Player Matchup

Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold III
Caveman-4545
Poseidon
Gold III
Level 88
God Stats
2W - 2L
1,488 SR
Queue Stats
51W - 57L
1,425 MMR
Solo
Chernobog
Chernobog
Bronze III
K2 Chiboli
Chernobog
Bronze III
Level 105
God Stats
0W - 1L
1,268 SR
Queue Stats
0W - 4L
1,500 MMR
Party 2
Fenrir
Fenrir
Bronze III
K2 Pillowy
Fenrir
Bronze III
Level 69
God Stats
0W - 1L
1,427 SR
Queue Stats
0W - 6L
1,353 MMR
Party 2
Chaac
Chaac
Bronze III
LoordDragon
Chaac
Bronze III
Level 136
God Stats
0W - 2L
1,667 SR
Queue Stats
1W - 5L
1,449 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,470 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,599 SR
1,426 MMR
Freya
Freya
Gold III
 
Freya
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Silver I
Elouz TSM
Achilles
Silver I
Level 108
God Stats
8W - 9L
1,548 SR
Queue Stats
16W - 18L
1,547 MMR
Party 3
Medusa
Medusa
Gold V
Nunya TSM
Medusa
Gold V
Level 145
God Stats
1W - 0L
1,723 SR
Queue Stats
39W - 44L
1,283 MMR
Party 3
Geb
Geb
Gold V
ROLA D CONCRETO
Geb
Gold V
Level 91
God Stats
4W - 2L
1,669 SR
Queue Stats
32W - 35L
1,391 MMR
Party 1
Olorun
Olorun
Silver III
bartoszpop4021
Olorun
Silver III
Level 42
God Stats
2W - 2L
1,556 SR
Queue Stats
24W - 36L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 4 / 4
6,868
429
7,109
15,994
11,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
Caveman-4545
Poseidon
13
3 / 2 / 2
8,362
523
8,610
7,643
2,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chernobog
K2 Chiboli
Chernobog
12
0 / 6 / 5
7,250
453
5,486
10,148
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
K2 Pillowy
Fenrir
10
1 / 6 / 1
6,548
409
2,883
13,847
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 5 / 2
7,219
451
6,076
14,455
10,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
LokiCupidArtio

VS

Bans
CliodhnaMulanBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
13
3 / 2 / 5
8,253
516
8,162
12,983
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Elouz TSM
Achilles
16
8 / 0 / 3
10,296
644
14,114
12,738
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
Nunya TSM
Medusa
15
7 / 1 / 5
9,319
582
10,998
7,047
2,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 3 / 8
7,686
480
3,347
13,195
8,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 1 / 3
8,420
526
7,765
6,408
3,494
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
7
Kills
23
23
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
4
0.75
W
Freya
 
Freya
3
2
5
2.75
L
Poseidon
Caveman-4545
Poseidon
3
2
2
2
W
Achilles
Elouz TSM
Achilles
8
0
3
9.5
L
Chernobog
K2 Chiboli
Chernobog
0
6
5
0.42
L
Fenrir
K2 Pillowy
Fenrir
1
6
1
0.25
L
2
5
2
0.6
W
Medusa
Nunya TSM
Medusa
7
1
5
9.5
W
1
3
8
1.67
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,164
Damage
44,386
62,087
Taken
52,371
32,894
Mitigated
28,222
17,997
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,109
444
524
4,738
15,994
11,642
0
7,318
8,594
25,616
0
W
Freya
 
Freya
8,162
2,371
0
4,190
12,983
4,485
0
3,378
9,315
57,602
0
L
Poseidon
Caveman-4545
Poseidon
8,610
1,299
0
985
7,643
2,317
0
3,182
4,363
49,651
0
W
Achilles
Elouz TSM
Achilles
14,114
3,809
0
6,014
12,738
9,089
1,140
1,965
10,110
9,181
48,888
L
Chernobog
K2 Chiboli
Chernobog
5,486
3,078
0
1,299
10,148
3,834
0
3,453
6,646
0
43,621
L
Fenrir
K2 Pillowy
Fenrir
2,883
960
0
4,896
13,847
4,343
0
3,557
10,135
0
33,072
L
6,076
702
0
5,555
14,455
10,758
0
2,957
10,865
0
34,220
W
Medusa
Nunya TSM
Medusa
10,998
4,678
0
2,584
7,047
2,541
2,088
2,721
4,212
0
68,056
W
3,347
443
1,694
2,143
13,195
8,613
328
2,758
10,257
14,772
0
W
7,765
2,658
87
2,626
6,408
3,494
1,812
4,122
2,017
44,114
4,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,247
Gold Earned
43,974
383
Minions Killed
438
0
Camps Cleared
0
1,483,514
Distance Traveled
1,517,778
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,868
429
54
3
0
291,563
2
W
Freya
8,253
516
85
5
0
309,426
2
L
Poseidon
8,362
523
105
7
0
306,866
8
W
Achilles
10,296
644
113
7
0
314,675
7
L
Chernobog
7,250
453
91
6
0
289,834
2
L
Fenrir
6,548
409
63
4
0
314,777
3
L
Chaac
7,219
451
70
4
0
280,474
1
W
Medusa
9,319
582
125
8
0
275,414
3
W
Geb
7,686
480
16
1
0
318,205
7
W
Olorun
8,420
526
99
6
0
300,058
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role