310
3
W
Kuzenbo
13,324
555
137
6
0
473,046
6
W
Hun Batz
14,059
586
159
7
0
510,847
1
L
Zeus
9,778
407
91
4
0
366,912
7
L
Xing Tian
8,902
371
32
1
0
444,170
8
L
Sun Wukong
10,235
426
113
5
0
420,070
0
W
Discordia
12,547
523
164
7
0
459,699
7
W
Hel
9,330
389
45
2
0
324,982
0
L
Thor
10,582
441
146
6
0
437,138
2
W
Hou Yi
14,193
591
164
7
0
476,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role