Player Matchup

Cerberus
Cerberus
Apricoat
Cerberus
Level 141
God Stats
8W - 5L
1,712 SR
Queue Stats
179W - 190L
1,591 Elo+
Solo
Medusa
Medusa
Ice9112
Medusa
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,530 Elo+
Solo
Thanatos
Thanatos
Jxglu
Thanatos
Level 82
God Stats
20W - 15L
1,604 SR
Queue Stats
119W - 167L
1,448 Elo+
Solo
Ah Puch
Ah Puch
LonelyDesolation
Ah Puch
Level 81
God Stats
14W - 16L
1,543 SR
Queue Stats
227W - 282L
1,550 Elo+
Solo
Rama
Rama
SnowGoblin
Rama
Level 111
God Stats
1W - 3L
1,346 SR
Queue Stats
103W - 87L
1,534 Elo+
Solo
Team Averages
Level 112
1,541 SR
1,530 Elo+

VS

Team Averages
Level 130
1,692 SR
1,588 Elo+
Sylvanus
Sylvanus
Invictous
Sylvanus
Level 159
God Stats
15W - 8L
1,695 SR
Queue Stats
1,156W - 625L
1,679 Elo+
Party 2
Raijin
Raijin
Leroy_Dgentkins
Raijin
Level 154
God Stats
11W - 10L
1,450 SR
Queue Stats
921W - 1,063L
1,441 Elo+
Party 1
Guan Yu
Guan Yu
Pork_chopper420
Guan Yu
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 77L
1,366 Elo+
Party 1
Anhur
Anhur
PrettyHectic
Anhur
Level 155
God Stats
54W - 8L
1,889 SR
Queue Stats
580W - 158L
1,746 Elo+
Party 2
Ravana
Ravana
Rex4ever
Ravana
Level 159
God Stats
10W - 1L
1,926 SR
Queue Stats
883W - 297L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apricoat
Cerberus
8
1 / 4 / 3
5,553
505
3,225
9,298
4,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
Ice9112
Medusa
10
1 / 4 / 3
5,641
513
6,194
7,755
1,214
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Jxglu
Thanatos
8
0 / 7 / 3
5,123
466
2,532
8,466
1,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 2
5,949
541
6,839
5,769
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 0
6,556
596
2,721
4,601
1,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Invictous
Sylvanus
9
1 / 2 / 5
5,468
497
3,983
6,772
3,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
1 / 0 / 1
6,474
589
4,121
4,033
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 3
6,083
553
2,082
8,072
4,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
8 / 1 / 2
7,377
671
9,399
6,732
2,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
Rex4ever
Ravana
12
5 / 3 / 2
6,691
608
5,553
6,395
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
6
Kills
17
17
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Apricoat
Cerberus
1
4
3
0.63
L
Medusa
Ice9112
Medusa
1
4
3
0.63
W
Sylvanus
Invictous
Sylvanus
1
2
5
1.75
L
Thanatos
Jxglu
Thanatos
0
7
3
0.21
W
1
0
1
1.5
L
1
2
2
1
W
2
0
3
3.5
W
8
1
2
9
W
Ravana
Rex4ever
Ravana
5
3
2
2
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,511
Damage
25,138
35,889
Taken
32,004
10,359
Mitigated
13,142
11,967
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Apricoat
Cerberus
3,225
465
0
2,369
9,298
4,776
0
2,486
6,776
14,813
0
L
Medusa
Ice9112
Medusa
6,194
2,752
0
1,710
7,755
1,214
0
1,921
5,785
0
33,400
W
Sylvanus
Invictous
Sylvanus
3,983
1,114
1,054
2,252
6,772
3,678
0
1,855
4,917
13,495
5,779
L
Thanatos
Jxglu
Thanatos
2,532
870
0
4,062
8,466
1,471
0
565
7,740
0
19,030
W
4,121
329
0
1,361
4,033
1,045
0
422
3,611
41,066
0
L
6,839
895
0
2,206
5,769
1,513
220
156
5,417
39,121
0
W
2,082
219
242
3,061
8,072
4,044
352
4,357
3,715
0
27,949
W
9,399
4,458
0
1,935
6,732
2,124
694
1,576
5,156
0
43,784
W
Ravana
Rex4ever
Ravana
5,553
1,767
0
2,498
6,395
2,251
0
1,854
4,541
0
39,982
L
2,721
2,423
0
1,620
4,601
1,385
0
2,166
2,221
0
42,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,822
Gold Earned
32,093
315
Minions Killed
371
0
Camps Cleared
0
1,015,262
Distance Traveled
1,029,686
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,553
505
25
2
0
217,540
4
L
Medusa
5,641
513
66
6
0
185,700
4
W
Sylvanus
5,468
497
31
3
0
193,871
4
L
Thanatos
5,123
466
45
4
0
203,662
4
W
Raijin
6,474
589
121
11
0
203,850
3
L
Ah Puch
5,949
541
79
7
0
185,053
1
W
Guan Yu
6,083
553
61
6
0
209,412
0
W
Anhur
7,377
671
80
7
0
207,685
4
W
Ravana
6,691
608
78
7
0
214,868
1
L
Rama
6,556
596
100
9
0
223,307
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role