Player Matchup

Susano
Susano
BlessedTopping
Susano
Level 40
God Stats
1W - 0L
1,121 SR
Queue Stats
28W - 24L
1,438 Elo+
Party 1
Atlas
Atlas
CauzeAK
Atlas
Level 89
God Stats
1W - 0L
1,458 SR
Queue Stats
27W - 21L
1,436 Elo+
Party 1
Hercules
Hercules
DANNYDEL926
Hercules
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 41L
1,402 Elo+
Party 3
Raijin
Raijin
One Geeb Dweeb
Raijin
Level 66
God Stats
7W - 2L
1,600 SR
Queue Stats
95W - 114L
1,435 Elo+
Party 3
Neith
Neith
vdoq__
Neith
Level 24
God Stats
3W - 0L
1,764 SR
Queue Stats
6W - 1L
1,509 Elo+
Party 1
Team Averages
Level 48
1,489 SR
1,444 Elo+

VS

Team Averages
Level 55
1,570 SR
1,418 Elo+
Bacchus
Bacchus
Friggai
Bacchus
Level 62
God Stats
4W - 4L
1,705 SR
Queue Stats
231W - 278L
1,311 Elo+
Solo
Zhong Kui
Zhong Kui
Natsu0611
Zhong Kui
Level 49
God Stats
2W - 3L
1,857 SR
Queue Stats
188W - 209L
1,493 Elo+
Party 2
Charybdis
Charybdis
Raelwolfalpha
Charybdis
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
361W - 352L
1,461 Elo+
Party 2
Thor
Thor
lHerradura
Thor
Level 85
God Stats
10W - 27L
1,287 SR
Queue Stats
493W - 489L
1,415 Elo+
Party 2
Guan Yu
Guan Yu
rurouni-dany
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 7
9,329
424
7,070
14,771
4,596
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
CauzeAK
Atlas
15
7 / 1 / 9
10,867
494
9,380
14,563
13,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
DANNYDEL926
Hercules
17
10 / 1 / 5
11,104
505
14,949
18,480
14,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 3 / 8
10,978
499
12,599
14,561
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
vdoq__
Neith
15
3 / 7 / 9
9,971
453
10,517
14,262
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Friggai
Bacchus
14
6 / 5 / 4
10,207
464
9,849
13,908
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Natsu0611
Zhong Kui
15
1 / 5 / 6
10,041
456
11,408
18,158
11,674
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
Raelwolfalpha
Charybdis
16
3 / 5 / 7
10,089
459
13,380
15,288
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
8 / 7 / 4
10,253
466
12,149
16,663
5,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
rurouni-dany
Guan Yu
14
0 / 6 / 4
8,762
398
2,654
16,213
12,399
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
43
28
Kills
18
19
Deaths
28
38
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
7
7
1.07
W
Atlas
CauzeAK
Atlas
7
1
9
11.5
W
Hercules
DANNYDEL926
Hercules
10
1
5
12.5
L
Bacchus
Friggai
Bacchus
6
5
4
1.6
L
Zhong Kui
Natsu0611
Zhong Kui
1
5
6
0.8
W
4
3
8
2.67
L
Charybdis
Raelwolfalpha
Charybdis
3
5
7
1.3
L
8
7
4
1.43
L
Guan Yu
rurouni-dany
Guan Yu
0
6
4
0.33
W
Neith
vdoq__
Neith
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,515
Damage
49,440
76,637
Taken
80,230
42,915
Mitigated
46,623
21,725
Healing
18,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,070
978
0
0
14,771
4,596
0
4,513
10,174
0
36,744
W
Atlas
CauzeAK
Atlas
9,380
3,539
412
4,977
14,563
13,664
101
4,443
10,033
28,448
0
W
Hercules
DANNYDEL926
Hercules
14,949
2,472
0
7,064
18,480
14,496
242
4,414
13,798
9,069
49,157
L
Bacchus
Friggai
Bacchus
9,849
674
24
2,276
13,908
11,530
357
4,203
9,576
36,215
0
L
Zhong Kui
Natsu0611
Zhong Kui
11,408
1,579
0
6,284
18,158
11,674
605
9,260
8,757
58,007
0
W
12,599
835
399
4,680
14,561
5,671
38
6,351
8,210
85,949
0
L
Charybdis
Raelwolfalpha
Charybdis
13,380
6,226
0
6,111
15,288
5,085
2,580
4,066
11,036
0
75,193
L
12,149
3,522
0
656
16,663
5,935
1,026
4,019
12,467
0
51,797
L
Guan Yu
rurouni-dany
Guan Yu
2,654
835
232
3,114
16,213
12,399
191
3,175
12,121
0
30,026
W
Neith
vdoq__
Neith
10,517
3,523
445
3,748
14,262
4,488
687
3,311
10,951
0
58,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,249
Gold Earned
49,352
438
Minions Killed
416
0
Camps Cleared
0
1,894,615
Distance Traveled
1,895,150
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,329
424
50
2
0
419,171
3
W
Atlas
10,867
494
40
2
0
330,753
2
W
Hercules
11,104
505
102
5
0
413,520
4
L
Bacchus
10,207
464
52
2
0
365,189
3
L
Zhong Kui
10,041
456
105
5
0
364,525
1
W
Raijin
10,978
499
144
7
0
369,209
7
L
Charybdis
10,089
459
119
5
0
366,472
3
L
Thor
10,253
466
86
4
0
395,219
4
L
Guan Yu
8,762
398
54
2
0
403,745
0
W
Neith
9,971
453
102
5
0
361,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role