Player Matchup

Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Ragsaviorz55
Baron Samedi
Level 85
God Stats
14W - 13L
1,536 SR
Queue Stats
302W - 309L
1,500 Elo+
Party 1
Atlas
Atlas
SpookDealer69
Atlas
Level 86
God Stats
2W - 0L
1,186 SR
Queue Stats
262W - 275L
1,441 Elo+
Party 3
Ravana
Ravana
WoLF Heavenz
Ravana
Level 89
God Stats
3W - 1L
1,799 SR
Queue Stats
410W - 406L
1,486 Elo+
Party 1
Sol
Sol
WoLF ManiacPyro
Sol
Level 86
God Stats
7W - 7L
1,533 SR
Queue Stats
343W - 358L
1,491 Elo+
Party 1
Team Averages
Level 100
1,511 SR
1,484 Elo+

VS

Team Averages
Level 104
1,457 SR
1,473 Elo+
Sol
Sol
Alacrty_
Sol
Level 119
God Stats
17W - 19L
1,543 SR
Queue Stats
646W - 596L
1,478 Elo+
Party 4
Arachne
Arachne
CelpHxTitleD506
Arachne
Level 109
God Stats
163W - 140L
1,520 SR
Queue Stats
544W - 642L
1,491 Elo+
Party 2
Merlin
Merlin
Grim666Lock666
Merlin
Level 109
God Stats
18W - 31L
1,404 SR
Queue Stats
602W - 736L
1,476 Elo+
Party 2
Ares
Ares
JTwasHERE
Ares
Level 115
God Stats
2W - 5L
1,434 SR
Queue Stats
505W - 479L
1,446 Elo+
Solo
Jormungandr
Jormungandr
squxnch
Jormungandr
Level 69
God Stats
4W - 7L
1,384 SR
Queue Stats
85W - 90L
1,472 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
5 / 0 / 0
7,922
566
5,832
9,112
8,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Ragsaviorz55
Baron Samedi
11
1 / 1 / 6
6,727
481
5,951
9,801
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 6
6,899
493
4,790
15,404
8,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
15
10 / 1 / 5
8,790
628
9,454
7,551
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 1 / 7
7,954
568
13,259
9,353
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 2
6,817
487
8,965
7,690
2,218
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 4 / 0
6,786
485
6,859
10,987
3,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 0
6,677
477
6,087
9,036
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
9
0 / 6 / 6
6,790
485
4,913
16,721
11,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
squxnch
Jormungandr
11
0 / 4 / 0
7,148
511
5,390
9,242
6,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
22
Kills
7
7
Deaths
22
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
0
0
5
L
4
3
2
1.67
L
3
4
0
0.75
L
0
5
0
0
L
Ares
0
6
6
0.5
W
Baron Samedi
Ragsaviorz55
Baron Samedi
1
1
6
4
W
1
4
6
1
W
Ravana
10
1
5
12.5
W
5
1
7
8.5
L
Jormungandr
squxnch
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,286
Damage
32,214
51,221
Taken
53,676
26,818
Mitigated
27,223
24,281
Healing
13,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,832
1,110
0
3,111
9,112
8,502
542
5,191
3,921
0
39,649
L
8,965
4,847
0
2,890
7,690
2,218
0
6,561
1,129
34,546
0
L
6,859
4,064
0
2,755
10,987
3,899
0
3,006
7,869
0
43,473
L
6,087
0
0
485
9,036
2,948
149
4,709
3,965
36,985
0
L
Ares
4,913
428
1,650
2,996
16,721
11,189
0
9,236
7,394
19,411
0
W
Baron Samedi
Ragsaviorz55
Baron Samedi
5,951
186
480
4,411
9,801
3,586
205
3,490
5,918
31,952
0
W
4,790
2,049
2,109
4,005
15,404
8,631
235
8,075
7,281
25,068
0
W
Ravana
9,454
3,590
0
3,650
7,551
3,239
0
2,573
4,852
0
50,599
W
13,259
5,500
943
5,572
9,353
2,860
1,465
5,532
3,745
56,886
0
L
Jormungandr
squxnch
Jormungandr
5,390
2,668
0
2,285
9,242
6,969
224
0
9,242
36,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,292
Gold Earned
34,218
380
Minions Killed
322
0
Camps Cleared
0
1,330,184
Distance Traveled
1,123,723
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,922
566
87
6
0
255,108
3
L
Sol
6,817
487
62
4
0
163,151
2
L
Arachne
6,786
485
65
5
0
287,764
0
L
Merlin
6,677
477
81
6
0
240,012
3
L
Ares
6,790
485
22
2
0
242,378
4
W
Baron Samedi
6,727
481
63
5
0
270,627
1
W
Atlas
6,899
493
25
2
0
244,940
4
W
Ravana
8,790
628
93
7
0
307,050
2
W
Sol
7,954
568
112
8
0
252,459
2
L
Jormungandr
7,148
511
92
7
0
190,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role