Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
BispoDan
Chaac
Level 155
God Stats
1W - 0L
1,527 SR
Queue Stats
109W - 81L
1,641 Elo+
Party 1
Ymir
Ymir
Caralhudos_
Ymir
Level 160
God Stats
11W - 6L
1,554 SR
Queue Stats
259W - 186L
1,689 Elo+
Party 1
Amaterasu
Amaterasu
YuRi-Samm
Amaterasu
Level 160
God Stats
2W - 0L
1,812 SR
Queue Stats
156W - 120L
1,686 Elo+
Party 1
Chronos
Chronos
oFiGuRa
Chronos
Level 27
God Stats
2W - 0L
1,751 SR
Queue Stats
49W - 10L
1,743 Elo+
Party 1
Team Averages
Level 132
1,629 SR
1,652 Elo+

VS

Team Averages
Level 58
1,458 SR
1,437 Elo+
Mulan
Mulan
CastelvaniaZ
Mulan
Level 23
God Stats
3W - 2L
1,670 SR
Queue Stats
39W - 28L
1,554 Elo+
Party 2
Sol
Sol
GENESIS0735
Sol
Level 43
God Stats
2W - 6L
1,355 SR
Queue Stats
145W - 153L
1,360 Elo+
Solo
Loki
Loki
Poisoned_Dog
Loki
Level 50
God Stats
7W - 15L
1,398 SR
Queue Stats
179W - 230L
1,448 Elo+
Party 3
Ymir
Ymir
Sarcastico_MUCA
Ymir
Level 25
God Stats
8W - 12L
1,365 SR
Queue Stats
48W - 75L
1,269 Elo+
Party 3
Agni
Agni
XMooonX
Agni
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 37L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
4 / 0 / 4
6,976
634
5,515
3,884
1,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
BispoDan
Chaac
10
0 / 3 / 1
5,999
545
4,603
11,377
5,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 0 / 4
6,823
620
3,687
6,448
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
YuRi-Samm
Amaterasu
8
2 / 1 / 8
6,471
588
3,654
9,794
8,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
oFiGuRa
Chronos
12
4 / 0 / 3
7,095
645
4,820
3,712
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,248
568
9,268
9,219
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 3 / 0
5,593
508
2,667
5,991
1,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 4 / 1
4,936
449
2,792
7,634
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 5 / 0
4,602
418
759
7,148
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Agni
XMooonX
Agni
8
1 / 3 / 1
5,187
472
3,526
6,155
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
15
Kills
4
4
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
0
4
6
W
Chaac
BispoDan
Chaac
0
3
1
0.17
W
5
0
4
7
L
2
1
2
3
L
0
3
0
0
L
1
4
1
0.38
L
0
5
0
0
L
Agni
XMooonX
Agni
1
3
1
0.5
W
Amaterasu
YuRi-Samm
Amaterasu
2
1
8
6
W
Chronos
oFiGuRa
Chronos
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,279
Damage
19,012
35,215
Taken
36,147
19,116
Mitigated
17,210
15,461
Healing
9,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
5,515
665
0
1,776
3,884
1,316
343
503
3,315
38,708
0
W
Chaac
BispoDan
Chaac
4,603
899
0
5,218
11,377
5,518
0
304
10,339
0
28,103
W
3,687
905
0
2,917
6,448
2,929
120
1,247
5,118
33,689
6,927
L
9,268
1,640
0
2,522
9,219
6,783
0
261
8,369
0
32,768
L
2,667
1,197
0
2,182
5,991
1,638
0
3,472
2,449
32,032
0
L
2,792
387
0
2,340
7,634
2,172
0
4,207
3,188
0
17,614
L
759
351
50
698
7,148
4,915
0
3,328
3,785
10,398
0
L
Agni
XMooonX
Agni
3,526
263
0
1,662
6,155
1,702
0
1,575
4,476
28,027
0
W
Amaterasu
YuRi-Samm
Amaterasu
3,654
1,454
149
3,305
9,794
8,019
154
3,101
6,559
0
12,982
W
Chronos
oFiGuRa
Chronos
4,820
1,862
0
2,096
3,712
1,334
427
1,661
2,051
40,413
5,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
26,566
308
Minions Killed
271
0
Camps Cleared
0
1,136,509
Distance Traveled
1,010,338
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,976
634
71
6
0
248,352
3
W
Chaac
5,999
545
68
6
0
226,642
1
W
Ymir
6,823
620
64
6
0
222,772
2
L
Mulan
6,248
568
82
7
0
217,510
2
L
Sol
5,593
508
82
7
0
182,789
1
L
Loki
4,936
449
40
4
0
201,432
2
L
Ymir
4,602
418
15
1
0
194,000
0
L
Agni
5,187
472
52
5
0
214,607
8
W
Amaterasu
6,471
588
18
2
0
224,243
6
W
Chronos
7,095
645
87
8
0
214,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role