Player Matchup

Atlas
Atlas
 
Atlas
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
AHMineStar
Susano
Level 109
God Stats
2W - 1L
1,827 SR
Queue Stats
13W - 17L
1,502 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AngryMrBubbles
Morgan Le Fay
Level 143
God Stats
4W - 4L
1,629 SR
Queue Stats
43W - 53L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
Shieonnn
Danzaburou
Level 101
God Stats
2W - 3L
1,520 SR
Queue Stats
49W - 50L
1,480 Elo+
Party 2
Sun Wukong
Sun Wukong
jarvisx5
Sun Wukong
Level 66
God Stats
13W - 7L
1,569 SR
Queue Stats
41W - 62L
1,441 Elo+
Party 2
Team Averages
Level 111
1,609 SR
1,488 Elo+

VS

Team Averages
Level 74
1,537 SR
1,541 Elo+
Baba Yaga
Baba Yaga
BolbiStronk
Baba Yaga
Level 68
God Stats
0W - 1L
1,182 SR
Queue Stats
9W - 14L
1,507 Elo+
Party 1
Nemesis
Nemesis
HelloSoyjaks
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,668 Elo+
Solo
Hera
Hera
bigbeardointhns
Hera
Level 123
God Stats
1W - 2L
1,775 SR
Queue Stats
14W - 17L
1,516 Elo+
Party 1
Horus
Horus
emerbutt
Horus
Level 124
God Stats
1W - 1L
1,766 SR
Queue Stats
12W - 8L
1,624 Elo+
Party 1
Bacchus
Bacchus
mrmudpie
Bacchus
Level 36
God Stats
0W - 1L
1,459 SR
Queue Stats
28W - 46L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
1 / 0 / 11
11,207
801
11,237
14,072
13,819
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Susano
AHMineStar
Susano
19
11 / 5 / 7
13,545
968
19,524
12,456
5,277
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
AngryMrBubbles
Morgan Le Fay
18
3 / 3 / 8
10,553
754
14,775
10,442
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Shieonnn
Danzaburou
18
4 / 3 / 11
11,634
831
16,443
12,552
4,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
jarvisx5
Sun Wukong
16
1 / 1 / 11
9,650
689
7,074
12,153
11,612
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BolbiStronk
Baba Yaga
17
3 / 3 / 4
10,057
718
9,396
10,655
5,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
HelloSoyjaks
Nemesis
16
2 / 5 / 4
9,655
690
8,007
16,892
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 5 / 4
9,481
677
9,591
12,668
5,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
emerbutt
Horus
15
4 / 3 / 5
10,197
728
8,666
19,697
14,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
mrmudpie
Bacchus
15
2 / 4 / 5
9,311
665
7,910
17,909
24,068
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
20
Kills
12
12
Deaths
20
48
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
0
11
6.5
W
Susano
AHMineStar
Susano
11
5
7
2.9
W
Morgan Le Fay
AngryMrBubbles
Morgan Le Fay
3
3
8
2.33
L
Baba Yaga
BolbiStronk
Baba Yaga
3
3
4
1.67
L
Nemesis
HelloSoyjaks
Nemesis
2
5
4
0.8
W
Danzaburou
Shieonnn
Danzaburou
4
3
11
3.17
L
1
5
4
0.6
L
Horus
emerbutt
Horus
4
3
5
2.17
W
Sun Wukong
jarvisx5
Sun Wukong
1
1
11
6.5
L
Bacchus
mrmudpie
Bacchus
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,053
Damage
43,570
61,675
Taken
77,821
39,759
Mitigated
57,003
14,902
Healing
11,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
11,237
4,326
3,837
4,328
14,072
13,819
192
5,203
8,537
36,530
0
W
Susano
AHMineStar
Susano
19,524
2,614
0
1,732
12,456
5,277
236
4,667
7,513
0
47,145
W
Morgan Le Fay
AngryMrBubbles
Morgan Le Fay
14,775
1,715
0
1,132
10,442
4,071
1,095
5,300
5,042
49,686
0
L
Baba Yaga
BolbiStronk
Baba Yaga
9,396
513
0
1,609
10,655
5,256
0
4,164
6,491
40,581
0
L
Nemesis
HelloSoyjaks
Nemesis
8,007
2,383
0
2,298
16,892
7,685
1
2,835
14,057
0
30,925
W
Danzaburou
Shieonnn
Danzaburou
16,443
3,241
0
3,495
12,552
4,980
3,115
5,508
6,822
0
59,687
L
9,591
1,851
0
552
12,668
5,538
76
4,944
7,724
45,148
0
L
Horus
emerbutt
Horus
8,666
4,991
2,362
4,204
19,697
14,456
0
6,213
13,484
0
15,080
W
Sun Wukong
jarvisx5
Sun Wukong
7,074
908
0
378
12,153
11,612
471
5,423
6,396
0
20,990
L
Bacchus
mrmudpie
Bacchus
7,910
896
270
210
17,909
24,068
0
7,997
9,912
15,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,589
Gold Earned
48,701
345
Minions Killed
291
9
Camps Cleared
8
1,426,644
Distance Traveled
1,384,184
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,207
801
66
5
0
289,167
6
W
Susano
13,545
968
70
5
4
286,936
3
W
Morgan Le Fay
10,553
754
80
6
0
267,854
1
L
Baba Yaga
10,057
718
97
7
0
272,941
0
L
Nemesis
9,655
690
58
4
5
288,708
2
W
Danzaburou
11,634
831
96
7
5
276,279
3
L
Hera
9,481
677
105
8
2
257,554
0
L
Horus
10,197
728
9
1
1
296,152
0
W
Sun Wukong
9,650
689
33
2
0
306,408
1
L
Bacchus
9,311
665
22
2
0
268,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role