Player Matchup

Izanami
Izanami
 
Izanami
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Pancho_dl
Bakasura
Level 88
God Stats
4W - 5L
1,481 SR
Queue Stats
24W - 38L
1,328 Elo+
Party 2
Athena
Athena
Sensei_Nacht
Athena
Level 28
God Stats
8W - 10L
1,507 SR
Queue Stats
15W - 26L
1,354 Elo+
Party 2
Ah Puch
Ah Puch
The_RevengeBoo
Ah Puch
Level 49
God Stats
1W - 1L
1,587 SR
Queue Stats
12W - 15L
1,442 Elo+
Party 2
Team Averages
Level 69
1,515 SR
1,425 Elo+

VS

Team Averages
Level 106
1,513 SR
1,459 Elo+
Artio
Artio
 
Artio
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Dinorex550
Fenrir
Level 86
God Stats
43W - 46L
1,518 SR
Queue Stats
241W - 244L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
I_AM_ZHICHENG-_-
Jing Wei
Level 25
God Stats
6W - 10L
1,405 SR
Queue Stats
26W - 32L
1,389 Elo+
Party 1
Merlin
Merlin
TerminalVoltage
Merlin
Level 141
God Stats
12W - 10L
1,519 SR
Queue Stats
420W - 484L
1,417 Elo+
Solo
Ullr
Ullr
Toxic-Alberth
Ullr
Level 117
God Stats
25W - 16L
1,626 SR
Queue Stats
200W - 162L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
3 / 3 / 4
6,624
552
4,660
6,663
1,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
 
Baron Samedi
11
1 / 0 / 0
6,282
524
4,223
5,173
4,478
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Pancho_dl
Bakasura
11
2 / 1 / 5
6,482
540
5,547
8,366
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
9
0 / 1 / 7
5,218
435
1,962
6,375
4,321
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
7 / 1 / 2
7,302
609
6,126
2,608
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 3
5,500
458
2,873
6,228
3,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Dinorex550
Fenrir
11
2 / 1 / 1
6,288
524
3,527
5,904
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 2 / 0
6,141
512
1,760
7,143
2,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

9
0 / 6 / 0
5,555
463
2,180
6,627
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 2 / 2
7,105
592
6,638
9,231
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
13
Kills
6
6
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
4
1.67
W
Baron Samedi
 
Baron Samedi
1
0
0
1
L
Artio
 
Artio
0
2
3
0.75
L
Fenrir
Dinorex550
Fenrir
2
1
1
2.5
L
0
2
0
0
W
Bakasura
Pancho_dl
Bakasura
2
1
5
4.5
W
Athena
0
1
7
3.5
L
0
6
0
0
W
7
1
2
8
L
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,518
Damage
16,978
29,185
Taken
35,133
15,348
Mitigated
12,646
8,091
Healing
9,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,660
3,485
0
500
6,663
1,808
964
824
5,839
0
38,455
W
Baron Samedi
 
Baron Samedi
4,223
330
0
3,052
5,173
4,478
231
0
5,173
34,893
0
L
Artio
 
Artio
2,873
71
961
1,810
6,228
3,810
0
1,741
4,427
10,971
0
L
Fenrir
Dinorex550
Fenrir
3,527
1,164
0
2,416
5,904
1,731
0
1,319
4,455
0
28,056
L
1,760
850
0
736
7,143
2,291
1,068
5,139
1,894
0
31,143
W
Bakasura
Pancho_dl
Bakasura
5,547
3,938
0
2,941
8,366
3,866
0
1,529
6,837
0
33,485
W
Athena
1,962
589
222
873
6,375
4,321
0
1,680
4,695
10,821
0
L
2,180
0
0
1,089
6,627
1,980
436
2,532
4,040
31,293
0
W
6,126
290
0
503
2,608
875
90
1,020
1,588
35,377
0
L
6,638
2,431
0
2,675
9,231
2,834
0
1,580
7,341
0
42,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,908
Gold Earned
30,589
309
Minions Killed
308
0
Camps Cleared
0
1,218,943
Distance Traveled
1,160,687
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,624
552
71
6
0
213,843
1
W
Baron Samedi
6,282
524
73
6
0
223,916
2
L
Artio
5,500
458
18
2
0
253,640
4
L
Fenrir
6,288
524
61
5
0
280,024
1
L
Jing Wei
6,141
512
77
6
0
216,929
0
W
Bakasura
6,482
540
74
6
0
281,950
2
W
Athena
5,218
435
15
1
0
247,038
2
L
Merlin
5,555
463
66
6
0
183,973
2
W
Ah Puch
7,302
609
76
6
0
252,196
2
L
Ullr
7,105
592
86
7
0
226,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role