Player Matchup

Tiamat
Tiamat
Annyqí
Tiamat
Level 45
God Stats
1W - 1L
1,232 SR
Queue Stats
80W - 83L
1,423 Elo+
Party 1
Geb
Geb
Aramochi
Geb
Level 118
God Stats
3W - 2L
1,402 SR
Queue Stats
200W - 184L
1,444 Elo+
Party 1
Medusa
Medusa
DeSesshomaru
Medusa
Level 53
God Stats
2W - 0L
1,664 SR
Queue Stats
42W - 47L
1,399 Elo+
Party 1
Da Ji
Da Ji
Genkai89
Da Ji
Level 144
God Stats
5W - 2L
1,682 SR
Queue Stats
598W - 654L
1,386 Elo+
Solo
Skadi
Skadi
Help The Reaper
Skadi
Level 146
God Stats
2W - 0L
1,694 SR
Queue Stats
44W - 30L
1,549 Elo+
Solo
Team Averages
Level 101
1,535 SR
1,440 Elo+

VS

Team Averages
Level 113
1,474 SR
1,442 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
COUNTRY___SNIP3R
Merlin
Level 129
God Stats
0W - 1L
1,330 SR
Queue Stats
18W - 23L
1,404 Elo+
Solo
Hachiman
Hachiman
LauraT
Hachiman
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,378 Elo+
Solo
Loki
Loki
Ok Notorious
Loki
Level 157
God Stats
4W - 5L
1,538 SR
Queue Stats
492W - 536L
1,426 Elo+
Party 2
Charybdis
Charybdis
Shaaz
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Annyqí
Tiamat
18
2 / 2 / 22
10,447
804
10,424
13,426
8,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
2 / 4 / 29
10,674
821
8,006
14,711
21,197
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
19
12 / 2 / 15
11,783
906
18,171
10,697
4,998
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
Genkai89
Da Ji
18
13 / 4 / 13
11,854
912
16,810
11,539
6,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
7 / 3 / 12
11,019
848
9,345
10,583
4,351
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
4 / 8 / 6
10,799
831
8,027
17,135
16,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
3 / 7 / 6
10,439
803
7,457
11,217
4,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
LauraT
Hachiman
16
3 / 7 / 5
9,190
707
9,535
15,308
4,958
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 9 / 5
9,212
709
7,076
11,941
3,776
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Charybdis
Shaaz
Charybdis
17
2 / 5 / 5
9,984
768
12,111
11,405
3,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
42
36
Kills
15
15
Deaths
36
91
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
8
6
0.88
W
Tiamat
Annyqí
Tiamat
2
2
22
6.5
W
2
4
29
4.13
L
3
7
6
0.86
W
Medusa
12
2
15
9.75
W
Da Ji
Genkai89
Da Ji
13
4
13
4.88
W
7
3
12
4.33
L
Hachiman
LauraT
Hachiman
3
7
5
0.79
L
3
9
5
0.61
L
Charybdis
Shaaz
Charybdis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,756
Damage
44,206
60,956
Taken
67,006
45,330
Mitigated
33,421
25,677
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
8,027
1,404
1,001
2,743
17,135
16,471
0
3,686
13,167
98
8,561
W
Tiamat
Annyqí
Tiamat
10,424
269
2,141
6,044
13,426
8,781
908
2,174
11,252
24,648
0
W
8,006
1,321
2,919
3,155
14,711
21,197
397
1,930
12,781
17,447
0
L
7,457
0
405
1,097
11,217
4,462
0
3,518
7,519
30,182
0
W
Medusa
18,171
8,270
1,883
2,037
10,697
4,998
1,302
862
9,835
0
34,563
W
Da Ji
Genkai89
Da Ji
16,810
2,061
0
1,449
11,539
6,003
1,102
1,174
10,365
0
24,472
W
9,345
5,035
1,614
4,435
10,583
4,351
2,113
1,415
9,168
0
29,908
L
Hachiman
LauraT
Hachiman
9,535
3,777
854
3,290
15,308
4,958
0
4,507
10,547
0
21,133
L
7,076
252
457
718
11,941
3,776
0
3,029
8,816
0
13,748
L
Charybdis
Shaaz
Charybdis
12,111
5,599
1,050
2,012
11,405
3,754
0
2,754
8,527
0
26,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,777
Gold Earned
49,624
126
Minions Killed
110
0
Camps Cleared
0
1,218,261
Distance Traveled
992,516
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,799
831
0
0
0
199,221
1
W
Tiamat
10,447
804
30
2
0
243,569
0
W
Geb
10,674
821
12
1
0
249,524
3
L
Merlin
10,439
803
48
4
0
188,187
0
W
Medusa
11,783
906
25
2
0
276,443
0
W
Da Ji
11,854
912
13
1
0
262,517
3
W
Skadi
11,019
848
46
4
0
186,208
0
L
Hachiman
9,190
707
18
1
0
232,690
1
L
Loki
9,212
709
16
1
0
178,278
0
L
Charybdis
9,984
768
28
2
0
194,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role