Player Matchup

Baba Yaga
Baba Yaga
CJW82504
Baba Yaga
Level 104
God Stats
1W - 4L
1,386 SR
Queue Stats
366W - 376L
1,548 Elo+
Party 1
Danzaburou
Danzaburou
Dysfunction7291
Danzaburou
Level 126
God Stats
58W - 30L
1,666 SR
Queue Stats
788W - 750L
1,550 Elo+
Party 1
Izanami
Izanami
PRIMETIME9NIZZLE
Izanami
Level 61
God Stats
2W - 2L
1,557 SR
Queue Stats
156W - 193L
1,402 Elo+
Solo
Amaterasu
Amaterasu
PeacefulBonobo
Amaterasu
Level 123
God Stats
2W - 8L
1,432 SR
Queue Stats
512W - 488L
1,498 Elo+
Party 1
Jormungandr
Jormungandr
Wicho1107
Jormungandr
Level 100
God Stats
1W - 3L
1,361 SR
Queue Stats
543W - 513L
1,524 Elo+
Solo
Team Averages
Level 103
1,480 SR
1,505 Elo+

VS

Team Averages
Level 97
1,569 SR
1,516 Elo+
Zeus
Zeus
JUSTxNIK
Zeus
Level 89
God Stats
24W - 31L
1,505 SR
Queue Stats
365W - 340L
1,505 Elo+
Party 2
Izanami
Izanami
MrMouton333
Izanami
Level 68
God Stats
36W - 38L
1,467 SR
Queue Stats
80W - 84L
1,455 Elo+
Solo
Chaac
Chaac
N9NETYME
Chaac
Level 160
God Stats
2W - 0L
1,536 SR
Queue Stats
69W - 78L
1,510 Elo+
Solo
Mercury
Mercury
PoPeCoRnHoLiO
Mercury
Level 84
God Stats
11W - 13L
1,510 SR
Queue Stats
368W - 323L
1,542 Elo+
Party 2
Artio
Artio
Victor Team1020
Artio
Level 86
God Stats
30W - 14L
1,826 SR
Queue Stats
418W - 395L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CJW82504
Baba Yaga
16
2 / 7 / 6
9,883
471
9,370
13,980
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Dysfunction7291
Danzaburou
16
3 / 6 / 6
10,605
505
12,899
18,160
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 7 / 3
10,100
481
6,347
15,926
5,712
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
PeacefulBonobo
Amaterasu
15
4 / 9 / 2
10,217
487
12,615
25,159
22,314
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
Wicho1107
Jormungandr
14
4 / 7 / 1
9,581
456
11,136
23,507
9,977
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
17 / 2 / 6
12,850
612
23,807
11,980
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
MrMouton333
Izanami
14
2 / 4 / 2
9,794
466
4,696
12,394
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
N9NETYME
Chaac
19
9 / 3 / 5
12,659
603
20,987
21,929
18,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
19
5 / 3 / 14
11,758
560
14,910
16,132
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 3 / 16
10,880
518
8,102
18,058
18,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
15
Kills
36
36
Deaths
15
18
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CJW82504
Baba Yaga
2
7
6
0.71
L
Danzaburou
Dysfunction7291
Danzaburou
3
6
6
1
W
Zeus
17
2
6
10
W
Izanami
MrMouton333
Izanami
2
4
2
0.75
W
Chaac
N9NETYME
Chaac
9
3
5
3.83
L
2
7
3
0.5
L
Amaterasu
PeacefulBonobo
Amaterasu
4
9
2
0.56
W
Mercury
5
3
14
4
W
3
3
16
3.67
L
Jormungandr
Wicho1107
Jormungandr
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,367
Damage
72,502
96,732
Taken
80,493
51,070
Mitigated
49,348
20,902
Healing
28,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CJW82504
Baba Yaga
9,370
804
0
1,341
13,980
5,855
0
6,180
7,627
53,141
0
L
Danzaburou
Dysfunction7291
Danzaburou
12,899
3,875
0
4,712
18,160
7,212
747
5,008
12,878
0
59,734
W
Zeus
23,807
7,821
0
4,665
11,980
3,402
371
4,418
7,562
77,136
0
W
Izanami
MrMouton333
Izanami
4,696
3,596
0
4,188
12,394
3,809
564
5,017
7,377
0
60,521
W
Chaac
N9NETYME
Chaac
20,987
4,464
0
10,160
21,929
18,004
1,946
2,119
19,810
10,536
79,374
L
6,347
3,896
0
4,469
15,926
5,712
368
6,194
9,608
0
88,836
L
Amaterasu
PeacefulBonobo
Amaterasu
12,615
5,467
0
5,964
25,159
22,314
58
6,769
18,176
0
49,455
W
Mercury
14,910
6,909
379
1,292
16,132
5,356
429
3,319
12,813
0
100,512
W
8,102
577
1,574
5,956
18,058
18,777
456
5,633
12,425
35,638
0
L
Jormungandr
Wicho1107
Jormungandr
11,136
2,512
0
4,416
23,507
9,977
0
10,627
12,646
55,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
57,941
483
Minions Killed
572
0
Camps Cleared
0
1,833,127
Distance Traveled
2,011,180
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,883
471
88
4
0
374,641
0
L
Danzaburou
10,605
505
93
4
0
342,092
1
W
Zeus
12,850
612
107
5
0
409,183
4
W
Izanami
9,794
466
114
5
0
304,315
2
W
Chaac
12,659
603
165
8
0
391,164
4
L
Izanami
10,100
481
130
6
0
358,067
9
L
Amaterasu
10,217
487
80
4
0
389,254
0
W
Mercury
11,758
560
139
7
0
482,077
5
W
Artio
10,880
518
47
2
0
424,441
5
L
Jormungandr
9,581
456
92
4
0
369,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role