Player Matchup

Ares
Ares
AOMDforever
Ares
Level 17
God Stats
16W - 11L
1,528 SR
Queue Stats
27W - 31L
1,383 Elo+
Party 1
Hun Batz
Hun Batz
Auzific
Hun Batz
Level 61
God Stats
2W - 2L
1,542 SR
Queue Stats
116W - 154L
1,373 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kenshi117-
Cu Chulainn
Level 121
God Stats
14W - 17L
1,462 SR
Queue Stats
201W - 237L
1,389 Elo+
Party 1
Thoth
Thoth
RelloGramz
Thoth
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 82L
1,419 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
xxkillerb0mbxx
Ah Muzen Cab
Level 128
God Stats
9W - 13L
1,411 SR
Queue Stats
91W - 90L
1,409 Elo+
Solo
Team Averages
Level 82
1,489 SR
1,394 Elo+

VS

Team Averages
Level 64
1,531 SR
1,395 Elo+
Tyr
Tyr
DoctorP00
Tyr
Level 64
God Stats
2W - 1L
1,644 SR
Queue Stats
48W - 42L
1,432 Elo+
Party 2
Ra
Ra
Smeagol11235
Ra
Level 45
God Stats
3W - 3L
1,514 SR
Queue Stats
26W - 32L
1,316 Elo+
Party 2
Da Ji
Da Ji
Swachu69
Da Ji
Level 90
God Stats
3W - 3L
1,470 SR
Queue Stats
177W - 176L
1,458 Elo+
Party 2
Atlas
Atlas
Tiger12332
Atlas
Level 54
God Stats
8W - 10L
1,434 SR
Queue Stats
111W - 122L
1,383 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Woobs
Ah Muzen Cab
Level 69
God Stats
6W - 0L
1,595 SR
Queue Stats
45W - 51L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,556
463
4,653
11,245
8,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Auzific
Hun Batz
10
1 / 3 / 0
6,005
500
2,539
8,061
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
Kenshi117-
Cu Chulainn
11
2 / 3 / 0
6,945
579
7,756
8,980
8,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
10
1 / 5 / 1
6,561
547
1,686
6,435
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
xxkillerb0mbxx
Ah Muzen Cab
10
2 / 2 / 0
5,908
492
5,795
7,523
2,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,208
601
5,293
10,296
6,433
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
2 / 0 / 2
7,232
603
1,689
1,990
555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Swachu69
Da Ji
12
8 / 3 / 2
7,402
617
7,004
7,564
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
10
0 / 0 / 5
6,309
526
4,638
9,136
5,643
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
Woobs
Ah Muzen Cab
11
3 / 1 / 2
6,553
546
7,797
8,180
2,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
6
Kills
16
16
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Hun Batz
Auzific
Hun Batz
1
3
0
0.33
W
3
2
2
2
L
Cu Chulainn
Kenshi117-
Cu Chulainn
2
3
0
0.67
L
Thoth
1
5
1
0.3
W
2
0
2
3
W
Da Ji
Swachu69
Da Ji
8
3
2
3
W
Atlas
0
0
5
2.5
W
Ah Muzen Cab
Woobs
Ah Muzen Cab
3
1
2
4
L
Ah Muzen Cab
xxkillerb0mbxx
Ah Muzen Cab
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,429
Damage
26,421
42,244
Taken
37,166
23,662
Mitigated
18,348
11,002
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,653
300
1,127
1,896
11,245
8,311
0
3,382
7,863
15,836
0
L
Hun Batz
Auzific
Hun Batz
2,539
674
0
2,687
8,061
2,309
0
1,081
6,946
0
32,488
W
5,293
1,794
0
3,111
10,296
6,433
0
575
9,713
0
39,444
L
Cu Chulainn
Kenshi117-
Cu Chulainn
7,756
1,338
0
3,236
8,980
8,755
0
0
8,980
1,602
35,939
L
Thoth
1,686
66
0
625
6,435
1,813
0
775
5,564
28,805
0
W
1,689
53
123
1,014
1,990
555
827
828
970
40,870
0
W
Da Ji
Swachu69
Da Ji
7,004
2,182
0
1,973
7,564
3,336
0
764
6,758
0
36,177
W
Atlas
4,638
2,045
1,441
2,060
9,136
5,643
0
3,343
5,793
20,553
0
W
Ah Muzen Cab
Woobs
Ah Muzen Cab
7,797
3,735
0
3,436
8,180
2,381
427
1,114
7,066
0
50,644
L
Ah Muzen Cab
xxkillerb0mbxx
Ah Muzen Cab
5,795
1,594
0
1,431
7,523
2,474
0
959
6,564
0
36,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,975
Gold Earned
34,704
323
Minions Killed
398
0
Camps Cleared
0
1,116,676
Distance Traveled
1,167,891
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,556
463
20
2
0
220,048
3
L
Hun Batz
6,005
500
76
6
0
252,727
10
W
Tyr
7,208
601
82
7
0
228,216
1
L
Cu Chulainn
6,945
579
81
7
0
215,913
1
L
Thoth
6,561
547
63
5
0
198,305
4
W
Ra
7,232
603
96
8
0
241,461
0
W
Da Ji
7,402
617
64
5
0
243,820
3
W
Atlas
6,309
526
39
3
0
232,926
4
W
Ah Muzen Cab
6,553
546
117
10
0
221,468
4
L
Ah Muzen Cab
5,908
492
83
7
0
229,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role