Player Matchup

Aphrodite
Aphrodite
CrossbarSky
Aphrodite
Level 87
God Stats
4W - 0L
1,778 SR
Queue Stats
40W - 37L
1,453 Elo+
Party 1
Geb
Geb
SPARTAN HERO58
Geb
Level 102
God Stats
39W - 23L
1,625 SR
Queue Stats
176W - 180L
1,477 Elo+
Party 3
Cernunnos
Cernunnos
ThatWh1t3Guy72
Cernunnos
Level 63
God Stats
1W - 2L
1,733 SR
Queue Stats
64W - 78L
1,375 Elo+
Party 3
Vamana
Vamana
UbetShesWet
Vamana
Level 87
God Stats
4W - 1L
1,670 SR
Queue Stats
585W - 615L
1,435 Elo+
Solo
Hun Batz
Hun Batz
abstr4ct-wave5s
Hun Batz
Level 99
God Stats
4W - 0L
1,500 SR
Queue Stats
49W - 35L
1,475 Elo+
Party 1
Team Averages
Level 88
1,661 SR
1,443 Elo+

VS

Team Averages
Level 93
1,479 SR
1,497 Elo+
Ravana
Ravana
EThote Llama
Ravana
Level 110
God Stats
2W - 4L
1,489 SR
Queue Stats
93W - 83L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
Kin6 T3rry
Nu Wa
Level 124
God Stats
18W - 18L
1,486 SR
Queue Stats
175W - 169L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
New Irelandy
Gilgamesh
Level 77
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 95L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
RaptorT55
Danzaburou
Level 90
God Stats
3W - 6L
1,335 SR
Queue Stats
97W - 89L
1,495 Elo+
Party 2
Hades
Hades
TippinWingz
Hades
Level 62
God Stats
12W - 10L
1,585 SR
Queue Stats
33W - 35L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CrossbarSky
Aphrodite
13
2 / 0 / 11
8,124
508
5,830
7,077
2,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
0 / 1 / 12
7,616
476
5,215
13,331
11,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
ThatWh1t3Guy72
Cernunnos
11
0 / 4 / 3
6,957
435
6,720
8,639
2,511
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vamana
13
2 / 1 / 6
8,107
507
6,268
12,502
7,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
16
12 / 0 / 3
9,705
607
13,353
12,761
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
9
2 / 4 / 3
6,719
420
5,145
14,066
11,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
13
1 / 2 / 0
7,699
481
10,399
7,352
5,157
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
New Irelandy
Gilgamesh
12
2 / 5 / 2
7,133
446
7,647
12,173
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
RaptorT55
Danzaburou
12
1 / 1 / 2
7,450
466
6,300
7,293
2,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 4 / 2
6,344
397
5,500
11,156
4,577
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
16
Kills
6
6
Deaths
16
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CrossbarSky
Aphrodite
2
0
11
7.5
L
Ravana
2
4
3
0.88
L
Nu Wa
1
2
0
0.5
L
Gilgamesh
New Irelandy
Gilgamesh
2
5
2
0.6
L
Danzaburou
RaptorT55
Danzaburou
1
1
2
2
W
0
1
12
6
W
Cernunnos
ThatWh1t3Guy72
Cernunnos
0
4
3
0.38
L
0
4
2
0.25
W
Vamana
2
1
6
5
W
Hun Batz
12
0
3
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,386
Damage
34,991
54,310
Taken
52,040
28,772
Mitigated
29,092
27,259
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CrossbarSky
Aphrodite
5,830
571
7,998
5,727
7,077
2,648
581
2,619
4,458
40,311
0
L
Ravana
5,145
1,280
350
4,198
14,066
11,130
27
3,900
10,166
0
16,077
L
Nu Wa
10,399
5,876
55
1,196
7,352
5,157
858
51
7,301
46,661
0
L
Gilgamesh
New Irelandy
Gilgamesh
7,647
1,765
0
2,414
12,173
5,692
0
2,184
9,989
0
45,865
L
Danzaburou
RaptorT55
Danzaburou
6,300
1,231
0
2,731
7,293
2,536
0
1,525
5,768
0
49,406
W
5,215
248
0
2,156
13,331
11,804
42
2,437
10,894
31,097
0
W
Cernunnos
ThatWh1t3Guy72
Cernunnos
6,720
3,168
0
1,601
8,639
2,511
0
1,259
7,380
0
41,041
L
5,500
588
902
3,724
11,156
4,577
0
3,636
7,520
31,312
0
W
Vamana
6,268
3,365
0
4,786
12,502
7,076
892
6,920
5,582
0
54,322
W
Hun Batz
13,353
4,511
0
4,991
12,761
4,733
0
2,828
9,933
0
74,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
35,345
448
Minions Killed
346
0
Camps Cleared
0
1,563,276
Distance Traveled
1,392,058
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,124
508
82
5
0
300,119
2
L
Ravana
6,719
420
26
2
0
298,408
9
L
Nu Wa
7,699
481
87
5
0
243,165
5
L
Gilgamesh
7,133
446
74
5
0
305,533
2
L
Danzaburou
7,450
466
94
6
0
282,614
1
W
Geb
7,616
476
35
2
0
344,948
2
W
Cernunnos
6,957
435
98
6
0
276,006
3
L
Hades
6,344
397
65
4
0
262,338
3
W
Vamana
8,107
507
115
7
0
294,833
3
W
Hun Batz
9,705
607
118
7
0
347,370
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role