Player Matchup

Ganesha
Ganesha
AlienAnthrax
Ganesha
Level 114
God Stats
8W - 3L
1,667 SR
Queue Stats
264W - 145L
1,679 Elo+
Party 2
Apollo
Apollo
BarbaricEric
Apollo
Level 89
God Stats
7W - 2L
1,738 SR
Queue Stats
142W - 69L
1,635 Elo+
Party 2
Sylvanus
Sylvanus
Thelastgiraffe
Sylvanus
Level 106
God Stats
6W - 2L
1,592 SR
Queue Stats
237W - 112L
1,726 Elo+
Party 2
Vulcan
Vulcan
YaBoiBigMoist
Vulcan
Level 86
God Stats
4W - 2L
1,699 SR
Queue Stats
140W - 71L
1,657 Elo+
Party 2
Team Averages
Level 99
1,674 SR
1,674 Elo+

VS

Team Averages
Level 140
1,559 SR
1,673 Elo+
Chaac
Chaac
DarthBuck
Chaac
Level 148
God Stats
0W - 1L
1,584 SR
Queue Stats
49W - 29L
1,695 Elo+
Party 1
Atlas
Atlas
PlaguedCat
Atlas
Level 155
God Stats
0W - 1L
1,444 SR
Queue Stats
41W - 26L
1,681 Elo+
Party 1
Nu Wa
Nu Wa
Semipacifist
Nu Wa
Level 127
God Stats
0W - 1L
1,554 SR
Queue Stats
25W - 20L
1,614 Elo+
Party 1
Neith
Neith
SenatorJ
Neith
Level 128
God Stats
0W - 1L
1,653 SR
Queue Stats
18W - 10L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AlienAnthrax
Ganesha
16
1 / 0 / 13
11,524
823
7,689
11,788
12,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
20
6 / 1 / 5
12,557
897
11,473
9,304
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
17
6 / 0 / 7
11,375
813
7,529
11,378
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
4 / 5 / 5
11,115
794
11,891
9,969
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DarthBuck
Chaac
15
2 / 5 / 1
9,242
660
8,504
13,890
14,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Atlas
15
3 / 6 / 3
9,885
706
10,029
14,651
13,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 4 / 3
9,293
664
9,026
8,934
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Neith
SenatorJ
Neith
15
1 / 3 / 4
9,666
690
8,452
10,170
2,471
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
17
Kills
6
6
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AlienAnthrax
Ganesha
1
0
13
7.5
W
Apollo
6
1
5
8.5
L
Chaac
DarthBuck
Chaac
2
5
1
0.5
L
Atlas
3
6
3
0.75
L
0
4
3
0.38
L
Neith
SenatorJ
Neith
1
3
4
1
W
Sylvanus
6
0
7
9.5
W
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,582
Damage
36,011
42,439
Taken
47,645
34,910
Mitigated
33,314
17,470
Healing
8,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AlienAnthrax
Ganesha
7,689
231
347
1,950
11,788
12,404
361
5,941
5,681
30,903
0
W
Apollo
11,473
6,247
0
4,741
9,304
3,688
3,984
3,844
5,205
0
76,163
L
Chaac
DarthBuck
Chaac
8,504
798
0
4,191
13,890
14,680
0
8,317
5,351
0
27,554
L
Atlas
10,029
3,140
123
693
14,651
13,715
507
8,010
6,294
36,842
0
L
9,026
1,844
465
338
8,934
2,448
318
5,310
3,367
36,679
0
L
Neith
SenatorJ
Neith
8,452
2,856
0
2,327
10,170
2,471
0
5,205
4,880
0
39,091
W
Sylvanus
7,529
1,153
4,068
5,864
11,378
14,797
621
5,304
5,704
17,180
0
W
11,891
4,822
72
428
9,969
4,021
538
4,501
5,080
39,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,571
Gold Earned
38,086
286
Minions Killed
242
14
Camps Cleared
10
1,133,046
Distance Traveled
980,999
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,524
823
20
1
0
303,108
1
W
Apollo
12,557
897
138
10
8
288,385
4
L
Chaac
9,242
660
40
3
4
273,001
2
L
Atlas
9,885
706
58
4
3
245,136
2
L
Nu Wa
9,293
664
68
5
1
206,208
2
L
Neith
9,666
690
76
5
2
256,654
3
W
Sylvanus
11,375
813
47
3
2
258,656
5
W
Vulcan
11,115
794
81
6
4
282,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role