Player Matchup

Medusa
Medusa
BottomFraggin
Medusa
Level 29
God Stats
2W - 1L
1,598 SR
Queue Stats
4W - 1L
1,881 Elo+
Party 2
Kuzenbo
Kuzenbo
KeepinItRaspi
Kuzenbo
Level 109
God Stats
2W - 0L
1,580 SR
Queue Stats
12W - 3L
1,814 Elo+
Party 2
Cthulhu
Cthulhu
RondleMcFondleU
Cthulhu
Level 157
God Stats
2W - 0L
1,921 SR
Queue Stats
11W - 4L
1,737 Elo+
Party 2
Tyr
Tyr
cuckotron
Tyr
Level 126
God Stats
2W - 0L
1,126 SR
Queue Stats
13W - 2L
1,830 Elo+
Party 2
Team Averages
Level 105
1,556 SR
1,815 Elo+

VS

Team Averages
Level 78
1,584 SR
1,275 Elo+
Charybdis
Charybdis
King_Dovakeen
Charybdis
Level 109
God Stats
0W - 1L
1,783 SR
Queue Stats
0W - 4L
1,285 Elo+
Solo
Tyr
Tyr
OrionPax98
Tyr
Level 82
God Stats
4W - 4L
1,315 SR
Queue Stats
53W - 88L
1,254 Elo+
Party 1
Nu Wa
Nu Wa
Yueliaa
Nu Wa
Level 28
God Stats
2W - 2L
1,676 SR
Queue Stats
7W - 13L
1,292 Elo+
Party 1
Zhong Kui
Zhong Kui
jasonzidane
Zhong Kui
Level 93
God Stats
9W - 10L
1,561 SR
Queue Stats
60W - 102L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,501
950
7,113
7,682
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
14
2 / 1 / 8
8,785
879
5,761
7,981
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 9
8,923
892
9,162
8,888
8,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
7 / 1 / 5
8,819
882
10,076
9,618
5,653
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
King_Dovakeen
Charybdis
12
1 / 6 / 1
7,359
736
5,252
8,872
2,148
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 2
7,256
726
2,846
12,861
8,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Yueliaa
Nu Wa
13
1 / 4 / 1
7,361
736
7,444
6,861
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
jasonzidane
Zhong Kui
12
1 / 7 / 0
7,491
749
4,244
8,994
3,750
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
19
Kills
3
3
Deaths
19
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
W
Kuzenbo
2
1
8
6
L
Charybdis
King_Dovakeen
Charybdis
1
6
1
0.25
L
0
2
2
0.5
W
3
1
9
7.5
L
Nu Wa
Yueliaa
Nu Wa
1
4
1
0.38
W
7
1
5
9.5
L
Zhong Kui
jasonzidane
Zhong Kui
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,112
Damage
19,786
34,169
Taken
37,588
22,578
Mitigated
15,772
12,852
Healing
2,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,113
3,548
0
3,014
7,682
2,875
961
3,835
3,847
0
32,281
W
Kuzenbo
5,761
1,398
0
375
7,981
5,675
1,376
2,162
5,819
30,786
0
L
Charybdis
King_Dovakeen
Charybdis
5,252
2,461
0
726
8,872
2,148
552
2,664
6,026
0
17,871
L
2,846
765
135
1,048
12,861
8,142
0
6,275
6,108
0
14,853
W
9,162
426
1,976
3,869
8,888
8,375
316
2,690
6,198
28,271
0
L
Nu Wa
Yueliaa
Nu Wa
7,444
1,946
0
327
6,861
1,732
0
2,467
4,137
21,995
0
W
10,076
1,107
0
3,618
9,618
5,653
193
3,427
6,191
0
24,324
L
Zhong Kui
jasonzidane
Zhong Kui
4,244
783
0
497
8,994
3,750
0
2,646
6,080
19,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,028
Gold Earned
29,467
218
Minions Killed
143
11
Camps Cleared
6
889,384
Distance Traveled
594,628
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,501
950
55
6
1
214,793
0
W
Kuzenbo
8,785
879
56
6
4
204,278
1
L
Charybdis
7,359
736
36
4
4
156,011
2
L
Tyr
7,256
726
30
3
1
167,890
0
W
Cthulhu
8,923
892
65
7
3
238,085
0
L
Nu Wa
7,361
736
36
4
0
156,561
1
W
Tyr
8,819
882
42
4
3
232,228
1
L
Zhong Kui
7,491
749
41
4
1
114,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role