Player Matchup

Xbalanque
Xbalanque
Silver IV
SchevsGanja
Xbalanque
Silver IV
Level 84
God Stats
1W - 3L
1,363 SR
Queue Stats
36W - 51L
785 MMR
Party 2
Ah Puch
Ah Puch
Bronze III
Tupactapuss
Ah Puch
Bronze III
Level 68
God Stats
1W - 0L
1,464 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver IV
War Machine 63
Bellona
Silver IV
Level 100
God Stats
13W - 20L
1,462 SR
Queue Stats
36W - 51L
717 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 84
1,430 SR
1,001 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 54
1,571 SR
930 MMR
Fenrir
Fenrir
Bronze IV
PONCH719
Fenrir
Bronze IV
Level 82
God Stats
0W - 1L
1,741 SR
Queue Stats
3W - 17L
869 MMR
Party 1
Achilles
Achilles
Bronze IV
SunBunBlue
Achilles
Bronze IV
Level 34
God Stats
0W - 5L
1,518 SR
Queue Stats
2W - 14L
950 MMR
Party 1
Scylla
Scylla
Silver II
Trixx789
Scylla
Silver II
Level 47
God Stats
3W - 6L
1,455 SR
Queue Stats
73W - 85L
970 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
SchevsGanja
Xbalanque
16
4 / 4 / 11
12,562
661
10,365
12,902
4,148
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Tupactapuss
Ah Puch
18
4 / 2 / 12
12,918
680
25,894
17,213
8,861
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
11 / 2 / 7
13,605
716
13,849
21,703
20,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AnubisBastetGilgameshAh Muzen CabArachne

VS

Bans
ChaacAthenaGebBaba YagaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
PONCH719
Fenrir
11
1 / 10 / 2
10,014
527
6,562
19,163
7,453
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
SunBunBlue
Achilles
16
1 / 3 / 6
11,298
595
8,015
21,188
29,628
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Trixx789
Scylla
16
6 / 6 / 2
12,536
660
20,492
19,410
7,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
8
8
Deaths
19
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
PONCH719
Fenrir
1
10
2
0.2
W
Xbalanque
SchevsGanja
Xbalanque
4
4
11
2.38
L
Achilles
SunBunBlue
Achilles
1
3
6
1.33
L
Scylla
Trixx789
Scylla
6
6
2
1.17
W
Ah Puch
Tupactapuss
Ah Puch
4
2
12
5
W
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,108
Damage
35,069
51,818
Taken
59,761
33,205
Mitigated
44,630
17,338
Healing
6,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
PONCH719
Fenrir
6,562
630
540
1,340
19,163
7,453
0
8,285
10,878
0
24,979
W
Xbalanque
SchevsGanja
Xbalanque
10,365
2,493
753
1,060
12,902
4,148
1,690
7,889
4,673
0
49,350
L
Achilles
SunBunBlue
Achilles
8,015
1,180
0
1,228
21,188
29,628
251
10,911
10,277
1,296
29,084
L
Scylla
Trixx789
Scylla
20,492
1,058
0
3,465
19,410
7,549
0
7,238
12,172
51,126
0
W
Ah Puch
Tupactapuss
Ah Puch
25,894
1,322
622
7,645
17,213
8,861
556
6,345
10,540
71,473
0
W
13,849
5,327
785
6,473
21,703
20,196
90
6,022
15,171
0
37,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,085
Gold Earned
33,848
221
Minions Killed
164
14
Camps Cleared
3
1,109,002
Distance Traveled
1,013,072
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,014
527
36
2
3
309,971
4
W
Xbalanque
12,562
661
76
4
3
366,101
0
L
Achilles
11,298
595
40
2
0
370,360
0
L
Scylla
12,536
660
88
5
0
332,741
1
W
Ah Puch
12,918
680
106
6
3
352,600
2
W
Bellona
13,605
716
39
2
8
390,301
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role