Player Matchup

Cthulhu
Cthulhu
BigBeetle69
Cthulhu
Level 65
God Stats
61W - 44L
1,556 SR
Queue Stats
161W - 163L
1,498 Elo+
Party 2
Zeus
Zeus
Clowngang6969
Zeus
Level 88
God Stats
49W - 48L
1,555 SR
Queue Stats
466W - 476L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GeertH
Ah Muzen Cab
Level 107
God Stats
11W - 17L
1,363 SR
Queue Stats
460W - 512L
1,430 Elo+
Solo
Vamana
Vamana
LaucianNailo
Vamana
Level 89
God Stats
4W - 8L
1,464 SR
Queue Stats
131W - 146L
1,476 Elo+
Solo
Loki
Loki
uribitoCSJ
Loki
Level 107
God Stats
14W - 15L
1,451 SR
Queue Stats
272W - 301L
1,472 Elo+
Solo
Team Averages
Level 91
1,478 SR
1,476 Elo+

VS

Team Averages
Level 105
1,458 SR
1,413 Elo+
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Caerulius
Olorun
Level 109
God Stats
1W - 0L
1,548 SR
Queue Stats
10W - 14L
1,333 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Donkan265
Ah Muzen Cab
Level 129
God Stats
5W - 12L
1,488 SR
Queue Stats
271W - 387L
1,466 Elo+
Party 1
Odin
Odin
GringosInutiles
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,318 Elo+
Party 1
Cabrakan
Cabrakan
Guarda2311
Cabrakan
Level 127
God Stats
1W - 1L
1,255 SR
Queue Stats
380W - 512L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBeetle69
Cthulhu
13
1 / 7 / 3
8,856
403
5,883
23,007
20,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

17
6 / 4 / 2
10,884
495
16,677
10,264
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
GeertH
Ah Muzen Cab
15
1 / 5 / 3
9,047
411
5,977
11,565
3,994
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
1 / 8 / 3
9,535
433
7,467
19,921
21,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 6 / 4
9,083
413
5,223
16,063
4,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
12 / 1 / 7
13,404
609
20,271
15,089
8,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
Caerulius
Olorun
18
5 / 3 / 8
11,742
534
10,856
14,408
12,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Donkan265
Ah Muzen Cab
19
7 / 1 / 2
12,314
560
12,920
10,619
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 8
10,065
458
5,263
14,924
16,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Guarda2311
Cabrakan
18
5 / 2 / 11
11,800
536
12,804
16,272
11,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
9
Kills
30
30
Deaths
9
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
1
7
15.5
L
Cthulhu
BigBeetle69
Cthulhu
1
7
3
0.36
W
Olorun
Caerulius
Olorun
5
3
8
3
L
6
4
2
1.75
W
Ah Muzen Cab
Donkan265
Ah Muzen Cab
7
1
2
8
L
Ah Muzen Cab
GeertH
Ah Muzen Cab
1
5
3
0.5
W
1
2
8
2.5
W
Cabrakan
Guarda2311
Cabrakan
5
2
11
5.25
L
Vamana
1
8
3
0.31
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,227
Damage
62,114
80,820
Taken
71,312
53,305
Mitigated
52,834
16,921
Healing
28,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,271
4,520
0
7,184
15,089
8,074
100
5,251
9,838
0
84,991
L
Cthulhu
BigBeetle69
Cthulhu
5,883
487
168
2,770
23,007
20,531
0
7,681
15,326
30,752
0
W
Olorun
Caerulius
Olorun
10,856
4,560
437
6,913
14,408
12,304
1,734
6,942
7,466
81,380
0
L
16,677
1,731
218
1,844
10,264
2,823
47
2,418
7,846
77,228
0
W
Ah Muzen Cab
Donkan265
Ah Muzen Cab
12,920
3,789
0
4,290
10,619
4,819
3,082
1,591
9,028
0
102,496
L
Ah Muzen Cab
GeertH
Ah Muzen Cab
5,977
1,614
0
2,551
11,565
3,994
743
3,567
7,998
0
61,751
W
5,263
681
0
3,816
14,924
16,497
0
5,881
9,043
3,573
23,601
W
Cabrakan
Guarda2311
Cabrakan
12,804
963
0
6,212
16,272
11,140
793
4,635
11,637
85,386
0
L
Vamana
7,467
4,444
0
4,701
19,921
21,142
0
5,710
14,211
0
56,060
L
5,223
588
0
4,669
16,063
4,815
0
5,473
10,590
0
58,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,405
Gold Earned
59,325
558
Minions Killed
627
0
Camps Cleared
0
1,958,400
Distance Traveled
2,137,178
16
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,404
609
131
6
0
467,021
4
L
Cthulhu
8,856
403
69
3
0
377,620
0
W
Olorun
11,742
534
150
7
0
399,562
6
L
Zeus
10,884
495
130
6
0
391,496
5
W
Ah Muzen Cab
12,314
560
166
8
0
428,890
1
L
Ah Muzen Cab
9,047
411
143
7
0
415,161
4
W
Odin
10,065
458
55
3
0
412,823
10
W
Cabrakan
11,800
536
125
6
0
428,882
20
L
Vamana
9,535
433
115
5
0
385,871
3
L
Loki
9,083
413
101
5
0
388,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role