Player Matchup

Geb
Geb
El-_-Rayo-_-PR
Geb
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,424 Elo+
Party 2
Awilix
Awilix
ElArto
Awilix
Level 62
God Stats
12W - 6L
1,741 SR
Queue Stats
128W - 111L
1,585 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ElChichaii
Ah Muzen Cab
Level 99
God Stats
9W - 7L
1,793 SR
Queue Stats
366W - 347L
1,581 Elo+
Party 2
Discordia
Discordia
SilverCollosus
Discordia
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,551 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
kumoriC
Morgan Le Fay
Level 45
God Stats
9W - 11L
1,480 SR
Queue Stats
118W - 142L
1,363 Elo+
Solo
Team Averages
Level 58
1,603 SR
1,501 Elo+

VS

Team Averages
Level 74
1,553 SR
1,463 Elo+
Atlas
Atlas
 
Atlas
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
BrothaDrknes
Susano
Level 129
God Stats
20W - 14L
1,368 SR
Queue Stats
44W - 55L
1,481 Elo+
Party 1
Kuzenbo
Kuzenbo
TheDirtyPickler
Kuzenbo
Level 27
God Stats
4W - 2L
1,638 SR
Queue Stats
40W - 47L
1,425 Elo+
Party 3
Nu Wa
Nu Wa
Ts Mali Mali
Nu Wa
Level 48
God Stats
3W - 9L
1,508 SR
Queue Stats
28W - 27L
1,430 Elo+
Party 1
Izanami
Izanami
icantwin281
Izanami
Level 47
God Stats
12W - 3L
1,753 SR
Queue Stats
162W - 168L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 11
9,889
494
4,162
12,615
16,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
ElArto
Awilix
20
6 / 2 / 6
12,728
636
9,652
12,938
4,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
ElChichaii
Ah Muzen Cab
18
10 / 1 / 1
11,577
579
13,777
15,387
6,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SilverCollosus
Discordia
14
6 / 2 / 5
10,587
529
9,779
11,215
3,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
kumoriC
Morgan Le Fay
16
3 / 2 / 1
11,246
562
8,061
9,603
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 4 / 1
7,095
355
3,695
10,175
5,399
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
14
4 / 6 / 1
9,169
458
10,870
16,700
7,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

5
0 / 3 / 0
5,961
298
830
6,473
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 1
8,494
425
11,007
9,083
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
icantwin281
Izanami
15
1 / 7 / 0
9,154
458
7,175
15,188
4,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
26
Kills
7
7
Deaths
26
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
4
1
0.38
L
Susano
4
6
1
0.75
W
1
0
11
6.5
W
Awilix
ElArto
Awilix
6
2
6
4.5
W
Ah Muzen Cab
ElChichaii
Ah Muzen Cab
10
1
1
10.5
W
Discordia
SilverCollosus
Discordia
6
2
5
4.25
L
0
3
0
0
L
1
6
1
0.25
L
Izanami
icantwin281
Izanami
1
7
0
0.14
W
Morgan Le Fay
kumoriC
Morgan Le Fay
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,431
Damage
33,577
61,758
Taken
57,619
36,165
Mitigated
24,024
25,874
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,695
695
0
2,740
10,175
5,399
0
6,316
3,793
20,280
0
L
Susano
10,870
2,141
0
2,374
16,700
7,709
0
6,263
10,119
0
44,203
W
4,162
407
0
2,376
12,615
16,096
708
2,147
10,353
21,586
0
W
Awilix
ElArto
Awilix
9,652
3,618
0
4,896
12,938
4,841
1,603
4,459
8,368
0
102,553
W
Ah Muzen Cab
ElChichaii
Ah Muzen Cab
13,777
6,782
0
10,304
15,387
6,855
7,257
1,702
13,685
0
97,457
W
Discordia
SilverCollosus
Discordia
9,779
660
1,195
3,313
11,215
3,722
1,283
3,177
8,038
48,471
0
L
830
538
0
1,284
6,473
4,199
0
1,365
5,093
4,762
0
L
11,007
3,627
0
0
9,083
2,374
0
4,037
4,636
49,613
0
L
Izanami
icantwin281
Izanami
7,175
3,935
0
2,304
15,188
4,343
1,948
3,098
11,976
0
73,870
W
Morgan Le Fay
kumoriC
Morgan Le Fay
8,061
441
0
3,790
9,603
4,651
2,583
3,598
5,782
71,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,027
Gold Earned
39,873
563
Minions Killed
366
0
Camps Cleared
0
1,982,872
Distance Traveled
1,355,947
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,095
355
47
2
0
177,456
1
L
Susano
9,169
458
65
3
0
402,169
0
W
Geb
9,889
494
24
1
0
412,097
1
W
Awilix
12,728
636
169
8
0
454,400
6
W
Ah Muzen Cab
11,577
579
142
7
0
382,921
0
W
Discordia
10,587
529
95
5
0
387,240
0
L
Kuzenbo
5,961
298
9
0
0
137,607
0
L
Nu Wa
8,494
425
97
5
0
331,412
4
L
Izanami
9,154
458
148
7
0
307,303
3
W
Morgan Le Fay
11,246
562
133
7
0
346,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role