Player Matchup

Cthulhu
Cthulhu
H0B0DINNER
Cthulhu
Level 68
God Stats
3W - 4L
1,531 SR
Queue Stats
31W - 43L
1,377 Elo+
Party 2
Da Ji
Da Ji
Obtuse Goose919
Da Ji
Level 100
God Stats
0W - 2L
1,364 SR
Queue Stats
64W - 90L
1,389 Elo+
Party 2
Baron Samedi
Baron Samedi
monkechamp
Baron Samedi
Level 61
God Stats
2W - 3L
1,472 SR
Queue Stats
46W - 73L
1,370 Elo+
Party 2
Team Averages
Level 76
1,455 SR
1,379 Elo+

VS

Team Averages
Level 84
1,744 SR
1,625 Elo+
Ah Muzen Cab
Ah Muzen Cab
OppDestroya
Ah Muzen Cab
Level 116
God Stats
3W - 0L
1,865 SR
Queue Stats
109W - 64L
1,643 Elo+
Party 1
Vamana
Vamana
Snuckzu
Vamana
Level 107
God Stats
5W - 1L
1,500 SR
Queue Stats
244W - 215L
1,499 Elo+
Party 1
Anubis
Anubis
Tropic FuzZ16
Anubis
Level 29
God Stats
8W - 1L
1,868 SR
Queue Stats
16W - 4L
1,733 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H0B0DINNER
Cthulhu
12
2 / 6 / 2
8,438
649
9,302
13,879
4,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 8 / 3
7,902
608
5,631
11,759
5,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
monkechamp
Baron Samedi
10
1 / 8 / 2
7,595
584
4,574
12,774
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OppDestroya
Ah Muzen Cab
15
7 / 0 / 15
10,321
794
12,712
7,018
2,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Snuckzu
Vamana
14
7 / 1 / 12
9,913
763
6,982
13,219
17,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
8 / 3 / 10
9,930
764
12,705
12,689
6,336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
4
Kills
22
22
Deaths
4
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
H0B0DINNER
Cthulhu
2
6
2
0.5
L
1
8
3
0.31
W
Ah Muzen Cab
OppDestroya
Ah Muzen Cab
7
0
15
14.5
W
Vamana
Snuckzu
Vamana
7
1
12
13
W
8
3
10
4.33
L
Baron Samedi
monkechamp
Baron Samedi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,507
Damage
32,399
38,412
Taken
32,926
13,527
Mitigated
26,567
3,848
Healing
14,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
H0B0DINNER
Cthulhu
9,302
309
97
233
13,879
4,390
0
6,264
7,615
26,803
0
L
5,631
722
159
778
11,759
5,193
0
2,300
9,459
0
10,435
W
Ah Muzen Cab
OppDestroya
Ah Muzen Cab
12,712
3,196
0
2,877
7,018
2,997
1,548
3,330
3,514
0
54,061
W
Vamana
Snuckzu
Vamana
6,982
2,874
478
4,646
13,219
17,234
208
4,646
8,265
424
23,706
W
12,705
818
0
6,224
12,689
6,336
1,130
5,664
6,577
37,001
0
L
Baron Samedi
monkechamp
Baron Samedi
4,574
222
852
1,729
12,774
3,944
0
4,798
7,976
23,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,935
Gold Earned
30,164
124
Minions Killed
161
3
Camps Cleared
8
570,642
Distance Traveled
769,870
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,438
649
69
5
1
216,242
0
L
Da Ji
7,902
608
10
1
2
186,109
2
W
Ah Muzen Cab
10,321
794
95
7
3
271,288
4
W
Vamana
9,913
763
26
2
2
277,667
4
W
Anubis
9,930
764
40
3
3
220,915
0
L
Baron Samedi
7,595
584
45
3
0
168,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role