Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Bowman
Ymir
Level 160
God Stats
0W - 2L
1,548 SR
Queue Stats
249W - 252L
1,499 Elo+
Party 2
Tiamat
Tiamat
DreadedLergy
Tiamat
Level 145
God Stats
1W - 3L
1,644 SR
Queue Stats
88W - 106L
1,531 Elo+
Party 2
Fenrir
Fenrir
OliverSkeew
Fenrir
Level 127
God Stats
9W - 5L
1,663 SR
Queue Stats
84W - 99L
1,515 Elo+
Party 2
Danzaburou
Danzaburou
ThePoquah
Danzaburou
Level 99
God Stats
0W - 4L
1,864 SR
Queue Stats
143W - 156L
1,469 Elo+
Party 2
Team Averages
Level 116
1,644 SR
1,503 Elo+

VS

Team Averages
Level 105
1,600 SR
1,550 Elo+
Cthulhu
Cthulhu
Fh3ckk
Cthulhu
Level 21
God Stats
1W - 0L
1,538 SR
Queue Stats
2W - 0L
1,684 Elo+
Solo
Ah Puch
Ah Puch
LotsaCoffee
Ah Puch
Level 65
God Stats
1W - 0L
1,566 SR
Queue Stats
11W - 11L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
NArcissistPunk
Gilgamesh
Level 123
God Stats
42W - 36L
1,618 SR
Queue Stats
383W - 364L
1,530 Elo+
Solo
Fenrir
Fenrir
x215 SnAcKiN
Fenrir
Level 155
God Stats
1W - 1L
1,591 SR
Queue Stats
82W - 73L
1,547 Elo+
Solo
Chaac
Chaac
xXI WARD IXx
Chaac
Level 159
God Stats
2W - 2L
1,685 SR
Queue Stats
10W - 12L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
2 / 1 / 2
8,341
758
16,622
4,920
1,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Bowman
Ymir
13
1 / 3 / 3
7,219
656
7,686
12,816
12,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
15
1 / 2 / 1
7,492
681
5,552
8,471
6,997
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
12
1 / 7 / 3
7,040
640
5,112
13,507
10,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
ThePoquah
Danzaburou
14
1 / 5 / 4
7,558
687
7,731
9,435
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fh3ckk
Cthulhu
14
4 / 3 / 8
8,277
752
7,090
9,753
7,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
LotsaCoffee
Ah Puch
15
2 / 3 / 10
8,430
766
10,648
8,648
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
NArcissistPunk
Gilgamesh
15
3 / 0 / 6
8,634
785
8,513
12,941
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
14
3 / 0 / 8
8,029
730
4,770
10,249
3,777
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
6 / 0 / 6
9,297
845
11,116
10,308
6,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
6
Kills
18
18
Deaths
6
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
1
2
3
L
Ymir
Bowman
Ymir
1
3
3
0.83
L
Tiamat
1
2
1
0.75
W
Cthulhu
Fh3ckk
Cthulhu
4
3
8
2.67
W
Ah Puch
LotsaCoffee
Ah Puch
2
3
10
2.33
W
Gilgamesh
NArcissistPunk
Gilgamesh
3
0
6
6
L
Fenrir
1
7
3
0.36
L
Danzaburou
ThePoquah
Danzaburou
1
5
4
0.6
W
Fenrir
3
0
8
7
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,703
Damage
42,137
49,149
Taken
51,899
34,895
Mitigated
28,702
9,341
Healing
14,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
16,622
6,922
198
1,138
4,920
1,793
438
622
4,035
47,476
0
L
Ymir
Bowman
Ymir
7,686
1,575
0
1,468
12,816
12,384
0
6,204
5,820
14,448
0
L
Tiamat
5,552
243
0
3,146
8,471
6,997
0
2,806
5,479
27,994
0
W
Cthulhu
Fh3ckk
Cthulhu
7,090
264
1,233
562
9,753
7,612
0
4,781
4,734
19,807
0
W
Ah Puch
LotsaCoffee
Ah Puch
10,648
157
0
2,326
8,648
2,892
528
4,150
4,266
38,547
0
W
Gilgamesh
NArcissistPunk
Gilgamesh
8,513
2,179
0
1,391
12,941
8,070
0
8,302
4,391
0
34,994
L
Fenrir
5,112
970
140
1,828
13,507
10,440
0
5,697
6,926
227
9,178
L
Danzaburou
ThePoquah
Danzaburou
7,731
2,891
0
1,423
9,435
3,281
0
2,208
6,891
0
26,502
W
Fenrir
4,770
710
0
2,665
10,249
3,777
0
6,577
3,397
0
16,606
W
11,116
1,109
0
5,851
10,308
6,351
1
6,024
4,119
0
40,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,650
Gold Earned
42,667
238
Minions Killed
262
8
Camps Cleared
9
1,018,865
Distance Traveled
1,075,242
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,341
758
85
8
3
210,622
2
L
Ymir
7,219
656
23
2
0
191,301
3
L
Tiamat
7,492
681
55
5
5
222,463
0
W
Cthulhu
8,277
752
30
3
0
204,593
2
W
Ah Puch
8,430
766
73
7
2
192,596
3
W
Gilgamesh
8,634
785
63
6
4
237,626
1
L
Fenrir
7,040
640
16
1
0
209,970
0
L
Danzaburou
7,558
687
59
5
0
184,509
1
W
Fenrir
8,029
730
32
3
0
218,657
0
W
Chaac
9,297
845
64
6
3
221,770
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role