Player Matchup

Osiris
Osiris
Brontis
Osiris
Level 64
God Stats
1W - 0L
1,534 SR
Queue Stats
8W - 6L
1,548 Elo+
Party 1
Hel
Hel
CPTmoosen
Hel
Level 27
God Stats
3W - 0L
1,682 SR
Queue Stats
6W - 0L
1,744 Elo+
Party 1
Danzaburou
Danzaburou
DFlambo
Danzaburou
Level 116
God Stats
1W - 0L
1,894 SR
Queue Stats
21W - 11L
1,673 Elo+
Party 1
Terra
Terra
JimMikeHank
Terra
Level 122
God Stats
1W - 0L
1,760 SR
Queue Stats
21W - 11L
1,673 Elo+
Party 1
Team Averages
Level 82
1,718 SR
1,659 Elo+

VS

Team Averages
Level 88
1,490 SR
1,385 Elo+
Thor
Thor
 
Thor
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Nidarios
Anhur
Level 29
God Stats
16W - 29L
1,486 SR
Queue Stats
30W - 59L
1,368 Elo+
Solo
Baba Yaga
Baba Yaga
Phil27Jokker
Baba Yaga
Level 110
God Stats
0W - 1L
1,596 SR
Queue Stats
44W - 60L
1,363 Elo+
Solo
Cabrakan
Cabrakan
Willluminati
Cabrakan
Level 113
God Stats
0W - 1L
1,377 SR
Queue Stats
2W - 7L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brontis
Osiris
16
1 / 2 / 11
11,094
792
9,669
12,893
13,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
6 / 1 / 5
11,581
827
8,472
10,521
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DFlambo
Danzaburou
18
10 / 2 / 4
12,629
902
25,124
14,174
6,997
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 1 / 9
11,602
829
8,491
17,632
25,583
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 6 / 1
10,987
785
8,457
12,482
5,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Nidarios
Anhur
16
0 / 2 / 1
10,307
736
3,227
9,533
3,333
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
Phil27Jokker
Baba Yaga
16
1 / 5 / 5
10,238
731
16,527
17,593
7,038
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
Willluminati
Cabrakan
14
1 / 6 / 1
10,014
715
7,045
22,717
29,998
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
19
Kills
5
6
Deaths
19
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
1
0.58
W
Osiris
Brontis
Osiris
1
2
11
3.25
W
6
1
5
8.5
W
Danzaburou
DFlambo
Danzaburou
10
2
4
6
W
2
1
9
6.5
L
Anhur
Nidarios
Anhur
0
2
1
0.25
L
Baba Yaga
Phil27Jokker
Baba Yaga
1
5
5
0.7
L
Cabrakan
Willluminati
Cabrakan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,756
Damage
35,256
55,220
Taken
62,325
52,179
Mitigated
45,587
26,618
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,457
1,815
0
405
12,482
5,218
0
5,028
7,454
0
44,432
W
Osiris
Brontis
Osiris
9,669
2,854
0
170
12,893
13,787
2,270
3,633
9,260
0
42,134
W
8,472
1,022
8,456
6,637
10,521
5,812
798
6,814
3,707
40,417
0
W
Danzaburou
DFlambo
Danzaburou
25,124
16,860
0
5,388
14,174
6,997
5,340
7,356
6,818
0
60,603
W
8,491
1,715
2,563
3,404
17,632
25,583
1,092
6,267
11,365
24,129
0
L
Anhur
Nidarios
Anhur
3,227
1,807
94
2,193
9,533
3,333
3,049
1,944
7,589
0
44,332
L
Baba Yaga
Phil27Jokker
Baba Yaga
16,527
1,207
965
6,074
17,593
7,038
27
2,896
14,697
47,464
0
L
Cabrakan
Willluminati
Cabrakan
7,045
460
69
2,256
22,717
29,998
0
7,978
14,739
21,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,906
Gold Earned
41,546
221
Minions Killed
247
11
Camps Cleared
10
1,080,985
Distance Traveled
908,051
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,987
785
64
5
3
220,832
1
W
Osiris
11,094
792
39
3
3
287,232
2
W
Hel
11,581
827
76
5
4
259,685
0
W
Danzaburou
12,629
902
74
5
1
258,975
1
W
Terra
11,602
829
32
2
3
275,093
0
L
Anhur
10,307
736
97
7
1
240,238
3
L
Baba Yaga
10,238
731
58
4
4
230,911
1
L
Cabrakan
10,014
715
28
2
2
216,070
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role