Player Matchup

Persephone
Persephone
 
Persephone
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
TheFreeze
Olorun
Level 145
God Stats
7W - 3L
1,793 SR
Queue Stats
338W - 259L
1,609 Elo+
Party 4
Chaac
Chaac
TopDenis
Chaac
Level 60
God Stats
3W - 0L
1,891 SR
Queue Stats
92W - 73L
1,517 Elo+
Party 4
Ah Puch
Ah Puch
Wutangshaolin93
Ah Puch
Level 125
God Stats
2W - 5L
1,090 SR
Queue Stats
307W - 233L
1,616 Elo+
Party 4
Cthulhu
Cthulhu
zerotheunseen
Cthulhu
Level 149
God Stats
1W - 1L
1,777 SR
Queue Stats
129W - 100L
1,573 Elo+
Party 2
Team Averages
Level 120
1,610 SR
1,563 Elo+

VS

Team Averages
Level 115
1,558 SR
1,564 Elo+
Olorun
Olorun
Fear the Grim
Olorun
Level 147
God Stats
2W - 1L
1,780 SR
Queue Stats
127W - 117L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
MasterClucker
Hun Batz
Level 23
God Stats
0W - 2L
1,273 SR
Queue Stats
18W - 10L
1,536 Elo+
Party 3
King Arthur
King Arthur
OverDrumatic
King Arthur
Level 106
God Stats
1W - 1L
1,727 SR
Queue Stats
61W - 54L
1,541 Elo+
Party 1
Xing Tian
Xing Tian
Treason1
Xing Tian
Level 154
God Stats
2W - 4L
1,603 SR
Queue Stats
331W - 287L
1,603 Elo+
Party 3
Vulcan
Vulcan
XxXVonSalt
Vulcan
Level 144
God Stats
0W - 2L
1,405 SR
Queue Stats
67W - 46L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
2 / 4 / 14
8,909
685
9,519
9,790
3,700
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
TheFreeze
Olorun
15
7 / 4 / 15
10,258
789
11,999
12,732
5,340
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
TopDenis
Chaac
20
8 / 3 / 21
11,838
911
21,013
20,260
19,185
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
13 / 2 / 14
12,245
942
19,147
10,819
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
17
2 / 3 / 25
10,783
829
13,158
23,687
25,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 8
9,336
718
11,154
15,285
6,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
MasterClucker
Hun Batz
14
2 / 8 / 7
8,820
678
10,837
22,758
16,983
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
OverDrumatic
King Arthur
14
3 / 7 / 6
8,546
657
8,048
16,130
12,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
Treason1
Xing Tian
16
3 / 7 / 7
9,524
733
11,641
19,493
28,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
XxXVonSalt
Vulcan
19
5 / 3 / 7
10,966
844
22,098
8,823
4,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
51
32
Kills
16
16
Deaths
32
89
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
2
4
14
2.25
L
3
7
8
1
L
Hun Batz
MasterClucker
Hun Batz
2
8
7
0.69
L
King Arthur
OverDrumatic
King Arthur
3
7
6
0.86
W
Olorun
TheFreeze
Olorun
7
4
15
3.63
W
Chaac
TopDenis
Chaac
8
3
21
6.17
L
Xing Tian
Treason1
Xing Tian
3
7
7
0.93
W
13
2
14
10
L
Vulcan
XxXVonSalt
Vulcan
5
3
7
2.83
W
Cthulhu
2
3
25
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,836
Damage
63,778
77,288
Taken
82,489
58,157
Mitigated
68,529
38,926
Healing
22,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
9,519
682
796
1,642
9,790
3,700
630
6,094
3,610
16,649
0
L
11,154
5,981
4,853
4,823
15,285
6,567
945
10,394
4,626
22,072
0
L
Hun Batz
MasterClucker
Hun Batz
10,837
1,982
882
4,236
22,758
16,983
0
13,624
8,791
0
17,436
L
King Arthur
OverDrumatic
King Arthur
8,048
1,325
278
3,543
16,130
12,124
322
11,688
4,105
0
12,626
W
Olorun
TheFreeze
Olorun
11,999
5,434
5,148
5,126
12,732
5,340
1,145
7,715
4,837
19,551
0
W
Chaac
TopDenis
Chaac
21,013
4,211
1,258
6,035
20,260
19,185
543
11,009
9,072
0
41,207
L
Xing Tian
Treason1
Xing Tian
11,641
939
0
1,086
19,493
28,811
116
13,173
5,909
17,970
0
W
19,147
2,003
2,578
3,895
10,819
4,741
695
6,744
4,021
41,201
0
L
Vulcan
XxXVonSalt
Vulcan
22,098
8,559
805
2,296
8,823
4,044
0
4,944
3,787
46,056
0
W
Cthulhu
13,158
940
4,008
8,440
23,687
25,191
333
12,437
10,854
26,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,033
Gold Earned
47,192
161
Minions Killed
126
0
Camps Cleared
0
1,275,677
Distance Traveled
1,159,145
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,909
685
5
0
0
219,424
0
L
Olorun
9,336
718
26
2
0
205,024
1
L
Hun Batz
8,820
678
10
1
0
222,542
0
L
King Arthur
8,546
657
7
1
0
234,652
0
W
Olorun
10,258
789
28
2
0
236,161
1
W
Chaac
11,838
911
47
4
0
286,008
0
L
Xing Tian
9,524
733
16
1
0
231,215
1
W
Ah Puch
12,245
942
69
5
0
257,260
0
L
Vulcan
10,966
844
67
5
0
265,712
2
W
Cthulhu
10,783
829
12
1
0
276,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role