Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
DicIsMyName
Mulan
Level 88
God Stats
3W - 0L
1,557 SR
Queue Stats
86W - 115L
1,377 Elo+
Party 2
Izanami
Izanami
ShinyCoder
Izanami
Level 129
God Stats
37W - 38L
1,417 SR
Queue Stats
228W - 272L
1,361 Elo+
Party 2
Cerberus
Cerberus
SnaggyCheetah
Cerberus
Level 128
God Stats
6W - 7L
1,422 SR
Queue Stats
120W - 157L
1,371 Elo+
Party 2
Vulcan
Vulcan
xxDanManxxx
Vulcan
Level 87
God Stats
1W - 1L
1,178 SR
Queue Stats
62W - 79L
1,398 Elo+
Party 3
Team Averages
Level 102
1,415 SR
1,402 Elo+

VS

Team Averages
Level 63
1,487 SR
1,358 Elo+
Baron Samedi
Baron Samedi
BusinessTime524
Baron Samedi
Level 82
God Stats
2W - 3L
1,500 SR
Queue Stats
364W - 436L
1,353 Elo+
Party 1
Tyr
Tyr
Cybear723
Tyr
Level 49
God Stats
15W - 13L
1,368 SR
Queue Stats
130W - 128L
1,398 Elo+
Solo
Charybdis
Charybdis
ForcefulAlmond
Charybdis
Level 61
God Stats
2W - 1L
1,774 SR
Queue Stats
150W - 167L
1,399 Elo+
Party 1
Anubis
Anubis
Zz-RedDemon
Anubis
Level 105
God Stats
0W - 3L
1,292 SR
Queue Stats
390W - 435L
1,323 Elo+
Party 4
Nemesis
Nemesis
darkcandi21
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 12L
1,319 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 3 / 4
6,694
558
4,517
8,790
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 3
7,066
589
7,492
10,950
6,409
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
ShinyCoder
Izanami
10
2 / 2 / 3
6,133
511
5,616
7,844
1,524
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
SnaggyCheetah
Cerberus
11
2 / 2 / 4
6,904
575
4,880
11,008
8,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
14
9 / 1 / 1
8,612
718
8,178
4,782
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BusinessTime524
Baron Samedi
9
1 / 4 / 2
5,417
451
3,601
9,410
3,661
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 0
6,088
507
6,469
10,830
6,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
ForcefulAlmond
Charybdis
10
3 / 2 / 1
5,986
499
9,031
7,605
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
1 / 6 / 2
7,095
591
5,464
8,364
3,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
darkcandi21
Nemesis
11
2 / 3 / 0
6,330
528
3,522
9,237
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
8
9
Deaths
17
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
4
1.67
L
Baron Samedi
BusinessTime524
Baron Samedi
1
4
2
0.5
L
1
2
0
0.5
W
1
1
3
2.5
L
Charybdis
ForcefulAlmond
Charybdis
3
2
1
1.75
W
Izanami
ShinyCoder
Izanami
2
2
3
1.75
W
Cerberus
SnaggyCheetah
Cerberus
2
2
4
2
L
Anubis
1
6
2
0.33
L
Nemesis
darkcandi21
Nemesis
2
3
0
0.67
W
Vulcan
9
1
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,683
Damage
28,087
43,374
Taken
45,446
20,263
Mitigated
17,346
16,398
Healing
12,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
4,517
1,317
0
3,271
8,790
2,191
285
2,882
5,871
0
22,363
L
Baron Samedi
BusinessTime524
Baron Samedi
3,601
1,040
356
1,709
9,410
3,661
0
2,936
6,474
21,475
0
L
6,469
1,975
0
3,050
10,830
6,093
0
293
10,517
0
31,439
W
7,492
1,703
0
4,776
10,950
6,409
0
0
10,467
342
38,413
L
Charybdis
ForcefulAlmond
Charybdis
9,031
4,784
0
1,943
7,605
1,391
0
2,415
5,190
0
34,988
W
Izanami
ShinyCoder
Izanami
5,616
4,366
188
1,692
7,844
1,524
1,036
1,303
6,541
0
30,178
W
Cerberus
SnaggyCheetah
Cerberus
4,880
292
435
4,809
11,008
8,847
0
2,190
8,818
33,182
0
L
Anubis
5,464
368
0
2,755
8,364
3,351
0
4,147
3,857
42,487
0
L
Nemesis
darkcandi21
Nemesis
3,522
997
0
3,154
9,237
2,850
0
2,762
6,289
0
36,632
W
Vulcan
8,178
1,752
0
1,227
4,782
1,292
156
2,690
2,092
43,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,409
Gold Earned
30,916
343
Minions Killed
328
0
Camps Cleared
0
1,207,944
Distance Traveled
1,164,192
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,694
558
45
4
0
235,139
6
L
Baron Samedi
5,417
451
38
3
0
215,420
0
L
Tyr
6,088
507
59
5
0
240,352
2
W
Mulan
7,066
589
81
7
0
223,355
3
L
Charybdis
5,986
499
59
5
0
225,098
1
W
Izanami
6,133
511
63
5
0
225,804
2
W
Cerberus
6,904
575
70
6
0
233,198
1
L
Anubis
7,095
591
92
8
0
208,840
3
L
Nemesis
6,330
528
80
7
0
274,482
1
W
Vulcan
8,612
718
84
7
0
290,448
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role