Player Matchup

Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
JCM XenO
Chang'e
Level 127
God Stats
1W - 1L
1,739 SR
Queue Stats
190W - 189L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Kalex_Badtr0p3rs
Gilgamesh
Level 65
God Stats
8W - 6L
1,632 SR
Queue Stats
209W - 209L
1,458 Elo+
Party 1
Set
Set
S3DaX_Camaron_-_
Set
Level 102
God Stats
22W - 13L
1,648 SR
Queue Stats
578W - 538L
1,517 Elo+
Party 1
Ymir
Ymir
SavageOper8r
Ymir
Level 54
God Stats
28W - 29L
1,478 SR
Queue Stats
149W - 144L
1,416 Elo+
Party 3
Team Averages
Level 83
1,599 SR
1,478 Elo+

VS

Team Averages
Level 110
1,496 SR
1,526 Elo+
Sol
Sol
CatHasBeanToes
Sol
Level 129
God Stats
24W - 25L
1,560 SR
Queue Stats
275W - 257L
1,508 Elo+
Solo
King Arthur
King Arthur
Magik4939
King Arthur
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 102L
1,517 Elo+
Solo
Ao Kuang
Ao Kuang
SaxStacks
Ao Kuang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 215L
1,564 Elo+
Party 2
Atlas
Atlas
axiomghost95
Atlas
Level 95
God Stats
0W - 3L
1,157 SR
Queue Stats
36W - 41L
1,502 Elo+
Solo
Danzaburou
Danzaburou
xTherealcsmithx
Danzaburou
Level 118
God Stats
4W - 3L
1,764 SR
Queue Stats
183W - 187L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 1 / 6
8,682
579
7,099
6,822
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
JCM XenO
Chang'e
14
6 / 3 / 5
8,441
563
9,354
8,672
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
14
4 / 1 / 0
8,737
582
6,485
10,694
8,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 2 / 5
8,968
598
8,775
10,724
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
1 / 0 / 8
7,570
505
4,042
10,645
8,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
8,293
553
7,768
8,692
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Magik4939
King Arthur
12
0 / 5 / 1
7,380
492
7,631
11,401
8,863
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
SaxStacks
Ao Kuang
12
3 / 4 / 2
7,980
532
6,515
13,320
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 4 / 2
5,907
394
3,676
10,663
4,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
xTherealcsmithx
Danzaburou
11
0 / 5 / 1
7,140
476
4,820
10,027
2,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
7
7
Deaths
21
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
6
7
L
4
3
1
1.5
W
Chang'e
JCM XenO
Chang'e
6
3
5
2.83
W
Gilgamesh
4
1
0
4
L
King Arthur
Magik4939
King Arthur
0
5
1
0.1
W
6
2
5
4.25
W
1
0
8
5
L
Ao Kuang
SaxStacks
Ao Kuang
3
4
2
1
L
0
4
2
0.25
L
Danzaburou
xTherealcsmithx
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,755
Damage
30,410
47,557
Taken
54,103
27,606
Mitigated
23,601
18,437
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,099
4,455
0
3,131
6,822
2,455
2,227
1,613
5,209
0
62,256
L
7,768
2,484
0
3,007
8,692
3,139
0
3,930
4,521
43,986
4,092
W
Chang'e
JCM XenO
Chang'e
9,354
1,011
1,714
4,348
8,672
3,185
329
3,546
5,126
46,672
0
W
Gilgamesh
6,485
1,784
0
1,870
10,694
8,902
62
1,264
9,430
0
49,805
L
King Arthur
Magik4939
King Arthur
7,631
1,550
0
250
11,401
8,863
323
1,110
9,444
0
44,091
W
8,775
4,199
0
4,741
10,724
4,323
0
5,098
5,626
0
66,976
W
4,042
751
0
2,633
10,645
8,741
429
5,662
4,983
19,987
0
L
Ao Kuang
SaxStacks
Ao Kuang
6,515
1,517
0
5,369
13,320
4,224
0
3,662
9,448
35,141
0
L
3,676
1,305
0
1,921
10,663
4,880
0
3,637
6,864
17,991
0
L
Danzaburou
xTherealcsmithx
Danzaburou
4,820
1,723
0
4,010
10,027
2,495
0
450
9,577
0
44,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,398
Gold Earned
36,700
472
Minions Killed
382
0
Camps Cleared
0
1,519,211
Distance Traveled
1,376,986
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,682
579
140
9
0
287,151
5
L
Sol
8,293
553
107
7
0
269,825
4
W
Chang'e
8,441
563
78
5
0
294,212
6
W
Gilgamesh
8,737
582
121
8
0
306,809
5
L
King Arthur
7,380
492
92
6
0
271,851
1
W
Set
8,968
598
116
8
0
341,360
2
W
Ymir
7,570
505
17
1
0
289,679
5
L
Ao Kuang
7,980
532
75
5
0
305,854
3
L
Atlas
5,907
394
25
2
0
260,162
0
L
Danzaburou
7,140
476
83
6
0
269,294
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role