Player Matchup

Morgan Le Fay
Morgan Le Fay
Chebba98
Morgan Le Fay
Level 121
God Stats
3W - 0L
1,636 SR
Queue Stats
12W - 9L
1,362 Elo+
Party 1
Ganesha
Ganesha
Ishvarr
Ganesha
Level 105
God Stats
19W - 20L
1,438 SR
Queue Stats
29W - 35L
1,323 Elo+
Party 1
Chernobog
Chernobog
Iso_Luckyy
Chernobog
Level 45
God Stats
6W - 1L
1,875 SR
Queue Stats
33W - 39L
1,379 Elo+
Solo
Cliodhna
Cliodhna
killhillbill
Cliodhna
Level 13
God Stats
5W - 1L
1,395 SR
Queue Stats
11W - 8L
1,429 Elo+
Party 1
Tyr
Tyr
not_a_smurf_324
Tyr
Level 57
God Stats
6W - 11L
1,500 SR
Queue Stats
158W - 187L
1,448 Elo+
Solo
Team Averages
Level 68
1,569 SR
1,388 Elo+

VS

Team Averages
Level 34
1,463 SR
1,373 Elo+
Medusa
Medusa
Ammutseba_fhtagn
Medusa
Level 48
God Stats
6W - 6L
1,525 SR
Queue Stats
150W - 165L
1,369 Elo+
Solo
Bellona
Bellona
millman222BNyt
Bellona
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Ares
Ares
slainbymyaiming
Ares
Level 51
God Stats
0W - 6L
1,086 SR
Queue Stats
149W - 166L
1,400 Elo+
Party 3
Thanatos
Thanatos
xMr_Boox
Thanatos
Level 25
God Stats
2W - 3L
1,588 SR
Queue Stats
58W - 77L
1,224 Elo+
Party 2
Raijin
Raijin
zacharou28
Raijin
Level 44
God Stats
1W - 2L
1,618 SR
Queue Stats
175W - 191L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chebba98
Morgan Le Fay
15
3 / 2 / 8
9,726
540
11,155
8,916
3,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Ishvarr
Ganesha
15
0 / 4 / 18
9,629
535
12,324
12,359
12,133
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chernobog
Iso_Luckyy
Chernobog
15
14 / 3 / 4
10,514
584
11,911
11,631
3,888
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cliodhna
killhillbill
Cliodhna
16
6 / 2 / 3
9,648
536
7,032
11,299
3,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 1 / 9
10,027
557
9,136
13,476
13,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 7
8,734
485
8,409
14,105
3,718
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 10 / 0
7,509
417
2,510
14,512
10,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 6 / 4
8,480
471
5,324
15,887
12,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Thanatos
xMr_Boox
Thanatos
16
2 / 3 / 4
9,232
513
7,253
13,560
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
zacharou28
Raijin
16
6 / 3 / 0
10,131
563
7,396
13,104
4,785
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
31
Kills
12
12
Deaths
31
42
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
9
7
0.61
W
Morgan Le Fay
Chebba98
Morgan Le Fay
3
2
8
3.5
W
Ganesha
Ishvarr
Ganesha
0
4
18
2.25
W
Chernobog
Iso_Luckyy
Chernobog
14
3
4
5.33
W
Cliodhna
killhillbill
Cliodhna
6
2
3
3.75
L
0
10
0
0
W
8
1
9
12.5
L
2
6
4
0.67
L
Thanatos
xMr_Boox
Thanatos
2
3
4
1.33
L
Raijin
zacharou28
Raijin
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,558
Damage
30,892
57,681
Taken
71,168
36,428
Mitigated
35,955
16,891
Healing
20,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,409
4,107
402
2,717
14,105
3,718
468
6,193
7,848
0
46,116
W
Morgan Le Fay
Chebba98
Morgan Le Fay
11,155
1,035
91
2,409
8,916
3,185
2,399
1,889
7,027
60,617
0
W
Ganesha
Ishvarr
Ganesha
12,324
416
271
3,379
12,359
12,133
770
3,271
9,088
43,315
0
W
Chernobog
Iso_Luckyy
Chernobog
11,911
8,525
181
2,445
11,631
3,888
2,672
3,135
8,496
0
53,933
W
Cliodhna
killhillbill
Cliodhna
7,032
724
0
4,849
11,299
3,881
522
1,418
9,881
0
66,068
L
2,510
1,016
0
1,281
14,512
10,041
737
2,042
12,412
8,190
25,802
W
9,136
1,955
0
3,266
13,476
13,341
378
4,200
9,276
13,702
36,209
L
5,324
291
0
3,037
15,887
12,620
0
5,817
9,995
13,924
0
L
Thanatos
xMr_Boox
Thanatos
7,253
1,166
0
8,914
13,560
4,791
0
4,411
8,925
0
72,434
L
Raijin
zacharou28
Raijin
7,396
851
80
4,551
13,104
4,785
0
6,845
5,921
62,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,544
Gold Earned
44,086
484
Minions Killed
406
0
Camps Cleared
0
1,708,086
Distance Traveled
1,630,344
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,734
485
75
4
0
298,663
1
W
Morgan Le Fay
9,726
540
134
7
0
329,668
0
W
Ganesha
9,629
535
29
2
0
354,501
2
W
Chernobog
10,514
584
104
6
0
330,692
3
W
Cliodhna
9,648
536
121
7
0
361,768
1
L
Bellona
7,509
417
77
4
0
323,311
3
W
Tyr
10,027
557
96
5
0
331,457
2
L
Ares
8,480
471
7
0
0
329,333
1
L
Thanatos
9,232
513
115
6
0
359,088
3
L
Raijin
10,131
563
132
7
0
319,949
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role