Player Matchup

Poseidon
Poseidon
CASHKINGsatx
Poseidon
Level 156
God Stats
13W - 16L
1,296 SR
Queue Stats
140W - 153L
1,354 Elo+
Party 2
Medusa
Medusa
ImWhoobex
Medusa
Level 97
God Stats
6W - 4L
1,558 SR
Queue Stats
137W - 128L
1,508 Elo+
Party 2
Atlas
Atlas
MorganaMarie
Atlas
Level 140
God Stats
8W - 2L
1,500 SR
Queue Stats
23W - 30L
1,389 Elo+
Solo
Hun Batz
Hun Batz
lxMercyxl
Hun Batz
Level 117
God Stats
1W - 1L
1,338 SR
Queue Stats
396W - 372L
1,532 Elo+
Party 2
Erlang Shen
Erlang Shen
starthirteen
Erlang Shen
Level 140
God Stats
22W - 16L
1,637 SR
Queue Stats
200W - 227L
1,361 Elo+
Party 2
Team Averages
Level 130
1,466 SR
1,429 Elo+

VS

Team Averages
Level 60
1,491 SR
1,441 Elo+
Bastet
Bastet
Bruhhhe
Bastet
Level 56
God Stats
0W - 3L
1,153 SR
Queue Stats
19W - 18L
1,408 Elo+
Party 1
Sol
Sol
JMSHOE
Sol
Level 127
God Stats
2W - 4L
1,381 SR
Queue Stats
346W - 391L
1,458 Elo+
Solo
Horus
Horus
Sairento2244
Horus
Level 64
God Stats
16W - 10L
1,631 SR
Queue Stats
68W - 73L
1,441 Elo+
Party 3
Bellona
Bellona
iamgod3523
Bellona
Level 27
God Stats
14W - 9L
1,531 SR
Queue Stats
31W - 37L
1,455 Elo+
Party 3
Rama
Rama
pepito178
Rama
Level 26
God Stats
1W - 4L
1,757 SR
Queue Stats
20W - 18L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CASHKINGsatx
Poseidon
19
3 / 3 / 7
12,638
549
10,729
14,195
5,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
ImWhoobex
Medusa
20
12 / 2 / 6
14,910
648
19,168
17,864
8,855
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 12
11,915
518
7,994
16,888
21,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
lxMercyxl
Hun Batz
20
5 / 3 / 7
13,639
593
19,987
23,311
19,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
starthirteen
Erlang Shen
19
1 / 5 / 11
12,182
530
9,568
19,663
14,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bruhhhe
Bastet
17
4 / 6 / 3
10,526
458
12,323
18,908
7,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
JMSHOE
Sol
17
2 / 5 / 4
10,753
468
14,309
16,240
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
3 / 3 / 6
10,105
439
7,206
20,441
22,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
iamgod3523
Bellona
16
3 / 5 / 2
10,677
464
15,503
22,212
26,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
17
2 / 6 / 1
11,141
484
10,039
14,679
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
30
25
Kills
14
14
Deaths
25
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bastet
Bruhhhe
Bastet
4
6
3
0.92
W
Poseidon
CASHKINGsatx
Poseidon
3
3
7
2.17
W
Medusa
ImWhoobex
Medusa
12
2
6
7.5
L
Sol
JMSHOE
Sol
2
5
4
0.8
W
4
1
12
10
L
3
3
6
2
L
Bellona
iamgod3523
Bellona
3
5
2
0.8
W
Hun Batz
lxMercyxl
Hun Batz
5
3
7
2.83
L
Rama
2
6
1
0.42
W
Erlang Shen
starthirteen
Erlang Shen
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,446
Damage
59,380
91,921
Taken
92,480
69,939
Mitigated
65,866
34,375
Healing
27,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Bruhhhe
Bastet
12,323
4,428
0
7,992
18,908
7,066
0
2,350
16,321
0
73,173
W
Poseidon
CASHKINGsatx
Poseidon
10,729
997
828
5,212
14,195
5,246
667
4,664
9,531
89,531
0
W
Medusa
ImWhoobex
Medusa
19,168
8,947
0
8,415
17,864
8,855
8,043
1,713
16,151
0
126,028
L
Sol
JMSHOE
Sol
14,309
3,340
0
5,584
16,240
6,214
633
5,985
10,203
77,259
7,740
W
7,994
2,333
861
4,240
16,888
21,681
654
5,114
11,558
25,890
0
L
7,206
2,868
965
3,805
20,441
22,224
0
5,683
14,580
0
35,165
L
Bellona
iamgod3523
Bellona
15,503
4,209
0
3,926
22,212
26,401
0
2,652
18,558
13,679
50,543
W
Hun Batz
lxMercyxl
Hun Batz
19,987
4,692
0
8,213
23,311
19,653
1,127
5,788
16,362
244
90,160
L
Rama
10,039
7,027
0
5,077
14,679
3,961
64
2,297
12,329
0
77,372
W
Erlang Shen
starthirteen
Erlang Shen
9,568
4,867
0
6,606
19,663
14,504
1,969
3,088
16,452
0
90,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,284
Gold Earned
53,202
644
Minions Killed
618
0
Camps Cleared
0
2,173,517
Distance Traveled
2,167,742
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,526
458
124
5
0
450,043
1
W
Poseidon
12,638
549
152
7
0
438,475
8
W
Medusa
14,910
648
190
8
0
431,658
0
L
Sol
10,753
468
155
7
0
394,584
5
W
Atlas
11,915
518
19
1
0
413,400
6
L
Horus
10,105
439
51
2
0
461,559
6
L
Bellona
10,677
464
143
6
0
431,594
1
W
Hun Batz
13,639
593
151
7
0
471,312
8
L
Rama
11,141
484
145
6
0
429,962
6
W
Erlang Shen
12,182
530
132
6
0
418,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role