Player Matchup

Hera
Hera
Angel_finn
Hera
Level 30
God Stats
18W - 4L
1,628 SR
Queue Stats
149W - 70L
1,603 Elo+
Party 1
Chaac
Chaac
PsychoMex_MG
Chaac
Level 152
God Stats
3W - 2L
1,741 SR
Queue Stats
268W - 146L
1,522 Elo+
Party 1
Charybdis
Charybdis
el menol RD
Charybdis
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 47L
1,528 Elo+
Solo
Team Averages
Level 107
1,623 SR
1,551 Elo+

VS

Team Averages
Level 62
1,491 SR
1,551 Elo+
Charybdis
Charybdis
DioblosSpawn
Charybdis
Level 68
God Stats
15W - 14L
1,473 SR
Queue Stats
226W - 206L
1,443 Elo+
Solo
Ra
Ra
L4L0o3c0
Ra
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,594 Elo+
Party 2
Gilgamesh
Gilgamesh
chapu6
Gilgamesh
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 53L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 8
14,619
696
19,816
14,859
4,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
3 / 8 / 10
13,591
647
16,111
25,814
28,537
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
el menol RD
Charybdis
18
7 / 7 / 4
14,988
714
10,087
19,995
9,268
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DioblosSpawn
Charybdis
17
2 / 2 / 15
13,397
638
13,223
12,864
4,891
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 7 / 10
14,085
671
12,459
17,242
6,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
chapu6
Gilgamesh
20
16 / 7 / 5
16,121
768
25,176
26,444
20,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
52
16
Kills
22
22
Deaths
16
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
6
7
8
1.43
W
Charybdis
DioblosSpawn
Charybdis
2
2
15
4.75
W
4
7
10
1.29
L
3
8
10
1
W
Gilgamesh
chapu6
Gilgamesh
16
7
5
2.64
L
Charybdis
el menol RD
Charybdis
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,014
Damage
50,858
60,668
Taken
56,550
42,689
Mitigated
32,069
13,486
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,816
5,000
69
1,611
14,859
4,884
1,028
2,954
11,905
62,599
0
W
Charybdis
DioblosSpawn
Charybdis
13,223
7,879
245
3,716
12,864
4,891
2,068
4,173
8,691
0
52,427
W
12,459
378
2,144
3,565
17,242
6,197
301
3,673
13,569
62,194
0
L
16,111
975
0
9,280
25,814
28,537
315
6,753
19,061
0
47,643
W
Gilgamesh
chapu6
Gilgamesh
25,176
7,924
0
2,189
26,444
20,981
1,098
12,487
13,957
6,630
63,007
L
Charybdis
el menol RD
Charybdis
10,087
5,705
0
2,526
19,995
9,268
1,465
5,656
14,339
0
43,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
43,603
236
Minions Killed
250
7
Camps Cleared
11
1,033,872
Distance Traveled
1,068,048
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,619
696
109
5
2
350,672
4
W
Charybdis
13,397
638
83
4
3
370,332
3
W
Ra
14,085
671
105
5
3
338,684
0
L
Chaac
13,591
647
55
3
0
383,405
5
W
Gilgamesh
16,121
768
62
3
5
359,032
4
L
Charybdis
14,988
714
72
3
5
299,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role