Player Matchup

Chaac
Chaac
DaBioYeet
Chaac
Level 28
God Stats
7W - 7L
1,346 SR
Queue Stats
38W - 60L
1,340 Elo+
Party 1
Ra
Ra
Drizzzzit
Ra
Level 33
God Stats
3W - 0L
1,443 SR
Queue Stats
59W - 79L
1,345 Elo+
Party 1
Bastet
Bastet
Harryyang2005
Bastet
Level 28
God Stats
3W - 10L
1,142 SR
Queue Stats
36W - 59L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
Steamedpotato05
Cthulhu
Level 28
God Stats
11W - 7L
1,623 SR
Queue Stats
38W - 63L
1,310 Elo+
Party 1
Cernunnos
Cernunnos
TrainEngineXVI
Cernunnos
Level 41
God Stats
2W - 8L
1,194 SR
Queue Stats
76W - 92L
1,364 Elo+
Party 1
Team Averages
Level 32
1,350 SR
1,335 Elo+

VS

Team Averages
Level 62
1,467 SR
1,478 Elo+
Ravana
Ravana
 
Ravana
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Archmappy
Cerberus
Level 64
God Stats
4W - 13L
1,365 SR
Queue Stats
136W - 153L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Asbestus
Jing Wei
Level 121
God Stats
18W - 17L
1,515 SR
Queue Stats
387W - 429L
1,450 Elo+
Solo
Tyr
Tyr
Jorrell1570
Tyr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
Rampinazor
Scylla
Level 27
God Stats
1W - 3L
1,456 SR
Queue Stats
46W - 49L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DaBioYeet
Chaac
11
1 / 1 / 3
6,362
636
5,410
7,643
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 1
5,950
595
3,148
5,430
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
5 / 0 / 2
6,315
632
3,118
4,353
1,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 7
6,310
631
2,084
5,949
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
TrainEngineXVI
Cernunnos
10
6 / 0 / 2
6,304
630
7,324
5,057
1,486
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
2 / 3 / 0
5,490
549
2,715
5,766
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Archmappy
Cerberus
9
1 / 4 / 0
5,196
520
4,307
8,377
3,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Asbestus
Jing Wei
8
1 / 2 / 0
4,987
499
3,324
5,301
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 4 / 0
4,036
404
980
5,205
2,388
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Rampinazor
Scylla
8
0 / 3 / 1
4,794
479
1,842
3,839
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
16
Kills
4
4
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
3
0
0.67
L
Cerberus
Archmappy
Cerberus
1
4
0
0.25
L
Jing Wei
Asbestus
Jing Wei
1
2
0
0.5
W
Chaac
DaBioYeet
Chaac
1
1
3
2.5
W
2
3
1
0.83
W
5
0
2
6
L
0
4
0
0
L
Scylla
Rampinazor
Scylla
0
3
1
0.17
W
2
0
7
5.5
W
Cernunnos
TrainEngineXVI
Cernunnos
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,084
Damage
13,168
28,432
Taken
28,488
12,922
Mitigated
9,745
13,047
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,715
689
0
1,971
5,766
1,751
0
1,798
3,878
0
30,348
L
Cerberus
Archmappy
Cerberus
4,307
654
0
2,690
8,377
3,401
0
0
7,679
20,940
0
L
Jing Wei
Asbestus
Jing Wei
3,324
2,931
0
2,187
5,301
1,273
0
887
4,386
0
24,224
W
Chaac
DaBioYeet
Chaac
5,410
888
0
3,947
7,643
5,292
0
3,382
3,819
0
30,101
W
3,148
490
0
1,768
5,430
1,413
784
1,498
3,932
31,905
0
W
3,118
791
0
2,441
4,353
1,169
0
827
3,526
0
22,739
L
980
173
0
446
5,205
2,388
0
1,331
3,874
0
7,964
L
Scylla
Rampinazor
Scylla
1,842
328
0
783
3,839
932
0
1,018
2,741
19,471
0
W
2,084
119
261
2,373
5,949
3,562
163
125
5,824
13,988
0
W
Cernunnos
TrainEngineXVI
Cernunnos
7,324
3,860
0
2,257
5,057
1,486
859
93
4,964
0
39,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,241
Gold Earned
24,503
250
Minions Killed
228
0
Camps Cleared
0
1,061,816
Distance Traveled
906,405
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,490
549
70
7
0
204,594
4
L
Cerberus
5,196
520
54
5
0
170,418
0
L
Jing Wei
4,987
499
49
5
0
165,474
5
W
Chaac
6,362
636
59
6
0
192,483
2
W
Ra
5,950
595
63
6
0
213,212
4
W
Bastet
6,315
632
40
4
0
239,383
1
L
Tyr
4,036
404
13
1
0
192,279
1
L
Scylla
4,794
479
42
4
0
173,640
3
W
Cthulhu
6,310
631
21
2
0
217,030
3
W
Cernunnos
6,304
630
67
7
0
199,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role