Player Matchup

Eset
Eset
El Jkr
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,418 Elo+
Party 2
Gilgamesh
Gilgamesh
GrumpyGamer4121
Gilgamesh
Level 114
God Stats
6W - 8L
1,287 SR
Queue Stats
164W - 170L
1,406 Elo+
Party 2
Ares
Ares
JosePlebe
Ares
Level 83
God Stats
1W - 2L
1,497 SR
Queue Stats
26W - 47L
1,287 Elo+
Solo
Izanami
Izanami
Joseobando19
Izanami
Level 56
God Stats
4W - 9L
1,377 SR
Queue Stats
191W - 255L
1,295 Elo+
Party 3
Nemesis
Nemesis
jpramirezsoto
Nemesis
Level 34
God Stats
3W - 7L
1,293 SR
Queue Stats
119W - 158L
1,267 Elo+
Party 3
Team Averages
Level 82
1,391 SR
1,335 Elo+

VS

Team Averages
Level 53
1,451 SR
1,290 Elo+
Scylla
Scylla
 
Scylla
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DPP_Ziad
Chaac
Level 83
God Stats
43W - 40L
1,463 SR
Queue Stats
217W - 250L
1,337 Elo+
Solo
Izanami
Izanami
KnivesKing
Izanami
Level 26
God Stats
2W - 3L
1,241 SR
Queue Stats
11W - 17L
1,187 Elo+
Party 1
Thanatos
Thanatos
OwenThaGreat
Thanatos
Level 29
God Stats
2W - 3L
1,549 SR
Queue Stats
12W - 19L
1,252 Elo+
Party 1
Artio
Artio
Wet Rabbit
Artio
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
El Jkr
Eset
9
2 / 4 / 1
5,280
587
4,650
5,298
1,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
GrumpyGamer4121
Gilgamesh
8
1 / 4 / 0
4,789
532
3,858
7,045
3,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ares
6
0 / 2 / 2
4,203
467
885
5,167
1,518
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Joseobando19
Izanami
10
4 / 1 / 0
5,477
609
2,959
4,093
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
7
2 / 4 / 1
4,893
544
2,377
5,983
1,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
5 / 2 / 2
6,080
676
2,486
4,745
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
DPP_Ziad
Chaac
10
3 / 2 / 3
5,802
645
4,330
7,821
4,493
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
KnivesKing
Izanami
8
2 / 3 / 1
5,173
575
4,022
3,818
841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
OwenThaGreat
Thanatos
8
4 / 1 / 4
5,545
616
4,871
5,181
1,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Artio
8
1 / 1 / 2
5,010
557
802
3,284
1,418
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
9
Kills
15
15
Deaths
9
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
2
2
3
W
Chaac
DPP_Ziad
Chaac
3
2
3
2.25
L
Eset
El Jkr
Eset
2
4
1
0.63
L
Gilgamesh
GrumpyGamer4121
Gilgamesh
1
4
0
0.25
L
Ares
0
2
2
0.5
L
Izanami
Joseobando19
Izanami
4
1
0
4
W
Izanami
KnivesKing
Izanami
2
3
1
0.83
W
Thanatos
OwenThaGreat
Thanatos
4
1
4
6
W
Artio
1
1
2
2
L
Nemesis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,729
Damage
16,511
27,586
Taken
24,849
9,266
Mitigated
9,952
5,972
Healing
9,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
2,486
0
0
896
4,745
1,371
384
2,570
1,913
23,941
0
W
Chaac
DPP_Ziad
Chaac
4,330
945
0
2,745
7,821
4,493
35
228
7,226
1,288
26,210
L
Eset
El Jkr
Eset
4,650
252
0
758
5,298
1,280
408
689
4,609
24,991
0
L
Gilgamesh
GrumpyGamer4121
Gilgamesh
3,858
941
0
1,580
7,045
3,472
0
1,052
5,993
0
19,139
L
Ares
885
0
268
602
5,167
1,518
0
776
4,391
6,521
0
L
Izanami
Joseobando19
Izanami
2,959
2,131
0
1,367
4,093
1,146
0
26
4,067
0
30,325
W
Izanami
KnivesKing
Izanami
4,022
3,008
0
0
3,818
841
513
638
3,180
0
31,911
W
Thanatos
OwenThaGreat
Thanatos
4,871
1,117
0
5,023
5,181
1,829
85
1,492
3,533
0
19,956
W
Artio
802
226
227
242
3,284
1,418
179
247
3,037
6,159
0
L
Nemesis
2,377
741
0
1,397
5,983
1,850
0
1,109
4,874
0
14,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
27,610
193
Minions Killed
226
0
Camps Cleared
0
796,802
Distance Traveled
918,595
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,080
676
50
6
0
169,350
0
W
Chaac
5,802
645
57
6
0
188,259
3
L
Eset
5,280
587
51
6
0
171,478
1
L
Gilgamesh
4,789
532
38
4
0
175,492
1
L
Ares
4,203
467
12
1
0
97,538
1
L
Izanami
5,477
609
62
7
0
167,396
1
W
Izanami
5,173
575
64
7
0
166,749
1
W
Thanatos
5,545
616
41
5
0
208,885
3
W
Artio
5,010
557
14
2
0
185,352
0
L
Nemesis
4,893
544
30
3
0
184,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role