Player Matchup

Nu Wa
Nu Wa
HeyLumosNox
Nu Wa
Level 28
God Stats
4W - 2L
1,551 SR
Queue Stats
60W - 44L
1,559 Elo+
Party 3
Achilles
Achilles
HeyNico--
Achilles
Level 63
God Stats
2W - 3L
1,359 SR
Queue Stats
69W - 83L
1,491 Elo+
Party 3
Ne Zha
Ne Zha
Miss_Nagasaki
Ne Zha
Level 68
God Stats
1W - 3L
1,343 SR
Queue Stats
142W - 103L
1,561 Elo+
Party 3
Cernunnos
Cernunnos
Thundergod1337
Cernunnos
Level 66
God Stats
20W - 11L
1,603 SR
Queue Stats
283W - 326L
1,284 Elo+
Party 1
Nemesis
Nemesis
i9Cake
Nemesis
Level 5
God Stats
4W - 5L
1,257 SR
Queue Stats
42W - 56L
1,327 Elo+
Party 1
Team Averages
Level 46
1,423 SR
1,444 Elo+

VS

Team Averages
Level 69
1,641 SR
1,434 Elo+
Apollo
Apollo
Exclusive_Slitz
Apollo
Level 38
God Stats
18W - 12L
1,685 SR
Queue Stats
98W - 116L
1,370 Elo+
Solo
Tiamat
Tiamat
Galwayboy1986
Tiamat
Level 128
God Stats
2W - 6L
1,586 SR
Queue Stats
64W - 71L
1,463 Elo+
Party 2
Hercules
Hercules
TheRedRangerUK
Hercules
Level 75
God Stats
1W - 1L
1,653 SR
Queue Stats
36W - 41L
1,436 Elo+
Party 2
Geb
Geb
coolblokes2
Geb
Level 37
God Stats
16W - 12L
1,660 SR
Queue Stats
26W - 17L
1,511 Elo+
Party 2
Nemesis
Nemesis
dongoldeneagle
Nemesis
Level 65
God Stats
2W - 3L
1,624 SR
Queue Stats
49W - 64L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
5,017
502
3,142
5,029
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
HeyNico--
Achilles
11
4 / 0 / 2
6,284
628
4,939
6,631
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
9 / 0 / 3
7,091
709
8,014
5,484
1,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
Thundergod1337
Cernunnos
8
0 / 2 / 5
4,913
491
3,992
5,146
1,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Nemesis
i9Cake
Nemesis
8
2 / 1 / 3
5,072
507
2,202
3,572
1,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,554
455
3,358
5,359
927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 4 / 2
5,159
516
4,991
5,861
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
8
0 / 3 / 0
4,514
451
2,771
7,316
3,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
1 / 1 / 1
4,873
487
1,878
6,890
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 3 / 0
4,793
479
2,011
7,689
1,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
2
4
2
0.75
W
0
2
4
1
W
Achilles
HeyNico--
Achilles
4
0
2
5
W
9
0
3
10.5
L
Hercules
0
3
0
0
W
Cernunnos
Thundergod1337
Cernunnos
0
2
5
1.25
L
1
1
1
1.5
L
1
3
0
0.33
W
Nemesis
i9Cake
Nemesis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,289
Damage
15,009
25,862
Taken
33,115
9,373
Mitigated
11,253
10,210
Healing
6,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,358
1,714
0
814
5,359
927
35
200
5,121
0
18,081
L
4,991
426
0
1,744
5,861
1,911
0
1,415
4,315
24,723
0
W
3,142
862
0
1,077
5,029
1,416
215
2,832
2,197
23,861
0
W
Achilles
HeyNico--
Achilles
4,939
1,376
124
4,197
6,631
3,659
0
737
5,894
0
28,845
W
8,014
2,357
0
1,545
5,484
1,808
0
790
4,694
0
40,759
L
Hercules
2,771
1,064
0
1,533
7,316
3,401
0
263
6,997
0
16,302
W
Cernunnos
Thundergod1337
Cernunnos
3,992
1,395
324
1,991
5,146
1,458
575
1,917
3,229
0
23,709
L
1,878
168
0
1,126
6,890
3,489
0
564
6,228
8,140
0
L
2,011
516
0
1,107
7,689
1,525
0
295
7,312
0
23,119
W
Nemesis
i9Cake
Nemesis
2,202
573
100
852
3,572
1,032
654
593
2,979
0
10,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,377
Gold Earned
23,893
255
Minions Killed
174
0
Camps Cleared
0
999,041
Distance Traveled
967,426
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,554
455
42
4
0
173,773
1
L
Tiamat
5,159
516
36
4
0
186,406
3
W
Nu Wa
5,017
502
50
5
0
162,652
3
W
Achilles
6,284
628
65
7
0
208,934
1
W
Ne Zha
7,091
709
72
7
0
234,044
3
L
Hercules
4,514
451
42
4
0
180,294
5
W
Cernunnos
4,913
491
41
4
0
179,473
2
L
Geb
4,873
487
7
1
0
215,433
2
L
Nemesis
4,793
479
47
5
0
211,520
3
W
Nemesis
5,072
507
27
3
0
213,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role