Player Matchup

Fafnir
Fafnir
AppleBad
Fafnir
Level 102
God Stats
32W - 26L
1,582 SR
Queue Stats
148W - 149L
1,552 Elo+
Party 2
Chaac
Chaac
BroDubun
Chaac
Level 67
God Stats
2W - 6L
1,421 SR
Queue Stats
44W - 46L
1,500 Elo+
Party 2
Bakasura
Bakasura
Mrseaturtles
Bakasura
Level 109
God Stats
4W - 2L
1,540 SR
Queue Stats
215W - 206L
1,537 Elo+
Party 2
Heimdallr
Heimdallr
Thee12fear
Heimdallr
Level 87
God Stats
0W - 1L
1,758 SR
Queue Stats
100W - 99L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
ÃrKaIX
Nu Wa
Level 125
God Stats
3W - 1L
1,568 SR
Queue Stats
93W - 91L
1,535 Elo+
Solo
Team Averages
Level 98
1,574 SR
1,537 Elo+

VS

Team Averages
Level 82
1,481 SR
1,515 Elo+
Bacchus
Bacchus
Beardandbandanna
Bacchus
Level 55
God Stats
8W - 6L
1,401 SR
Queue Stats
68W - 59L
1,507 Elo+
Party 1
Ullr
Ullr
Chails12
Ullr
Level 63
God Stats
5W - 11L
1,511 SR
Queue Stats
120W - 110L
1,535 Elo+
Party 1
Arachne
Arachne
Dobby606
Arachne
Level 130
God Stats
7W - 7L
1,532 SR
Queue Stats
188W - 171L
1,531 Elo+
Party 1
Freya
Freya
DriveByPoseidon
Freya
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
398W - 358L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
TripYoYo
Sun Wukong
Level 63
God Stats
10W - 9L
1,462 SR
Queue Stats
89W - 93L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AppleBad
Fafnir
13
0 / 3 / 2
8,662
433
5,408
15,118
16,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
BroDubun
Chaac
16
0 / 3 / 1
9,624
481
8,746
18,037
20,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Mrseaturtles
Bakasura
16
0 / 3 / 1
8,911
446
8,037
14,166
5,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Thee12fear
Heimdallr
16
3 / 2 / 0
9,817
491
12,279
10,715
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ÃrKaIX
Nu Wa
15
1 / 7 / 1
8,796
440
9,574
12,259
3,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
10,608
530
6,440
14,522
16,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
19
6 / 1 / 2
12,283
614
12,302
8,891
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Dobby606
Arachne
18
6 / 1 / 3
10,998
550
10,278
17,820
8,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 2 / 3
10,962
548
8,303
16,350
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
TripYoYo
Sun Wukong
18
3 / 0 / 1
11,807
590
11,030
16,389
12,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
18
18
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AppleBad
Fafnir
0
3
2
0.33
W
2
0
10
7
L
Chaac
BroDubun
Chaac
0
3
1
0.17
W
Ullr
6
1
2
7
W
Arachne
Dobby606
Arachne
6
1
3
7.5
W
1
2
3
1.25
L
Bakasura
Mrseaturtles
Bakasura
0
3
1
0.17
L
Heimdallr
Thee12fear
Heimdallr
3
2
0
1.5
W
Sun Wukong
TripYoYo
Sun Wukong
3
0
1
3.5
L
Nu Wa
ÃrKaIX
Nu Wa
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,044
Damage
48,353
70,295
Taken
73,972
51,633
Mitigated
45,052
19,885
Healing
36,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AppleBad
Fafnir
5,408
557
544
4,353
15,118
16,641
0
4,402
10,716
18,412
0
W
6,440
461
3,109
5,740
14,522
16,706
32
3,229
11,156
24,585
0
L
Chaac
BroDubun
Chaac
8,746
1,842
0
6,312
18,037
20,627
0
870
16,244
0
72,725
W
Ullr
12,302
4,884
0
1,611
8,891
3,274
222
3,815
5,071
0
116,663
W
Arachne
Dobby606
Arachne
10,278
7,092
0
9,285
17,820
8,184
0
3,375
14,392
0
94,538
W
8,303
3,215
0
9,232
16,350
4,822
252
3,754
11,842
82,283
0
L
Bakasura
Mrseaturtles
Bakasura
8,037
5,630
0
4,876
14,166
5,095
0
7,773
6,393
0
63,994
L
Heimdallr
Thee12fear
Heimdallr
12,279
3,430
0
2,422
10,715
5,446
0
913
9,610
0
94,437
W
Sun Wukong
TripYoYo
Sun Wukong
11,030
3,025
0
7,585
16,389
12,066
788
989
14,676
0
76,283
L
Nu Wa
ÃrKaIX
Nu Wa
9,574
2,230
0
1,378
12,259
3,824
0
785
11,474
61,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,810
Gold Earned
56,658
610
Minions Killed
644
0
Camps Cleared
0
1,918,222
Distance Traveled
2,159,162
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,662
433
34
2
0
361,768
2
W
Bacchus
10,608
530
27
1
0
431,552
4
L
Chaac
9,624
481
168
8
0
392,896
1
W
Ullr
12,283
614
189
9
0
436,999
10
W
Arachne
10,998
550
123
6
0
503,955
5
W
Freya
10,962
548
156
8
0
378,504
6
L
Bakasura
8,911
446
138
7
0
384,140
0
L
Heimdallr
9,817
491
153
8
0
412,327
6
W
Sun Wukong
11,807
590
149
7
0
408,152
3
L
Nu Wa
8,796
440
117
6
0
367,091
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role