Player Matchup

Charybdis
Charybdis
AllNamesAreGone
Charybdis
Level 159
God Stats
40W - 33L
1,645 SR
Queue Stats
319W - 254L
1,530 Elo+
Party 2
Vamana
Vamana
BruhMoment64
Vamana
Level 53
God Stats
5W - 4L
1,500 SR
Queue Stats
51W - 61L
1,535 Elo+
Party 3
Yemoja
Yemoja
Reese3
Yemoja
Level 17
God Stats
14W - 10L
1,541 SR
Queue Stats
27W - 24L
1,521 Elo+
Party 2
Hun Batz
Hun Batz
StrickenFan201
Hun Batz
Level 37
God Stats
2W - 1L
1,787 SR
Queue Stats
31W - 44L
1,530 Elo+
Party 3
Scylla
Scylla
robertengle
Scylla
Level 146
God Stats
0W - 3L
1,216 SR
Queue Stats
175W - 147L
1,589 Elo+
Party 2
Team Averages
Level 82
1,538 SR
1,541 Elo+

VS

Team Averages
Level 104
1,609 SR
1,614 Elo+
Hera
Hera
Archerelly
Hera
Level 101
God Stats
18W - 14L
1,572 SR
Queue Stats
318W - 293L
1,470 Elo+
Solo
Sobek
Sobek
Riku1234
Sobek
Level 22
God Stats
1W - 1L
1,385 SR
Queue Stats
94W - 48L
1,676 Elo+
Party 1
King Arthur
King Arthur
Roseboy
King Arthur
Level 153
God Stats
32W - 13L
1,711 SR
Queue Stats
578W - 283L
1,728 Elo+
Party 1
Xbalanque
Xbalanque
iAsper
Xbalanque
Level 146
God Stats
3W - 0L
1,852 SR
Queue Stats
324W - 134L
1,681 Elo+
Party 1
Cerberus
Cerberus
railander927
Cerberus
Level 98
God Stats
2W - 1L
1,526 SR
Queue Stats
52W - 51L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AllNamesAreGone
Charybdis
14
1 / 2 / 2
8,721
872
6,248
7,881
2,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
15
1 / 10 / 2
9,089
909
7,618
21,511
17,604
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Yemoja
Reese3
Yemoja
14
0 / 2 / 3
8,960
896
3,369
14,563
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
14
0 / 9 / 3
7,936
794
2,937
13,852
5,428
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
15
2 / 1 / 2
9,790
979
17,995
8,633
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

120

VS

Team 2 Tickets

307

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 11
10,306
1,031
15,904
4,600
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Riku1234
Sobek
16
0 / 2 / 17
10,110
1,011
4,104
13,053
15,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Roseboy
King Arthur
16
3 / 1 / 16
9,928
993
11,748
11,657
8,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xbalanque
iAsper
Xbalanque
17
10 / 1 / 10
11,503
1,150
21,214
5,663
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
railander927
Cerberus
17
4 / 0 / 17
9,547
955
9,048
7,920
7,864
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
95
4
Kills
24
24
Deaths
4
12
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AllNamesAreGone
Charybdis
1
2
2
1
W
7
0
11
12.5
L
Vamana
1
10
2
0.2
L
Yemoja
Reese3
Yemoja
0
2
3
0.75
W
Sobek
Riku1234
Sobek
0
2
17
4.25
W
King Arthur
Roseboy
King Arthur
3
1
16
11
L
Hun Batz
0
9
3
0.17
W
Xbalanque
iAsper
Xbalanque
10
1
10
15
W
Cerberus
railander927
Cerberus
4
0
17
12.5
L
Scylla
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,167
Damage
62,018
66,440
Taken
42,893
44,531
Mitigated
36,291
4,477
Healing
7,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AllNamesAreGone
Charybdis
6,248
2,784
0
76
7,881
2,988
0
2,995
4,838
0
20,017
W
15,904
4,397
237
1,772
4,600
1,591
0
2,887
1,713
34,194
0
L
Vamana
7,618
3,618
0
2,587
21,511
17,604
0
10,272
11,065
0
34,061
L
Yemoja
Reese3
Yemoja
3,369
701
1,310
504
14,563
15,436
0
7,760
6,539
9,923
0
W
Sobek
Riku1234
Sobek
4,104
544
0
2,472
13,053
15,898
0
6,066
6,987
10,094
0
W
King Arthur
Roseboy
King Arthur
11,748
1,770
0
0
11,657
8,660
0
3,833
7,824
3,242
27,845
L
Hun Batz
2,937
175
0
0
13,852
5,428
0
5,208
8,480
0
4,739
W
Xbalanque
iAsper
Xbalanque
21,214
10,952
0
2,164
5,663
2,278
0
4,089
1,574
0
49,225
W
Cerberus
railander927
Cerberus
9,048
309
0
1,329
7,920
7,864
0
4,489
3,431
21,332
0
L
Scylla
17,995
1,487
0
0
8,633
3,075
0
3,785
4,762
48,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,496
Gold Earned
51,394
153
Minions Killed
216
3
Camps Cleared
11
839,678
Distance Traveled
958,517
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,721
872
36
4
0
149,765
0
W
Hera
10,306
1,031
54
5
1
191,060
3
L
Vamana
9,089
909
36
4
1
194,851
1
L
Yemoja
8,960
896
10
1
1
141,985
0
W
Sobek
10,110
1,011
14
1
0
190,387
0
W
King Arthur
9,928
993
53
5
0
208,587
0
L
Hun Batz
7,936
794
5
1
0
171,134
0
W
Xbalanque
11,503
1,150
72
7
9
175,336
2
W
Cerberus
9,547
955
23
2
1
193,147
0
L
Scylla
9,790
979
66
7
1
181,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role