Player Matchup

Hercules
Hercules
Bronze III
jollyjammer
Hercules
Bronze III
Level 68
God Stats
1W - 1L
1,695 SR
Queue Stats
1W - 5L
1,236 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,695 SR
1,236 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 107
1,500 SR
1,500 MMR
Fafnir
Fafnir
Bronze I
 
Fafnir
Bronze I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
jollyjammer
Hercules
20
6 / 1 / 0
19,091
734
24,928
25,660
30,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
HelUllrRavanaSkadiGilgamesh

VS

Bans
Ah Muzen CabHadesAnhurAnubisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
1 / 6 / 0
17,390
669
15,107
34,315
44,984
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
6
0
0.17
W
Hercules
jollyjammer
Hercules
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,928
Damage
15,107
25,660
Taken
34,315
30,925
Mitigated
44,984
10,985
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
15,107
3,973
0
8,462
34,315
44,984
34
1,642
31,289
110,461
0
W
Hercules
jollyjammer
Hercules
24,928
13,116
0
10,985
25,660
30,925
1,568
15,168
9,738
695
137,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,091
Gold Earned
17,390
207
Minions Killed
191
14
Camps Cleared
6
512,099
Distance Traveled
475,711
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
17,390
669
191
7
6
475,711
3
W
Hercules
19,091
734
207
8
14
512,099
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role