Player Matchup

Heimdallr
Heimdallr
DecentBrown
Heimdallr
Level 59
God Stats
16W - 9L
1,466 SR
Queue Stats
107W - 144L
1,355 Elo+
Solo
Bellona
Bellona
Hydrisk
Bellona
Level 74
God Stats
6W - 0L
1,579 SR
Queue Stats
13W - 13L
1,372 Elo+
Solo
Da Ji
Da Ji
Purple_Pelican_
Da Ji
Level 39
God Stats
2W - 4L
1,070 SR
Queue Stats
110W - 113L
1,323 Elo+
Party 1
Ares
Ares
ninjablackdog
Ares
Level 65
God Stats
2W - 1L
1,468 SR
Queue Stats
43W - 47L
1,386 Elo+
Solo
Discordia
Discordia
saucycrayon
Discordia
Level 60
God Stats
10W - 8L
1,564 SR
Queue Stats
110W - 124L
1,339 Elo+
Party 1
Team Averages
Level 59
1,430 SR
1,355 Elo+

VS

Team Averages
Level 52
1,391 SR
1,339 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
FLOW_santided
Charybdis
Level 44
God Stats
0W - 4L
1,051 SR
Queue Stats
93W - 98L
1,286 Elo+
Party 2
Rama
Rama
SAPOMAS
Rama
Level 85
God Stats
274W - 325L
1,475 SR
Queue Stats
487W - 565L
1,428 Elo+
Solo
Fafnir
Fafnir
Tomsnap
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,188 Elo+
Party 2
Erlang Shen
Erlang Shen
blackout04026
Erlang Shen
Level 46
God Stats
4W - 7L
1,428 SR
Queue Stats
64W - 98L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DecentBrown
Heimdallr
12
3 / 1 / 6
7,051
542
8,848
7,182
2,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Hydrisk
Bellona
12
6 / 1 / 4
7,524
579
9,701
8,884
7,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
7 / 1 / 4
7,375
567
4,915
7,069
3,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
2 / 3 / 9
6,106
470
6,998
8,676
6,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
saucycrayon
Discordia
12
4 / 0 / 4
7,237
557
4,747
3,263
928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
1 / 4 / 1
6,335
487
5,655
8,211
3,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
FLOW_santided
Charybdis
9
1 / 5 / 2
5,585
430
5,447
8,062
2,333
Rama
SAPOMAS
Rama
11
1 / 4 / 0
6,802
523
2,027
8,882
2,527
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
Tomsnap
Fafnir
8
3 / 4 / 0
6,238
480
2,347
12,316
10,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
blackout04026
Erlang Shen
10
0 / 5 / 3
6,067
467
2,958
9,954
4,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
6
6
Deaths
22
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
W
Heimdallr
DecentBrown
Heimdallr
3
1
6
6
L
Charybdis
FLOW_santided
Charybdis
1
5
2
0.4
W
Bellona
Hydrisk
Bellona
6
1
4
8
W
7
1
4
9
L
Rama
SAPOMAS
Rama
1
4
0
0.25
L
Fafnir
Tomsnap
Fafnir
3
4
0
0.75
L
Erlang Shen
blackout04026
Erlang Shen
0
5
3
0.3
W
2
3
9
2.17
W
Discordia
saucycrayon
Discordia
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,209
Damage
18,434
35,074
Taken
47,425
20,345
Mitigated
21,963
9,240
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,655
848
589
2,381
8,211
3,020
441
2,993
4,922
32,575
0
W
Heimdallr
DecentBrown
Heimdallr
8,848
4,209
0
2,141
7,182
2,494
257
1,512
5,578
0
51,722
L
Charybdis
FLOW_santided
Charybdis
5,447
1,822
0
652
8,062
2,333
593
2,065
5,895
0
20,896
W
Bellona
Hydrisk
Bellona
9,701
2,067
0
3,620
8,884
7,485
1,500
1,170
7,589
0
40,632
W
4,915
1,308
0
1,503
7,069
3,413
0
998
6,013
0
31,375
L
Rama
SAPOMAS
Rama
2,027
1,336
0
3,027
8,882
2,527
1,088
0
8,882
0
37,535
L
Fafnir
Tomsnap
Fafnir
2,347
392
0
2,493
12,316
10,055
181
4,082
8,218
5,795
0
L
Erlang Shen
blackout04026
Erlang Shen
2,958
1,368
0
2,092
9,954
4,028
129
2,061
7,763
0
28,304
W
6,998
452
226
1,163
8,676
6,025
442
2,646
5,910
13,295
0
W
Discordia
saucycrayon
Discordia
4,747
104
0
587
3,263
928
38
1,159
1,982
35,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,293
Gold Earned
31,027
315
Minions Killed
268
0
Camps Cleared
0
1,228,800
Distance Traveled
1,160,509
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,335
487
73
6
0
202,261
1
W
Heimdallr
7,051
542
94
7
0
216,987
1
L
Charybdis
5,585
430
39
3
0
224,770
2
W
Bellona
7,524
579
73
6
0
252,714
2
W
Da Ji
7,375
567
58
4
0
250,941
2
L
Rama
6,802
523
92
7
0
223,341
1
L
Fafnir
6,238
480
8
1
0
262,932
2
L
Erlang Shen
6,067
467
56
4
0
247,205
4
W
Ares
6,106
470
8
1
0
250,181
1
W
Discordia
7,237
557
82
6
0
257,977
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role