Player Matchup

Mulan
Mulan
Dragonclawer28
Mulan
Level 160
God Stats
0W - 1L
1,455 SR
Queue Stats
7W - 14L
1,449 Elo+
Party 4
Ra
Ra
RoamingMango
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Set
Set
SlaughterOtterTV
Set
Level 148
God Stats
1W - 6L
1,216 SR
Queue Stats
472W - 437L
1,601 Elo+
Party 2
Izanami
Izanami
UrraTis93
Izanami
Level 22
God Stats
25W - 16L
1,567 SR
Queue Stats
79W - 63L
1,524 Elo+
Party 2
Zeus
Zeus
Urrmessi
Zeus
Level 160
God Stats
1W - 3L
1,456 SR
Queue Stats
395W - 352L
1,627 Elo+
Party 2
Team Averages
Level 98
1,439 SR
1,540 Elo+

VS

Team Averages
Level 44
1,512 SR
1,599 Elo+
Bastet
Bastet
Aegolith
Bastet
Level 37
God Stats
4W - 2L
1,265 SR
Queue Stats
116W - 68L
1,535 Elo+
Party 3
Bellona
Bellona
Daveykins94
Bellona
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 56L
1,487 Elo+
Party 3
Kukulkan
Kukulkan
Elpepe1011
Kukulkan
Level 49
God Stats
1W - 0L
1,602 SR
Queue Stats
6W - 0L
1,964 Elo+
Solo
Baron Samedi
Baron Samedi
MidniteGospel
Baron Samedi
Level 64
God Stats
10W - 5L
1,695 SR
Queue Stats
96W - 90L
1,563 Elo+
Party 1
Cupid
Cupid
Walsh488
Cupid
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 3
11,253
1,125
13,040
17,274
18,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 8 / 2
8,476
848
1,590
12,574
3,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 3 / 7
9,265
927
3,843
7,787
3,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
UrraTis93
Izanami
15
2 / 3 / 2
9,532
953
4,812
10,356
2,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
16
2 / 6 / 7
10,033
1,003
18,052
9,557
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

162

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Aegolith
Bastet
17
12 / 2 / 8
12,187
1,219
21,182
8,829
3,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Daveykins94
Bellona
17
6 / 2 / 10
11,214
1,121
9,536
12,347
8,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Elpepe1011
Kukulkan
17
2 / 3 / 13
10,663
1,066
11,450
8,220
5,044
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
MidniteGospel
Baron Samedi
17
4 / 2 / 6
10,533
1,053
7,693
8,744
5,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
Walsh488
Cupid
17
2 / 2 / 10
9,992
999
5,227
5,856
2,767
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
11
Kills
26
26
Deaths
11
21
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Bastet
Aegolith
Bastet
12
2
8
8
W
Bellona
Daveykins94
Bellona
6
2
10
5.5
L
7
6
3
1.42
W
Kukulkan
Elpepe1011
Kukulkan
2
3
13
2.83
W
Baron Samedi
MidniteGospel
Baron Samedi
4
2
6
3.5
L
0
8
2
0.13
L
0
3
7
1.17
L
Izanami
UrraTis93
Izanami
2
3
2
1
L
Zeus
2
6
7
0.92
W
Cupid
Walsh488
Cupid
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,337
Damage
55,088
57,548
Taken
43,996
31,262
Mitigated
26,449
3,448
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Aegolith
Bastet
21,182
7,435
0
1,732
8,829
3,702
0
4,679
3,972
0
28,041
W
Bellona
Daveykins94
Bellona
9,536
4,054
1,502
1,747
12,347
8,991
0
6,270
5,721
0
17,022
L
13,040
1,114
0
2,021
17,274
18,096
0
6,569
10,705
5,587
22,703
W
Kukulkan
Elpepe1011
Kukulkan
11,450
888
0
1,002
8,220
5,044
0
3,750
4,211
47,654
0
W
Baron Samedi
MidniteGospel
Baron Samedi
7,693
461
1,484
2,605
8,744
5,945
0
4,401
4,116
32,070
0
L
1,590
203
122
16
12,574
3,970
0
4,270
8,304
8,881
0
L
3,843
969
0
401
7,787
3,351
0
2,649
5,138
0
21,434
L
Izanami
UrraTis93
Izanami
4,812
2,172
0
888
10,356
2,771
0
1,672
8,684
0
26,798
L
Zeus
18,052
992
0
0
9,557
3,074
0
3,983
5,574
38,930
0
W
Cupid
Walsh488
Cupid
5,227
3,826
301
431
5,856
2,767
0
3,061
2,590
0
17,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,559
Gold Earned
54,589
178
Minions Killed
188
5
Camps Cleared
12
903,748
Distance Traveled
986,167
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,187
1,219
12
1
1
227,654
0
W
Bellona
11,214
1,121
14
1
1
199,444
0
L
Mulan
11,253
1,125
40
4
2
190,995
0
W
Kukulkan
10,663
1,066
70
7
6
178,034
2
W
Baron Samedi
10,533
1,053
65
7
0
185,152
3
L
Ra
8,476
848
12
1
0
159,100
0
L
Set
9,265
927
35
4
1
182,497
0
L
Izanami
9,532
953
51
5
2
189,396
0
L
Zeus
10,033
1,003
40
4
0
181,760
0
W
Cupid
9,992
999
27
3
4
195,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role