Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
IsamuDUDE
Bellona
Level 105
God Stats
3W - 4L
1,406 SR
Queue Stats
532W - 668L
1,360 Elo+
Party 1
Neith
Neith
KentaTheGod
Neith
Level 82
God Stats
30W - 36L
1,419 SR
Queue Stats
352W - 427L
1,368 Elo+
Party 1
Cerberus
Cerberus
PrivatePickle23
Cerberus
Level 20
God Stats
10W - 9L
1,594 SR
Queue Stats
29W - 31L
1,450 Elo+
Party 3
Mercury
Mercury
Thunderoller
Mercury
Level 101
God Stats
71W - 52L
1,532 SR
Queue Stats
256W - 295L
1,435 Elo+
Party 1
Team Averages
Level 75
1,490 SR
1,423 Elo+

VS

Team Averages
Level 91
1,496 SR
1,455 Elo+
He Bo
He Bo
DavidGhost04
He Bo
Level 123
God Stats
0W - 1L
1,621 SR
Queue Stats
18W - 24L
1,423 Elo+
Party 4
Aphrodite
Aphrodite
Pestilentia567
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,440 Elo+
Party 2
Cernunnos
Cernunnos
Raneridani
Cernunnos
Level 102
God Stats
2W - 2L
1,472 SR
Queue Stats
52W - 55L
1,460 Elo+
Solo
Cabrakan
Cabrakan
SnitchReload
Cabrakan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,530 Elo+
Party 2
Fenrir
Fenrir
julian9580
Fenrir
Level 125
God Stats
6W - 12L
1,388 SR
Queue Stats
56W - 65L
1,424 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 3 / 1
8,393
525
9,535
9,636
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
IsamuDUDE
Bellona
15
4 / 3 / 10
9,340
584
9,531
12,299
11,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 2 / 8
9,594
600
14,719
8,696
3,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
13
2 / 2 / 9
8,431
527
5,626
15,342
11,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
Thunderoller
Mercury
14
12 / 5 / 7
9,454
591
10,553
13,320
4,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 1
8,846
553
10,052
12,600
3,758
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Pestilentia567
Aphrodite
11
1 / 6 / 1
7,339
459
6,132
10,265
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
Raneridani
Cernunnos
13
2 / 4 / 2
7,530
471
10,629
8,950
3,217
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
SnitchReload
Cabrakan
12
3 / 5 / 2
7,571
473
5,500
16,177
16,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
julian9580
Fenrir
11
3 / 8 / 3
7,327
458
4,980
15,057
5,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
24
31
Kills
15
15
Deaths
31
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
1
1.5
L
6
8
1
0.81
W
Bellona
IsamuDUDE
Bellona
4
3
10
3
W
9
2
8
6.5
L
Aphrodite
Pestilentia567
Aphrodite
1
6
1
0.25
W
Cerberus
2
2
9
3.25
L
Cernunnos
Raneridani
Cernunnos
2
4
2
0.75
L
Cabrakan
SnitchReload
Cabrakan
3
5
2
0.8
W
Mercury
Thunderoller
Mercury
12
5
7
3.1
L
Fenrir
julian9580
Fenrir
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,964
Damage
37,293
59,293
Taken
63,049
34,895
Mitigated
33,743
21,509
Healing
15,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,535
4,698
0
3,290
9,636
2,807
2,324
1,363
8,273
44,414
6,440
L
10,052
362
0
2,781
12,600
3,758
0
876
11,152
44,135
0
W
Bellona
IsamuDUDE
Bellona
9,531
2,291
0
2,336
12,299
11,738
478
4,589
7,710
34
42,585
W
14,719
6,136
0
3,892
8,696
3,814
2,305
3,990
4,706
0
66,136
L
Aphrodite
Pestilentia567
Aphrodite
6,132
1,152
964
4,228
10,265
4,800
0
1,121
9,144
43,466
0
W
Cerberus
5,626
418
3,004
6,584
15,342
11,574
344
6,076
9,266
16,367
0
L
Cernunnos
Raneridani
Cernunnos
10,629
6,633
0
1,949
8,950
3,217
0
4,487
4,463
0
57,632
L
Cabrakan
SnitchReload
Cabrakan
5,500
799
0
2,985
16,177
16,319
0
7,025
9,027
17,148
0
W
Mercury
Thunderoller
Mercury
10,553
7,714
0
2,403
13,320
4,962
887
5,666
7,654
0
41,548
L
Fenrir
julian9580
Fenrir
4,980
621
0
2,818
15,057
5,649
0
635
14,193
0
27,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,212
Gold Earned
38,613
379
Minions Killed
337
0
Camps Cleared
0
1,518,189
Distance Traveled
1,332,102
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,393
525
92
6
0
271,126
0
L
He Bo
8,846
553
82
5
0
253,078
5
W
Bellona
9,340
584
83
5
0
300,907
1
W
Neith
9,594
600
115
7
0
299,064
4
L
Aphrodite
7,339
459
83
5
0
249,996
0
W
Cerberus
8,431
527
27
2
0
305,778
3
L
Cernunnos
7,530
471
89
6
0
280,200
5
L
Cabrakan
7,571
473
26
2
0
263,227
1
W
Mercury
9,454
591
62
4
0
341,314
1
L
Fenrir
7,327
458
57
4
0
285,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role